Player Matchup

Chaac
Chaac
Adumb1
Chaac
Level 155
God Stats
4W - 1L
1,524 SR
Queue Stats
65W - 53L
1,592 Elo+
Solo
Artemis
Artemis
CostcoForklifter
Artemis
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,455 Elo+
Solo
Sylvanus
Sylvanus
PuunaniiTsunami
Sylvanus
Level 185
God Stats
1W - 1L
1,371 SR
Queue Stats
172W - 164L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Suarez9Uruguay97
Kukulkan
Level 156
God Stats
1W - 1L
1,289 SR
Queue Stats
164W - 149L
1,505 Elo+
Solo
Hera
Hera
noonerules
Hera
Level 142
God Stats
5W - 8L
1,369 SR
Queue Stats
373W - 375L
1,508 Elo+
Solo
Team Averages
Level 158
1,411 SR
1,519 Elo+

VS

Team Averages
Level 152
1,568 SR
1,496 Elo+
Thoth
Thoth
Danzabòwó
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,417 Elo+
Party 1
Ix Chel
Ix Chel
LuxDallas
Ix Chel
Level 273
God Stats
5W - 3L
1,635 SR
Queue Stats
323W - 354L
1,516 Elo+
Solo
Vamana
Vamana
ThatsItBud
Vamana
Level 65
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 10L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
Vanillachilla
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 1
Thor
Thor
WetFartInhaler
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adumb1
Chaac
15
3 / 2 / 11
9,114
829
12,401
12,922
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
4 / 3 / 11
9,201
836
22,342
10,813
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
14
1 / 1 / 13
9,158
833
3,739
11,304
9,758
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 0 / 11
10,233
930
12,221
4,760
2,782
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 11
9,505
864
11,596
8,605
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,018
729
9,078
12,068
5,196
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
LuxDallas
Ix Chel
15
0 / 1 / 6
7,456
678
5,944
8,824
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
ThatsItBud
Vamana
13
2 / 7 / 1
7,401
673
6,388
16,994
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Xing Tian
Vanillachilla
Xing Tian
13
1 / 4 / 2
8,097
736
5,194
15,844
15,676
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 3
8,682
789
12,390
11,631
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
19
Kills
8
8
Deaths
19
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Adumb1
Chaac
3
2
11
4.25
W
4
3
11
3.17
L
0
3
4
0.67
L
Ix Chel
LuxDallas
Ix Chel
0
1
6
3
W
Sylvanus
1
1
13
7.5
W
6
0
11
11.5
L
Vamana
ThatsItBud
Vamana
2
7
1
0.36
L
Xing Tian
Vanillachilla
Xing Tian
1
4
2
0.5
L
5
4
3
1.63
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,299
Damage
38,994
48,404
Taken
65,361
33,040
Mitigated
44,819
25,735
Healing
20,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Adumb1
Chaac
12,401
1,335
91
5,599
12,922
11,228
382
3,434
9,239
0
19,855
W
22,342
6,376
1,055
816
10,813
5,568
1,916
4,734
5,993
0
31,673
L
9,078
144
515
1,967
12,068
5,196
0
4,394
7,486
31,068
0
L
Ix Chel
LuxDallas
Ix Chel
5,944
842
6,053
4,106
8,824
3,959
0
2,875
5,771
18,584
0
W
Sylvanus
3,739
819
8,165
6,042
11,304
9,758
350
5,123
5,876
5,157
0
W
12,221
882
429
1,021
4,760
2,782
397
3,643
1,073
34,875
1,267
L
Vamana
ThatsItBud
Vamana
6,388
2,046
826
1,468
16,994
14,999
0
9,058
7,612
0
10,231
L
Xing Tian
Vanillachilla
Xing Tian
5,194
333
1,931
1,941
15,844
15,676
0
7,483
8,140
10,979
0
L
12,390
1,168
327
1,036
11,631
4,989
0
2,972
8,393
0
19,915
W
11,596
3,104
862
1,655
8,605
3,704
943
3,282
5,274
26,873
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
39,654
141
Minions Killed
110
0
Camps Cleared
0
999,578
Distance Traveled
1,027,984
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,114
829
17
2
0
225,141
0
W
Artemis
9,201
836
24
2
0
184,640
0
L
Thoth
8,018
729
47
4
0
199,565
0
L
Ix Chel
7,456
678
34
3
0
201,517
0
W
Sylvanus
9,158
833
7
1
0
189,602
1
W
Kukulkan
10,233
930
52
5
0
208,742
0
L
Vamana
7,401
673
7
1
0
218,842
0
L
Xing Tian
8,097
736
5
0
0
194,845
6
L
Thor
8,682
789
17
2
0
213,215
0
W
Hera
9,505
864
41
4
0
191,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role