Player Matchup

Osiris
Osiris
 
Osiris
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Absolry
Susano
Level 151
God Stats
2W - 4L
1,560 SR
Queue Stats
280W - 260L
1,612 Elo+
Party 2
Zeus
Zeus
DGBDeadly
Zeus
Level 108
God Stats
5W - 6L
1,452 SR
Queue Stats
150W - 128L
1,538 Elo+
Solo
Anhur
Anhur
InferNova7
Anhur
Level 128
God Stats
2W - 3L
1,475 SR
Queue Stats
193W - 170L
1,550 Elo+
Party 2
Ares
Ares
Scummybear7
Ares
Level 122
God Stats
5W - 5L
1,565 SR
Queue Stats
167W - 146L
1,520 Elo+
Party 3
Team Averages
Level 136
1,510 SR
1,544 Elo+

VS

Team Averages
Level 136
1,639 SR
1,573 Elo+
Bastet
Bastet
AnEvilShrimp
Bastet
Level 122
God Stats
20W - 7L
1,536 SR
Queue Stats
241W - 225L
1,539 Elo+
Solo
Cerberus
Cerberus
Bofa25
Cerberus
Level 158
God Stats
1W - 2L
1,528 SR
Queue Stats
116W - 100L
1,585 Elo+
Party 1
Eset
Eset
Lethql
Eset
Level 89
God Stats
3W - 1L
1,663 SR
Queue Stats
139W - 104L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MexiicanRaider
Ah Muzen Cab
Level 158
God Stats
3W - 0L
1,597 SR
Queue Stats
246W - 223L
1,581 Elo+
Solo
Cabrakan
Cabrakan
balIsacklord
Cabrakan
Level 152
God Stats
3W - 1L
1,869 SR
Queue Stats
88W - 79L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 2 / 0
6,401
582
6,988
13,517
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
Absolry
Susano
11
0 / 3 / 4
5,735
521
3,444
9,981
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
10
1 / 7 / 1
5,720
520
3,272
8,274
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
11
2 / 4 / 0
6,105
555
5,028
7,862
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 1
5,270
479
3,171
8,476
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
13 / 0 / 1
7,470
679
7,159
7,280
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Bofa25
Cerberus
12
1 / 0 / 1
6,540
595
6,589
11,436
11,253
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Lethql
Eset
12
1 / 2 / 6
6,596
600
7,044
6,443
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MexiicanRaider
Ah Muzen Cab
11
1 / 1 / 2
6,213
565
3,687
5,094
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cabrakan
balIsacklord
Cabrakan
9
3 / 2 / 4
6,171
561
4,394
10,163
9,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
19
19
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Susano
Absolry
Susano
0
3
4
0.67
W
Bastet
13
0
1
13.5
W
Cerberus
Bofa25
Cerberus
1
0
1
1.5
L
Zeus
1
7
1
0.21
L
Anhur
2
4
0
0.5
W
Eset
Lethql
Eset
1
2
6
2
W
Ah Muzen Cab
MexiicanRaider
Ah Muzen Cab
1
1
2
2
L
1
3
1
0.5
W
Cabrakan
balIsacklord
Cabrakan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
28,873
48,110
Taken
40,416
24,641
Mitigated
27,559
13,235
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,988
3,116
0
4,268
13,517
7,893
0
6,406
7,111
0
50,998
L
Susano
Absolry
Susano
3,444
950
0
4,242
9,981
4,071
0
1,855
8,126
0
47,743
W
Bastet
7,159
2,441
0
2,228
7,280
3,187
0
855
6,425
0
46,686
W
Cerberus
Bofa25
Cerberus
6,589
472
0
5,589
11,436
11,253
0
0
11,436
53,670
1,483
L
Zeus
3,272
406
0
500
8,274
2,915
0
4,651
3,623
29,292
909
L
Anhur
5,028
3,166
0
2,441
7,862
2,850
0
757
7,105
0
51,879
W
Eset
Lethql
Eset
7,044
650
224
2,036
6,443
2,428
23
2,452
3,991
49,919
0
W
Ah Muzen Cab
MexiicanRaider
Ah Muzen Cab
3,687
2,052
0
536
5,094
1,394
0
345
4,749
0
54,861
L
3,171
194
0
1,784
8,476
6,912
0
3,978
4,498
15,893
0
W
Cabrakan
balIsacklord
Cabrakan
4,394
1,009
0
3,549
10,163
9,297
13
2,732
7,431
14,357
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
32,990
348
Minions Killed
365
0
Camps Cleared
0
1,015,493
Distance Traveled
1,098,343
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,401
582
92
8
0
211,239
3
L
Susano
5,735
521
83
8
0
224,589
0
W
Bastet
7,470
679
66
6
0
309,838
0
W
Cerberus
6,540
595
118
11
0
180,557
0
L
Zeus
5,720
520
63
6
0
176,200
0
L
Anhur
6,105
555
91
8
0
191,692
0
W
Eset
6,596
600
88
8
0
188,547
2
W
Ah Muzen Cab
6,213
565
82
7
0
205,240
2
L
Ares
5,270
479
19
2
0
211,773
6
W
Cabrakan
6,171
561
11
1
0
214,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role