Player Matchup

Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Naval187
Jormungandr
Level 127
God Stats
1W - 1L
1,760 SR
Queue Stats
65W - 71L
1,526 Elo+
Solo
Anubis
Anubis
el_papucho_xd
Anubis
Level 126
God Stats
4W - 9L
1,492 SR
Queue Stats
74W - 83L
1,479 Elo+
Solo
Yemoja
Yemoja
mytinydice
Yemoja
Level 69
God Stats
1W - 6L
1,227 SR
Queue Stats
87W - 83L
1,429 Elo+
Solo
Mulan
Mulan
santhiago15
Mulan
Level 94
God Stats
182W - 153L
1,233 SR
Queue Stats
269W - 264L
1,299 Elo+
Solo
Team Averages
Level 108
1,442 SR
1,447 Elo+

VS

Team Averages
Level 93
1,486 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Axelless
Xbalanque
Level 85
God Stats
1W - 0L
1,442 SR
Queue Stats
25W - 21L
1,541 Elo+
Solo
Bellona
Bellona
TeamMagnus
Bellona
Level 148
God Stats
1W - 1L
1,519 SR
Queue Stats
12W - 10L
1,482 Elo+
Solo
Surtr
Surtr
bowchicabowwow3
Surtr
Level 85
God Stats
12W - 8L
1,470 SR
Queue Stats
17W - 12L
1,467 Elo+
Party 1
Hel
Hel
fljrt
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 2 / 3
7,834
979
6,716
6,071
2,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Naval187
Jormungandr
13
3 / 4 / 2
8,371
1,046
8,477
19,078
19,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
0 / 4 / 5
8,128
1,016
5,567
10,203
5,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
mytinydice
Yemoja
13
0 / 2 / 4
7,535
942
3,238
6,408
4,196
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 1
8,244
1,031
5,920
12,096
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

247

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 5
8,833
1,104
7,198
2,514
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xbalanque
Axelless
Xbalanque
15
8 / 1 / 5
9,968
1,246
19,742
5,843
2,626
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TeamMagnus
Bellona
14
2 / 0 / 10
8,783
1,098
10,614
10,938
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 11
8,540
1,068
7,746
7,248
6,045
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
fljrt
Hel
14
1 / 4 / 12
8,574
1,072
4,990
8,387
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
5
Kills
14
14
Deaths
5
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
3
0.75
W
Anubis
 
Anubis
2
0
5
4.5
W
Xbalanque
Axelless
Xbalanque
8
1
5
10.5
L
Jormungandr
Naval187
Jormungandr
3
4
2
1
W
Bellona
TeamMagnus
Bellona
2
0
10
7
W
1
0
11
6.5
L
0
4
5
0.63
W
Hel
fljrt
Hel
1
4
12
1.75
L
Yemoja
mytinydice
Yemoja
0
2
4
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
50,290
53,856
Taken
34,930
40,942
Mitigated
22,399
4,435
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,716
2,799
155
44
6,071
2,778
0
1,120
4,951
0
26,709
W
Anubis
 
Anubis
7,198
267
0
372
2,514
1,410
0
1,209
1,219
34,389
737
W
Xbalanque
Axelless
Xbalanque
19,742
17,356
0
820
5,843
2,626
0
2,120
3,630
0
32,810
L
Jormungandr
Naval187
Jormungandr
8,477
1,661
0
0
19,078
19,925
0
3,449
15,629
16,907
0
W
Bellona
TeamMagnus
Bellona
10,614
3,707
0
2,621
10,938
8,400
0
5,157
5,605
0
22,548
W
7,746
2,085
178
2,518
7,248
6,045
0
3,395
3,719
512
11,673
L
5,567
270
0
1,475
10,203
5,847
0
2,455
7,748
34,686
0
W
Hel
fljrt
Hel
4,990
910
1,963
1,843
8,387
3,918
0
5,366
2,932
16,092
143
L
Yemoja
mytinydice
Yemoja
3,238
509
1,221
46
6,408
4,196
0
1,476
4,932
6,908
183
L
5,920
1,241
0
1,494
12,096
8,196
0
3,772
8,324
0
14,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
44,698
176
Minions Killed
165
5
Camps Cleared
7
648,260
Distance Traveled
778,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,834
979
57
7
1
110,502
0
W
Anubis
8,833
1,104
78
10
0
152,734
0
W
Xbalanque
9,968
1,246
27
3
3
149,465
0
L
Jormungandr
8,371
1,046
26
3
2
147,960
0
W
Bellona
8,783
1,098
25
3
1
172,807
0
W
Surtr
8,540
1,068
7
1
3
168,022
0
L
Anubis
8,128
1,016
69
9
0
138,693
0
W
Hel
8,574
1,072
28
4
0
135,225
0
L
Yemoja
7,535
942
5
1
0
97,505
0
L
Mulan
8,244
1,031
19
2
2
153,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role