Player Matchup

Serqet
Serqet
Anthrxx
Serqet
Level 113
God Stats
2W - 2L
1,612 SR
Queue Stats
4W - 4L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
Guuuuuuuuuuu
Gilgamesh
Level 38
God Stats
1W - 0L
1,459 SR
Queue Stats
4W - 3L
1,650 Elo+
Party 3
Sol
Sol
aerials
Sol
Level 85
God Stats
1W - 1L
1,308 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 3
Chang'e
Chang'e
m1dN4
Chang'e
Level 104
God Stats
2W - 2L
1,845 SR
Queue Stats
4W - 4L
1,572 Elo+
Party 3
Ymir
Ymir
thewhiteshark
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,607 Elo+
Party 3
Team Averages
Level 97
1,545 SR
1,582 Elo+

VS

Team Averages
Level 41
1,413 SR
1,269 Elo+
Sun Wukong
Sun Wukong
Alexis5432
Sun Wukong
Level 13
God Stats
0W - 2L
1,348 SR
Queue Stats
4W - 13L
959 Elo+
Party 1
Bastet
Bastet
Feythami
Bastet
Level 147
God Stats
0W - 2L
1,639 SR
Queue Stats
21W - 54L
1,238 Elo+
Party 1
Ymir
Ymir
Smrfington
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Ra
Ra
redloro22
Ra
Level 23
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Sobek
Sobek
santorobot
Sobek
Level 21
God Stats
0W - 3L
1,265 SR
Queue Stats
7W - 35L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anthrxx
Serqet
17
10 / 0 / 9
10,359
942
13,503
9,926
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Guuuuuuuuuuu
Gilgamesh
15
1 / 1 / 16
8,791
799
8,877
13,273
13,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sol
17
8 / 0 / 7
10,272
934
17,162
7,877
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
m1dN4
Chang'e
15
0 / 0 / 14
8,696
791
5,112
6,432
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 0 / 13
10,230
930
7,918
12,125
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexis5432
Sun Wukong
12
0 / 7 / 0
7,253
659
3,969
15,699
12,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Feythami
Bastet
14
1 / 6 / 0
8,054
732
7,943
14,883
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 1
7,889
717
8,026
15,472
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 3 / 1
8,013
728
6,217
6,041
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
0 / 4 / 0
7,409
674
2,673
13,792
12,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
3
24
Kills
1
1
Deaths
25
59
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexis5432
Sun Wukong
0
7
0
0
W
Serqet
Anthrxx
Serqet
10
0
9
14.5
L
Bastet
Feythami
Bastet
1
6
0
0.17
W
Gilgamesh
Guuuuuuuuuuu
Gilgamesh
1
1
16
9
L
0
5
1
0.1
W
Sol
8
0
7
11.5
W
Chang'e
m1dN4
Chang'e
0
0
14
7
L
0
3
1
0.17
L
Sobek
0
4
0
0
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
28,828
49,633
Taken
65,887
38,639
Mitigated
42,401
19,020
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexis5432
Sun Wukong
3,969
1,213
0
3,034
15,699
12,146
437
7,528
7,514
0
11,817
W
Serqet
Anthrxx
Serqet
13,503
2,565
0
1,082
9,926
5,533
587
2,070
7,770
0
30,005
L
Bastet
Feythami
Bastet
7,943
1,852
0
918
14,883
5,840
923
4,619
9,714
0
25,464
W
Gilgamesh
Guuuuuuuuuuu
Gilgamesh
8,877
2,778
0
795
13,273
13,822
302
3,535
9,436
0
16,571
L
8,026
1,553
0
1,234
15,472
9,564
0
8,258
6,738
26,392
422
W
Sol
17,162
8,034
0
3,193
7,877
3,441
4,937
3,794
3,813
49,928
704
W
Chang'e
m1dN4
Chang'e
5,112
437
6,607
4,274
6,432
2,591
1,201
2,085
4,312
20,900
0
L
6,217
409
1,026
124
6,041
2,565
144
3,226
2,414
27,058
0
L
Sobek
2,673
399
0
736
13,792
12,286
704
6,340
6,696
8,713
0
W
7,918
673
0
3,069
12,125
13,252
252
4,238
7,554
27,579
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
38,618
226
Minions Killed
147
0
Camps Cleared
0
1,196,030
Distance Traveled
974,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,253
659
18
2
0
159,200
0
W
Serqet
10,359
942
33
3
0
262,733
0
L
Bastet
8,054
732
40
4
0
220,703
0
W
Gilgamesh
8,791
799
26
2
0
226,388
0
L
Ymir
7,889
717
31
3
0
186,452
0
W
Sol
10,272
934
72
7
0
232,840
0
W
Chang'e
8,696
791
38
3
0
245,799
0
L
Ra
8,013
728
50
5
0
221,740
0
L
Sobek
7,409
674
8
1
0
186,366
0
W
Ymir
10,230
930
57
5
0
228,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role