Player Matchup

Artemis
Artemis
BCManu
Artemis
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 28L
1,522 Elo+
Party 2
Chaac
Chaac
DreggFarts
Chaac
Level 87
God Stats
11W - 13L
1,592 SR
Queue Stats
24W - 35L
1,504 Elo+
Party 3
He Bo
He Bo
SirNach17
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
a1phatactics
Gilgamesh
Level 63
God Stats
10W - 13L
1,600 SR
Queue Stats
16W - 22L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
oplfofo
Kukulkan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,450 Elo+
Party 2
Team Averages
Level 111
1,538 SR
1,500 Elo+

VS

Team Averages
Level 124
1,474 SR
1,447 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CinnaFloof
Tsukuyomi
Level 109
God Stats
1W - 3L
1,303 SR
Queue Stats
80W - 76L
1,560 Elo+
Solo
Aphrodite
Aphrodite
ClydeCaveMan
Aphrodite
Level 137
God Stats
1W - 3L
1,426 SR
Queue Stats
13W - 25L
1,480 Elo+
Party 1
Hachiman
Hachiman
UchihaRage4
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Atlas
Atlas
overshotrad
Atlas
Level 169
God Stats
0W - 3L
1,642 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BCManu
Artemis
12
1 / 0 / 4
6,071
867
4,143
3,482
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
12
2 / 0 / 2
6,272
896
4,388
5,740
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
SirNach17
He Bo
11
1 / 0 / 3
6,008
858
5,846
3,392
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
a1phatactics
Gilgamesh
11
1 / 1 / 4
5,878
840
4,826
8,008
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
oplfofo
Kukulkan
13
1 / 0 / 2
6,348
907
4,485
1,964
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 0
6,141
877
6,754
3,457
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
CinnaFloof
Tsukuyomi
11
0 / 3 / 0
5,555
794
3,270
6,981
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
ClydeCaveMan
Aphrodite
12
0 / 2 / 0
5,811
830
1,828
7,365
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
UchihaRage4
Hachiman
8
0 / 0 / 0
4,924
703
0
0
0
11
0 / 1 / 1
5,836
834
4,682
8,930
7,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
6
Kills
1
1
Deaths
6
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
0
1
W
Artemis
BCManu
Artemis
1
0
4
3
L
Tsukuyomi
CinnaFloof
Tsukuyomi
0
3
0
0
L
Aphrodite
ClydeCaveMan
Aphrodite
0
2
0
0
W
Chaac
2
0
2
3
W
He Bo
SirNach17
He Bo
1
0
3
2.5
L
Hachiman
UchihaRage4
Hachiman
0
0
0
0
W
Gilgamesh
a1phatactics
Gilgamesh
1
1
4
3
W
Kukulkan
oplfofo
Kukulkan
1
0
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
16,534
22,586
Taken
26,733
11,951
Mitigated
18,450
4,530
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,754
4,873
0
1,105
3,457
1,244
0
850
2,435
22,850
0
W
Artemis
BCManu
Artemis
4,143
1,678
0
503
3,482
1,278
26
2,237
1,245
0
17,443
L
Tsukuyomi
CinnaFloof
Tsukuyomi
3,270
922
0
875
6,981
4,684
0
2,285
4,415
0
14,041
L
Aphrodite
ClydeCaveMan
Aphrodite
1,828
63
1,212
3,227
7,365
5,237
0
4,100
3,139
16,069
0
W
Chaac
4,388
389
94
1,948
5,740
3,403
0
3,464
2,229
0
14,445
W
He Bo
SirNach17
He Bo
5,846
542
0
500
3,392
1,184
64
1,913
1,479
18,565
47
L
Hachiman
UchihaRage4
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
a1phatactics
Gilgamesh
4,826
1,837
0
1,479
8,008
5,278
697
4,678
3,148
0
9,964
W
Kukulkan
oplfofo
Kukulkan
4,485
582
0
6
1,964
808
0
490
1,347
26,393
0
L
4,682
909
0
1,142
8,930
7,285
0
3,078
5,263
11,569
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
28,267
166
Minions Killed
128
0
Camps Cleared
0
810,392
Distance Traveled
588,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,141
877
58
8
0
158,706
0
W
Artemis
6,071
867
38
5
0
139,155
0
L
Tsukuyomi
5,555
794
22
3
0
143,787
0
L
Aphrodite
5,811
830
42
6
0
135,064
0
W
Chaac
6,272
896
21
3
0
172,669
0
W
He Bo
6,008
858
37
5
0
164,597
0
L
Hachiman
4,924
703
0
0
0
0
0
W
Gilgamesh
5,878
840
15
2
0
188,873
0
W
Kukulkan
6,348
907
55
8
0
145,098
0
L
Atlas
5,836
834
6
1
0
151,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role