Player Matchup

Lancelot
Lancelot
Cucuzonia
Lancelot
Level 97
God Stats
3W - 4L
1,707 SR
Queue Stats
293W - 185L
1,653 Elo+
Solo
Odin
Odin
VileGrimKing
Odin
Level 108
God Stats
2W - 5L
1,831 SR
Queue Stats
127W - 138L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
stonecoldhellyt
Baron Samedi
Level 86
God Stats
25W - 25L
1,550 SR
Queue Stats
289W - 301L
1,461 Elo+
Solo
Team Averages
Level 97
1,696 SR
1,554 Elo+

VS

Team Averages
Level 57
1,465 SR
1,500 Elo+
Zeus
Zeus
CouillonDrew
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,455 Elo+
Party 1
Neith
Neith
IBeast0626
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 130L
1,543 Elo+
Solo
Medusa
Medusa
Premoo
Medusa
Level 43
God Stats
2W - 2L
1,395 SR
Queue Stats
41W - 41L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cucuzonia
Lancelot
8
1 / 5 / 2
4,755
951
3,219
7,033
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
2 / 2 / 1
4,746
949
4,225
6,253
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
stonecoldhellyt
Baron Samedi
6
0 / 1 / 1
4,004
801
1,416
1,635
895
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
5,149
1,030
4,178
4,300
1,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
2 / 1 / 3
5,114
1,023
2,770
3,518
929
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Premoo
Medusa
9
4 / 0 / 3
5,676
1,135
5,559
3,364
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Lancelot
Cucuzonia
Lancelot
1
5
2
0.4
W
Neith
2
1
3
3.5
W
Medusa
Premoo
Medusa
4
0
3
5.5
L
2
2
1
1.25
L
Baron Samedi
stonecoldhellyt
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,860
Damage
12,507
14,921
Taken
11,182
7,472
Mitigated
3,025
3,215
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,178
1,017
0
646
4,300
1,058
0
813
3,188
12,202
438
L
Lancelot
Cucuzonia
Lancelot
3,219
276
0
1,351
7,033
3,384
0
1,583
5,450
0
10,342
W
Neith
2,770
924
142
980
3,518
929
0
257
2,878
0
9,807
W
Medusa
Premoo
Medusa
5,559
2,685
0
292
3,364
1,038
600
341
2,787
0
16,193
L
4,225
489
0
1,486
6,253
3,193
0
1,826
4,427
0
9,641
L
Baron Samedi
stonecoldhellyt
Baron Samedi
1,416
33
203
175
1,635
895
0
702
933
4,301
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,505
Gold Earned
15,939
32
Minions Killed
65
0
Camps Cleared
0
300,701
Distance Traveled
321,173
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,149
1,030
28
6
0
108,153
0
L
Lancelot
4,755
951
12
2
0
129,604
0
W
Neith
5,114
1,023
11
2
0
102,355
3
W
Medusa
5,676
1,135
26
5
0
110,665
0
L
Odin
4,746
949
17
3
0
115,070
0
L
Baron Samedi
4,004
801
3
1
0
56,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role