Player Matchup

Zeus
Zeus
Hunchoq23
Zeus
Level 88
God Stats
31W - 17L
1,602 SR
Queue Stats
46W - 46L
1,451 Elo+
Party 2
Fafnir
Fafnir
Schmoptop
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,585 Elo+
Party 1
Izanami
Izanami
THECOWBOY405
Izanami
Level 17
God Stats
7W - 3L
1,755 SR
Queue Stats
34W - 33L
1,477 Elo+
Party 1
Arachne
Arachne
YEEZUS4LIFE1060
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,430 Elo+
Party 2
Odin
Odin
earthchun
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,520 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,493 Elo+

VS

Team Averages
Level 114
1,584 SR
1,494 Elo+
Ravana
Ravana
Bossoftheworld1
Ravana
Level 126
God Stats
4W - 4L
1,476 SR
Queue Stats
121W - 115L
1,558 Elo+
Party 3
Zeus
Zeus
CBOUNTY14
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,520 Elo+
Party 3
Anhur
Anhur
Jsteelers1143
Anhur
Level 128
God Stats
17W - 13L
1,918 SR
Queue Stats
66W - 57L
1,543 Elo+
Solo
Cthulhu
Cthulhu
MCLongmire1210
Cthulhu
Level 55
God Stats
7W - 3L
1,657 SR
Queue Stats
15W - 17L
1,429 Elo+
Party 3
Sobek
Sobek
ìtilt
Sobek
Level 140
God Stats
3W - 1L
1,371 SR
Queue Stats
190W - 187L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 4 / 1
6,678
477
5,320
8,446
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Schmoptop
Fafnir
11
0 / 2 / 1
6,802
486
3,802
12,281
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
THECOWBOY405
Izanami
14
0 / 3 / 0
7,485
535
2,804
7,605
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,717
480
3,608
12,349
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Odin
14
1 / 0 / 0
7,413
530
7,642
12,489
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
7,619
544
6,295
7,926
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
14
3 / 1 / 3
8,155
583
8,451
6,984
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 2
9,552
682
6,119
3,929
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 2
7,903
565
7,022
11,299
11,931
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
ìtilt
Sobek
12
2 / 0 / 6
7,784
556
4,175
10,696
8,437
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Zeus
3
1
3
4.5
L
Zeus
0
4
1
0.13
W
4
0
2
5
W
0
1
2
1
L
Fafnir
Schmoptop
Fafnir
0
2
1
0.25
L
Izanami
THECOWBOY405
Izanami
0
3
0
0
L
1
2
1
0.75
L
Odin
1
0
0
1
W
Sobek
ìtilt
Sobek
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
32,062
53,170
Taken
40,834
34,487
Mitigated
28,265
16,694
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,295
2,343
0
3,820
7,926
3,531
252
1,011
6,871
0
56,100
W
Zeus
8,451
1,200
0
960
6,984
2,747
2,001
3,932
3,052
65,692
169
L
Zeus
5,320
918
0
1,483
8,446
3,010
0
3,940
4,506
59,240
865
W
6,119
3,610
0
2,327
3,929
1,619
611
580
3,349
0
84,098
W
7,022
1,146
0
2,397
11,299
11,931
0
0
10,295
59,010
797
L
Fafnir
Schmoptop
Fafnir
3,802
1,469
0
4,689
12,281
13,861
0
5,415
6,866
22,342
0
L
Izanami
THECOWBOY405
Izanami
2,804
2,066
0
1,496
7,605
2,174
1,015
522
7,083
0
69,309
L
3,608
2,470
0
6,489
12,349
4,576
0
2,941
9,408
0
34,692
L
Odin
7,642
1,879
0
2,537
12,489
10,866
0
6,357
6,132
0
56,133
W
Sobek
ìtilt
Sobek
4,175
194
1,619
4,419
10,696
8,437
84
3,599
7,097
21,031
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
41,013
419
Minions Killed
477
0
Camps Cleared
0
1,395,226
Distance Traveled
1,459,490
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,619
544
98
7
0
349,785
0
W
Zeus
8,155
583
108
8
0
265,541
0
L
Zeus
6,678
477
119
9
0
232,760
0
W
Anhur
9,552
682
146
10
0
288,607
0
W
Cthulhu
7,903
565
100
7
0
261,681
0
L
Fafnir
6,802
486
23
2
0
284,105
0
L
Izanami
7,485
535
118
8
0
263,603
0
L
Arachne
6,717
480
60
4
0
336,914
0
L
Odin
7,413
530
99
7
0
277,844
4
W
Sobek
7,784
556
25
2
0
293,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role