Player Matchup

Neith
Neith
Gold IV
BanjoKazooted
Neith
Gold IV
Level 140
God Stats
23W - 19L
1,601 SR
Queue Stats
219W - 229L
1,472 MMR
Party 2
King Arthur
King Arthur
Gold IV
LAZAROBY7
King Arthur
Gold IV
Level 146
God Stats
0W - 1L
1,286 SR
Queue Stats
133W - 140L
1,357 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Lou232256
Morgan Le Fay
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 120L
1,143 MMR
Party 3
Janus
Janus
Bronze III
ZYN Cinnamon
Janus
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,365 MMR
Party 3
Ares
Ares
Silver I
maticjo
Ares
Silver I
Level 155
God Stats
6W - 5L
1,677 SR
Queue Stats
145W - 163L
1,139 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,513 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,561 SR
1,297 MMR
Bastet
Bastet
Gold V
ItsDownzy
Bastet
Gold V
Level 124
God Stats
29W - 27L
1,686 SR
Queue Stats
127W - 139L
1,252 MMR
Solo
Kali
Kali
Silver III
Senju JS
Kali
Silver III
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,294 MMR
Solo
He Bo
He Bo
Gold IV
TheTrueCatMan
He Bo
Gold IV
Level 284
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 159L
1,358 MMR
Party 1
Medusa
Medusa
Silver II
k1llerclowns94
Medusa
Silver II
Level 129
God Stats
4W - 2L
1,621 SR
Queue Stats
25W - 22L
1,301 MMR
Party 1
Ne Zha
Ne Zha
Gold V
vinic88
Ne Zha
Gold V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 71L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,281
487
6,187
10,874
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
LAZAROBY7
King Arthur
13
0 / 6 / 2
7,537
443
10,562
18,473
12,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
Lou232256
Morgan Le Fay
15
2 / 2 / 0
8,762
515
5,745
14,815
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
2 / 7 / 2
7,566
445
5,477
10,312
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
maticjo
Ares
11
1 / 3 / 0
7,328
431
6,640
15,991
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ThanatosCharybdisCabrakanBellona

VS

Bans
AmaterasuArachneFenrirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ItsDownzy
Bastet
15
4 / 2 / 2
8,320
489
8,842
13,106
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kali
16
3 / 2 / 4
8,790
517
6,489
17,187
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 3
10,398
612
11,008
9,166
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
0 / 0 / 7
8,621
507
13,181
9,969
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
vinic88
Ne Zha
15
5 / 1 / 2
9,831
578
12,505
16,298
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
20
20
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Bastet
ItsDownzy
Bastet
4
2
2
2.5
L
King Arthur
LAZAROBY7
King Arthur
0
6
2
0.17
L
Morgan Le Fay
Lou232256
Morgan Le Fay
2
2
0
1
W
Kali
3
2
4
2.5
W
8
1
3
9.5
L
2
7
2
0.43
W
0
0
7
3.5
L
Ares
maticjo
Ares
1
3
0
0.33
W
Ne Zha
vinic88
Ne Zha
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
52,025
70,465
Taken
65,726
42,792
Mitigated
32,289
13,267
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,187
1,492
0
2,675
10,874
4,694
0
511
10,363
0
77,516
W
Bastet
ItsDownzy
Bastet
8,842
2,232
0
4,120
13,106
5,384
293
3,762
9,296
0
54,644
L
King Arthur
LAZAROBY7
King Arthur
10,562
1,156
0
3,017
18,473
12,850
0
442
16,900
952
55,771
L
Morgan Le Fay
Lou232256
Morgan Le Fay
5,745
431
0
4,920
14,815
6,519
0
3,418
11,172
80,615
1,809
W
Kali
6,489
2,932
0
9,415
17,187
7,757
0
3,023
14,028
0
63,167
W
11,008
719
0
1,230
9,166
3,676
57
5,370
3,536
87,327
2,480
L
5,477
279
0
430
10,312
3,604
0
4,270
5,991
38,380
398
W
13,181
5,926
0
3,022
9,969
4,369
464
2,189
7,780
0
78,299
L
Ares
maticjo
Ares
6,640
162
0
2,225
15,991
15,125
0
2,344
13,647
26,966
1,610
W
Ne Zha
vinic88
Ne Zha
12,505
4,386
0
8,985
16,298
11,103
0
2,909
13,309
0
67,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
45,960
477
Minions Killed
532
0
Camps Cleared
0
1,652,046
Distance Traveled
1,751,488
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,281
487
132
8
0
328,136
2
W
Bastet
8,320
489
70
4
0
375,151
4
L
King Arthur
7,537
443
86
5
0
314,750
0
L
Morgan Le Fay
8,762
515
119
7
0
381,826
4
W
Kali
8,790
517
102
6
0
391,629
0
W
He Bo
10,398
612
132
8
0
349,309
0
L
Janus
7,566
445
76
4
0
298,903
0
W
Medusa
8,621
507
120
7
0
309,042
0
L
Ares
7,328
431
64
4
0
328,431
3
W
Ne Zha
9,831
578
108
6
0
326,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role