Player Matchup

Tsukuyomi
Tsukuyomi
ARG_Fargo
Tsukuyomi
Level 20
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 6L
934 Elo+
Party 2
Sol
Sol
AgitatedClown42
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
KINGWZRD33
Cupid
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,065 Elo+
Party 2
Cthulhu
Cthulhu
RecedeYT
Cthulhu
Level 26
God Stats
0W - 1L
1,171 SR
Queue Stats
1W - 7L
1,117 Elo+
Party 2
Nike
Nike
abriex33
Nike
Level 55
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Team Averages
Level 38
1,335 SR
1,169 Elo+

VS

Team Averages
Level 91
1,470 SR
1,565 Elo+
Hercules
Hercules
HurgusBurgus
Hercules
Level 109
God Stats
5W - 4L
1,426 SR
Queue Stats
29W - 22L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
JohnStoszek
Sylvanus
Level 62
God Stats
2W - 0L
1,569 SR
Queue Stats
18W - 12L
1,641 Elo+
Party 1
Awilix
Awilix
Ramdingoo
Awilix
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 24L
1,565 Elo+
Party 1
Chang'e
Chang'e
SackandCorn
Chang'e
Level 129
God Stats
1W - 1L
1,138 SR
Queue Stats
10W - 5L
1,674 Elo+
Party 1
Rama
Rama
SquidsUrDaddy
Rama
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
9W - 5L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARG_Fargo
Tsukuyomi
12
1 / 7 / 2
7,219
722
7,465
12,689
5,640
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 2
6,900
690
5,113
10,310
2,952
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
13
1 / 5 / 2
7,440
744
3,475
9,101
3,218
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
RecedeYT
Cthulhu
13
0 / 7 / 3
7,105
711
10,293
16,072
8,850
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
13
1 / 4 / 1
7,357
736
3,310
9,871
4,001
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HurgusBurgus
Hercules
14
3 / 1 / 17
8,305
831
10,801
12,100
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
JohnStoszek
Sylvanus
15
3 / 2 / 21
9,093
909
8,426
11,800
12,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Ramdingoo
Awilix
17
14 / 1 / 11
9,962
996
12,385
6,941
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
SackandCorn
Chang'e
17
4 / 0 / 16
9,261
926
12,655
6,526
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 11
8,625
863
9,101
5,253
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
105
3
Kills
29
29
Deaths
4
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ARG_Fargo
Tsukuyomi
1
7
2
0.29
L
0
6
2
0.17
W
Hercules
HurgusBurgus
Hercules
3
1
17
11.5
W
Sylvanus
JohnStoszek
Sylvanus
3
2
21
6.75
L
Cupid
1
5
2
0.4
W
Awilix
Ramdingoo
Awilix
14
1
11
19.5
L
Cthulhu
RecedeYT
Cthulhu
0
7
3
0.21
W
Chang'e
SackandCorn
Chang'e
4
0
16
12
W
5
0
11
10.5
L
Nike
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,656
Damage
53,368
58,043
Taken
42,620
24,661
Mitigated
34,557
4,095
Healing
16,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ARG_Fargo
Tsukuyomi
7,465
1,821
292
837
12,689
5,640
0
4,835
7,362
0
13,446
L
5,113
675
0
473
10,310
2,952
0
2,334
7,700
15,764
0
W
Hercules
HurgusBurgus
Hercules
10,801
1,108
0
2,548
12,100
11,578
219
4,664
7,436
0
14,763
W
Sylvanus
JohnStoszek
Sylvanus
8,426
2,167
3,349
3,791
11,800
12,690
526
4,066
7,734
18,590
1,496
L
Cupid
3,475
1,269
150
239
9,101
3,218
0
2,409
6,336
0
10,784
W
Awilix
Ramdingoo
Awilix
12,385
4,398
0
470
6,941
3,828
204
1,655
5,286
0
36,994
L
Cthulhu
RecedeYT
Cthulhu
10,293
1,041
402
1,186
16,072
8,850
0
6,057
9,517
17,901
0
W
Chang'e
SackandCorn
Chang'e
12,655
49
2,002
3,782
6,526
3,439
653
3,268
3,258
35,441
1,113
W
9,101
6,592
0
72
5,253
3,022
2,675
1,753
3,500
0
25,292
L
Nike
3,310
633
162
354
9,871
4,001
0
3,678
5,880
0
8,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
45,246
101
Minions Killed
191
0
Camps Cleared
0
918,971
Distance Traveled
1,008,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,219
722
27
3
0
194,191
0
L
Sol
6,900
690
20
2
0
168,781
0
W
Hercules
8,305
831
15
2
0
207,393
0
W
Sylvanus
9,093
909
23
2
0
165,310
0
L
Cupid
7,440
744
22
2
0
181,110
0
W
Awilix
9,962
996
42
4
0
239,895
0
L
Cthulhu
7,105
711
22
2
0
188,525
0
W
Chang'e
9,261
926
73
7
0
216,736
0
W
Rama
8,625
863
38
4
0
179,130
0
L
Nike
7,357
736
10
1
0
186,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role