Player Matchup

Bastet
Bastet
SrLuque
Bastet
Level 156
God Stats
53W - 39L
1,572 SR
Queue Stats
112W - 125L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
ThatSa1ad
Aphrodite
Level 148
God Stats
5W - 1L
1,179 SR
Queue Stats
54W - 68L
1,399 Elo+
Solo
Hercules
Hercules
davi_andrade15
Hercules
Level 23
God Stats
66W - 69L
1,408 SR
Queue Stats
138W - 161L
1,365 Elo+
Party 1
Team Averages
Level 109
1,386 SR
1,376 Elo+

VS

Team Averages
Level 151
1,495 SR
1,430 Elo+
Zhong Kui
Zhong Kui
Cheedarbob
Zhong Kui
Level 146
God Stats
3W - 5L
1,437 SR
Queue Stats
136W - 144L
1,355 Elo+
Solo
Nut
Nut
SicK SkOp3 LMS
Nut
Level 150
God Stats
3W - 8L
1,513 SR
Queue Stats
50W - 68L
1,460 Elo+
Party 2
King Arthur
King Arthur
Xx Torch xX
King Arthur
Level 157
God Stats
16W - 22L
1,536 SR
Queue Stats
136W - 142L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SrLuque
Bastet
18
7 / 2 / 6
11,524
768
17,266
18,215
9,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
ThatSa1ad
Aphrodite
18
2 / 1 / 11
11,086
739
11,662
15,166
9,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
16
4 / 4 / 7
11,056
737
9,184
19,379
13,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cheedarbob
Zhong Kui
14
1 / 7 / 4
9,556
637
7,215
14,298
10,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
6 / 3 / 0
11,697
780
20,496
13,487
7,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Xx Torch xX
King Arthur
15
0 / 3 / 5
9,337
622
13,713
20,028
23,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
13
Kills
7
7
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cheedarbob
Zhong Kui
1
7
4
0.43
L
6
3
0
2
W
Bastet
SrLuque
Bastet
7
2
6
5
W
Aphrodite
ThatSa1ad
Aphrodite
2
1
11
7.5
L
King Arthur
Xx Torch xX
King Arthur
0
3
5
0.83
W
Hercules
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,112
Damage
41,424
52,760
Taken
47,813
32,673
Mitigated
42,422
28,211
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cheedarbob
Zhong Kui
7,215
104
0
1,869
14,298
10,875
200
2,899
11,366
36,015
1,054
L
20,496
11,011
0
3,984
13,487
7,685
1,009
3,359
10,073
0
61,670
W
Bastet
SrLuque
Bastet
17,266
4,084
0
2,849
18,215
9,307
1,621
2,602
14,984
0
52,505
W
Aphrodite
ThatSa1ad
Aphrodite
11,662
317
9,743
11,216
15,166
9,769
732
2,999
11,809
50,393
0
L
King Arthur
Xx Torch xX
King Arthur
13,713
895
0
1,464
20,028
23,862
0
5,476
14,486
1,415
27,010
W
Hercules
9,184
2,384
0
4,403
19,379
13,597
512
2,354
16,186
0
22,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
30,590
166
Minions Killed
204
0
Camps Cleared
0
951,964
Distance Traveled
766,734
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,556
637
59
4
0
211,025
2
L
Nut
11,697
780
114
8
0
251,382
0
W
Bastet
11,524
768
50
3
0
354,791
0
W
Aphrodite
11,086
739
82
5
0
315,749
5
L
King Arthur
9,337
622
31
2
0
304,327
0
W
Hercules
11,056
737
34
2
0
281,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role