Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
BackdoorJezus
Anhur
Gold III
Level 158
God Stats
57W - 39L
1,627 SR
Queue Stats
154W - 144L
1,479 MMR
Party 2
Nike
Nike
Gold II
Jakalss
Nike
Gold II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,600 MMR
Party 3
Anubis
Anubis
Platinum IV
LemonVerde
Anubis
Platinum IV
Level 147
God Stats
0W - 1L
1,927 SR
Queue Stats
178W - 173L
1,735 MMR
Party 2
Susano
Susano
Gold II
PureHylian
Susano
Gold II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,612 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,611 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,522 SR
1,603 MMR
Bacchus
Bacchus
Silver I
ChimeraXIV
Bacchus
Silver I
Level 158
God Stats
11W - 7L
1,313 SR
Queue Stats
120W - 103L
1,593 MMR
Party 1
Loki
Loki
Platinum IV
DJL4
Loki
Platinum IV
Level 158
God Stats
3W - 2L
1,623 SR
Queue Stats
261W - 255L
1,609 MMR
Solo
Eset
Eset
Gold III
DaddyRobb
Eset
Gold III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 141L
1,610 MMR
Solo
Ullr
Ullr
Silver I
DemonWolf191
Ullr
Silver I
Level 165
God Stats
9W - 6L
1,500 SR
Queue Stats
117W - 102L
1,593 MMR
Party 1
Osiris
Osiris
Platinum V
Shadyeli
Osiris
Platinum V
Level 99
God Stats
3W - 1L
1,673 SR
Queue Stats
173W - 168L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 0
3,284
657
1,517
4,513
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
3,906
781
2,221
3,813
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
Jakalss
Nike
1
0 / 0 / 0
2,487
497
0
0
0
Anubis
LemonVerde
Anubis
7
0 / 0 / 0
3,649
730
1,349
2,669
1,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
PureHylian
Susano
1
0 / 0 / 0
2,487
497
0
0
0
Bans
RavanaLancelotAthenaCliodhna

VS

Bans
BellonaArachneThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChimeraXIV
Bacchus
6
0 / 0 / 1
3,893
779
1,523
2,535
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
DJL4
Loki
6
0 / 0 / 1
3,568
714
1,241
2,786
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
7
0 / 0 / 0
3,633
727
816
2,649
649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 0
3,820
764
1,598
1,623
480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Shadyeli
Osiris
7
0 / 1 / 0
3,941
788
1,950
4,844
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
1
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
1
0
0
1
W
Bacchus
ChimeraXIV
Bacchus
0
0
1
0.5
W
Loki
DJL4
Loki
0
0
1
0.5
W
Eset
0
0
0
0
W
1
0
0
1
L
Nike
Jakalss
Nike
0
0
0
0
L
Anubis
LemonVerde
Anubis
0
0
0
0
L
Susano
PureHylian
Susano
0
0
0
0
W
Osiris
Shadyeli
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,087
Damage
7,128
10,995
Taken
14,437
4,005
Mitigated
6,181
4,367
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,517
805
0
1,397
4,513
1,918
0
1,600
2,913
11,173
4,841
L
2,221
1,496
0
1,420
3,813
1,029
0
0
3,522
0
20,336
W
Bacchus
ChimeraXIV
Bacchus
1,523
362
0
1,305
2,535
1,761
0
736
1,799
13,349
1,946
W
Loki
DJL4
Loki
1,241
318
0
2,082
2,786
719
0
258
2,528
0
19,739
W
Eset
816
0
0
1,421
2,649
649
0
1,056
1,593
23,353
0
W
1,598
985
0
243
1,623
480
0
506
1,117
0
21,149
L
Nike
Jakalss
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
LemonVerde
Anubis
1,349
82
0
1,550
2,669
1,058
0
649
2,020
23,377
1,496
L
Susano
PureHylian
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
Shadyeli
Osiris
1,950
356
0
1,684
4,844
2,572
0
0
4,844
0
22,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,813
Gold Earned
18,855
109
Minions Killed
179
0
Camps Cleared
0
280,374
Distance Traveled
533,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,284
657
30
6
0
93,147
0
L
Anhur
3,906
781
39
8
0
86,653
0
W
Bacchus
3,893
779
24
5
0
92,504
0
W
Loki
3,568
714
42
8
0
124,870
0
W
Eset
3,633
727
37
7
0
100,556
0
W
Ullr
3,820
764
32
6
0
86,060
0
L
Nike
2,487
497
0
0
0
0
0
L
Anubis
3,649
730
40
8
0
100,574
0
L
Susano
2,487
497
0
0
0
0
0
W
Osiris
3,941
788
44
9
0
129,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role