Player Matchup

Medusa
Medusa
JⒶyT
Medusa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,636 Elo+
Party 2
Ravana
Ravana
MONEYTEAM2K
Ravana
Level 96
God Stats
1W - 0L
1,343 SR
Queue Stats
22W - 25L
1,519 Elo+
Party 2
Khepri
Khepri
Promortyus
Khepri
Level 102
God Stats
4W - 3L
1,663 SR
Queue Stats
19W - 26L
1,539 Elo+
Party 2
Freya
Freya
Reeeeeen
Freya
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
itami7
Guan Yu
Level 134
God Stats
3W - 3L
1,418 SR
Queue Stats
165W - 177L
1,581 Elo+
Party 2
Team Averages
Level 109
1,485 SR
1,570 Elo+

VS

Team Averages
Level 145
1,517 SR
1,618 Elo+
Sobek
Sobek
AyeJayGANG
Sobek
Level 155
God Stats
3W - 2L
1,558 SR
Queue Stats
31W - 25L
1,635 Elo+
Party 1
Hun Batz
Hun Batz
BRENTNERRR
Hun Batz
Level 140
God Stats
0W - 2L
1,537 SR
Queue Stats
35W - 35L
1,556 Elo+
Party 1
Vulcan
Vulcan
GrumpyPanda1990
Vulcan
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 22L
1,642 Elo+
Party 1
Ullr
Ullr
Gwarr RoA
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,642 Elo+
Solo
Hercules
Hercules
basicallyicanrun
Hercules
Level 143
God Stats
3W - 4L
1,492 SR
Queue Stats
120W - 104L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JⒶyT
Medusa
16
4 / 0 / 1
9,818
614
9,459
9,723
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
14
1 / 0 / 5
7,925
495
4,122
7,857
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Promortyus
Khepri
12
0 / 0 / 3
7,882
493
4,310
8,567
8,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
Reeeeeen
Freya
16
2 / 0 / 1
9,520
595
5,896
5,884
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
itami7
Guan Yu
15
5 / 3 / 0
9,658
604
14,489
19,746
26,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 2 / 1
6,704
419
2,565
9,396
7,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
BRENTNERRR
Hun Batz
17
2 / 0 / 0
8,712
545
7,610
13,643
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 0
7,047
440
4,887
6,954
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
11
0 / 2 / 0
6,990
437
5,444
9,540
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 3
8,580
536
10,505
16,846
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
2
3
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
1
0.25
L
Hun Batz
BRENTNERRR
Hun Batz
2
0
0
2
L
0
3
0
0
L
Ullr
0
2
0
0
W
Medusa
JⒶyT
Medusa
4
0
1
4.5
W
Ravana
1
0
5
3.5
W
Khepri
Promortyus
Khepri
0
0
3
1.5
W
Freya
Reeeeeen
Freya
2
0
1
2.5
L
0
5
3
0.3
W
Guan Yu
itami7
Guan Yu
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
31,011
51,777
Taken
56,379
46,305
Mitigated
29,594
23,320
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,565
111
0
3,288
9,396
7,741
0
4,276
4,667
14,278
0
L
Hun Batz
BRENTNERRR
Hun Batz
7,610
2,473
0
7,459
13,643
6,009
0
1,034
12,422
0
96,748
L
4,887
1,213
0
990
6,954
2,851
0
422
6,532
58,575
0
L
Ullr
5,444
1,883
0
1,307
9,540
3,610
0
4,073
4,956
0
58,436
W
Medusa
JⒶyT
Medusa
9,459
3,109
0
3,779
9,723
4,488
880
2,960
6,763
0
98,013
W
Ravana
4,122
793
0
3,740
7,857
4,104
243
1,348
6,468
0
58,342
W
Khepri
Promortyus
Khepri
4,310
241
0
1,440
8,567
8,720
131
3,083
5,484
20,002
0
W
Freya
Reeeeeen
Freya
5,896
1,693
0
3,735
5,884
2,783
741
251
5,633
74,905
4,912
L
10,505
3,523
0
5,760
16,846
9,383
0
998
14,699
0
71,643
W
Guan Yu
itami7
Guan Yu
14,489
2,827
528
10,098
19,746
26,210
0
160
18,592
3,490
64,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
38,033
535
Minions Killed
517
0
Camps Cleared
0
1,701,458
Distance Traveled
1,666,805
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,704
419
21
1
0
330,181
2
L
Hun Batz
8,712
545
162
10
0
394,671
5
L
Vulcan
7,047
440
106
7
0
334,484
2
L
Ullr
6,990
437
103
6
0
296,378
0
W
Medusa
9,818
614
162
10
0
335,424
4
W
Ravana
7,925
495
91
6
0
369,774
2
W
Khepri
7,882
493
22
1
0
358,757
6
W
Freya
9,520
595
158
10
0
308,907
6
L
Hercules
8,580
536
125
8
0
311,091
0
W
Guan Yu
9,658
604
102
6
0
328,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role