Player Matchup

Izanami
Izanami
SlickRick_1224
Izanami
Level 50
God Stats
11W - 10L
1,491 SR
Queue Stats
34W - 22L
1,492 Elo+
Party 1
Freya
Freya
SweatyStefan
Freya
Level 128
God Stats
22W - 16L
1,578 SR
Queue Stats
55W - 36L
1,504 Elo+
Party 1
Hercules
Hercules
fabiwid
Hercules
Level 68
God Stats
24W - 27L
1,508 SR
Queue Stats
268W - 275L
1,497 Elo+
Solo
Team Averages
Level 82
1,526 SR
1,498 Elo+

VS

Team Averages
Level 90
1,373 SR
1,494 Elo+
Artio
Artio
Rhustyph
Artio
Level 74
God Stats
0W - 5L
1,329 SR
Queue Stats
125W - 118L
1,485 Elo+
Solo
Hercules
Hercules
SupernovaCB
Hercules
Level 109
God Stats
2W - 4L
1,289 SR
Queue Stats
54W - 38L
1,505 Elo+
Party 2
Merlin
Merlin
n0tkilla
Merlin
Level 86
God Stats
1W - 7L
1,500 SR
Queue Stats
57W - 43L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
6,789
679
6,244
6,251
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 1
7,603
760
11,991
10,030
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
fabiwid
Hercules
12
1 / 0 / 5
6,803
680
5,034
8,900
5,799
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Rhustyph
Artio
10
1 / 3 / 0
6,481
648
6,257
10,754
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
SupernovaCB
Hercules
10
0 / 3 / 1
6,223
622
5,109
12,581
9,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
n0tkilla
Merlin
13
0 / 0 / 1
7,071
707
7,504
3,953
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
Rhustyph
Artio
1
3
0
0.33
W
0
0
6
3
L
Hercules
SupernovaCB
Hercules
0
3
1
0.17
W
5
1
1
5.5
W
Hercules
fabiwid
Hercules
1
0
5
3.5
L
Merlin
n0tkilla
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
18,870
25,181
Taken
27,288
12,555
Mitigated
16,959
11,306
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Rhustyph
Artio
6,257
178
1,309
2,930
10,754
6,188
0
4,930
5,790
15,348
0
W
6,244
4,013
0
1,890
6,251
2,434
0
2,986
2,930
0
25,337
L
Hercules
SupernovaCB
Hercules
5,109
2,275
0
3,076
12,581
9,148
0
4,371
8,189
0
16,972
W
11,991
3,654
0
5,857
10,030
4,322
0
5,301
4,284
35,892
4,932
W
Hercules
fabiwid
Hercules
5,034
1,186
0
3,559
8,900
5,799
0
3,908
4,488
0
13,188
L
Merlin
n0tkilla
Merlin
7,504
422
0
780
3,953
1,623
0
1,754
2,199
28,151
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,195
Gold Earned
19,775
115
Minions Killed
118
0
Camps Cleared
0
543,620
Distance Traveled
530,474
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,481
648
17
2
0
166,517
0
W
Izanami
6,789
679
42
4
0
173,966
0
L
Hercules
6,223
622
37
4
0
180,349
0
W
Freya
7,603
760
49
5
0
157,109
0
W
Hercules
6,803
680
24
2
0
212,545
1
L
Merlin
7,071
707
64
6
0
183,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role