Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
CAPTAINWAKANDAA
Ganesha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
FoX Savage2K
Kukulkan
Level 123
God Stats
4W - 4L
1,505 SR
Queue Stats
232W - 237L
1,518 Elo+
Solo
Martichoras
Martichoras
PantherLily3714
Martichoras
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
166W - 152L
1,536 Elo+
Party 1
Team Averages
Level 146
1,544 SR
1,521 Elo+

VS

Team Averages
Level 148
1,670 SR
1,568 Elo+
Janus
Janus
Bocanator15
Janus
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 88L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
Ninnon14
Cernunnos
Level 163
God Stats
4W - 0L
1,737 SR
Queue Stats
92W - 96L
1,540 Elo+
Party 3
Chaac
Chaac
NonStickStuff
Chaac
Level 104
God Stats
39W - 26L
1,648 SR
Queue Stats
169W - 154L
1,567 Elo+
Solo
Maui
Maui
Sariticus16
Maui
Level 158
God Stats
16W - 16L
1,616 SR
Queue Stats
91W - 92L
1,546 Elo+
Party 3
Cliodhna
Cliodhna
ilovelatinaz
Cliodhna
Level 157
God Stats
2W - 2L
1,851 SR
Queue Stats
41W - 28L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 3 / 1
5,507
551
6,771
8,468
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
8
0 / 5 / 0
4,994
499
3,306
11,146
8,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,043
504
2,425
9,522
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
FoX Savage2K
Kukulkan
9
0 / 5 / 0
5,014
501
1,576
7,416
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
PantherLily3714
Martichoras
8
1 / 1 / 0
4,901
490
3,616
6,002
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
6,033
603
6,801
5,343
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Ninnon14
Cernunnos
11
2 / 1 / 2
5,972
597
5,145
5,388
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 2
6,726
673
6,345
7,287
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 0 / 5
5,633
563
3,478
8,042
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
ilovelatinaz
Cliodhna
12
8 / 0 / 2
6,278
628
9,166
7,408
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
L
King Arthur
 
King Arthur
0
5
0
0
W
3
3
4
1.67
L
0
4
1
0.13
L
Kukulkan
FoX Savage2K
Kukulkan
0
5
0
0
W
Cernunnos
Ninnon14
Cernunnos
2
1
2
3
W
3
0
2
4
L
Martichoras
PantherLily3714
Martichoras
1
1
0
1
W
2
0
5
4.5
W
Cliodhna
ilovelatinaz
Cliodhna
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
30,935
42,554
Taken
33,468
22,086
Mitigated
17,000
9,433
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,771
2,055
0
3,330
8,468
2,964
0
1,693
6,627
0
37,925
L
King Arthur
 
King Arthur
3,306
719
0
2,420
11,146
8,197
0
0
11,146
0
37,305
W
6,801
629
0
580
5,343
1,790
0
782
4,475
35,862
747
L
2,425
308
0
2,048
9,522
6,367
0
2,580
6,838
11,211
2,100
L
Kukulkan
FoX Savage2K
Kukulkan
1,576
268
0
900
7,416
2,365
0
4,026
2,924
24,585
1,191
W
Cernunnos
Ninnon14
Cernunnos
5,145
2,857
0
2,019
5,388
1,867
59
631
4,757
0
48,218
W
6,345
1,750
0
2,636
7,287
5,068
0
0
7,287
0
53,517
L
Martichoras
PantherLily3714
Martichoras
3,616
1,072
0
735
6,002
2,193
0
724
5,278
0
35,996
W
3,478
538
0
2,325
8,042
5,746
0
1,751
6,257
10,821
1,360
W
Cliodhna
ilovelatinaz
Cliodhna
9,166
3,073
0
4,808
7,408
2,529
0
412
6,950
0
46,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
30,642
249
Minions Killed
323
0
Camps Cleared
0
944,937
Distance Traveled
962,651
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,507
551
64
6
0
234,973
0
L
King Arthur
4,994
499
57
6
0
201,268
0
W
Janus
6,033
603
66
7
0
183,229
0
L
Ganesha
5,043
504
9
1
0
194,093
4
L
Kukulkan
5,014
501
54
5
0
153,959
0
W
Cernunnos
5,972
597
67
7
0
176,713
0
W
Chaac
6,726
673
95
10
0
197,883
0
L
Martichoras
4,901
490
65
7
0
160,644
2
W
Maui
5,633
563
21
2
0
155,298
0
W
Cliodhna
6,278
628
74
7
0
249,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role