Player Matchup

Hachiman
Hachiman
Platinum II
DéadlØck
Hachiman
Platinum II
Level 194
God Stats
3W - 9L
1,523 SR
Queue Stats
185W - 177L
1,981 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
XskeetlesX
Kuzenbo
Gold II
Level 155
God Stats
5W - 5L
1,635 SR
Queue Stats
60W - 53L
1,450 MMR
Party 1
Kukulkan
Kukulkan
Gold III
thebigbaby93
Kukulkan
Gold III
Level 124
God Stats
10W - 7L
1,646 SR
Queue Stats
209W - 209L
1,507 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,601 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,586 SR
1,614 MMR
Gilgamesh
Gilgamesh
Gold II
BVNDZ
Gilgamesh
Gold II
Level 157
God Stats
7W - 11L
1,493 SR
Queue Stats
113W - 112L
1,471 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Bouie
Danzaburou
Gold III
Level 140
God Stats
45W - 32L
1,639 SR
Queue Stats
133W - 133L
1,512 MMR
Party 2
Ra
Ra
Platinum II
Kieon8
Ra
Platinum II
Level 185
God Stats
10W - 9L
1,627 SR
Queue Stats
329W - 343L
1,858 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DéadlØck
Hachiman
16
10 / 8 / 0
11,848
911
21,180
16,137
7,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
XskeetlesX
Kuzenbo
11
0 / 5 / 6
8,066
620
10,937
20,484
25,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
thebigbaby93
Kukulkan
14
0 / 4 / 6
8,815
678
9,641
10,305
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothNe ZhaOsirisAchillesPoseidon

VS

Bans
BacchusAresMedusaAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BVNDZ
Gilgamesh
14
4 / 3 / 6
10,297
792
10,414
21,315
21,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
Bouie
Danzaburou
16
9 / 4 / 6
11,498
884
18,679
16,126
7,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
4 / 3 / 12
10,805
831
13,646
11,972
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
17
17
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BVNDZ
Gilgamesh
4
3
6
2.33
W
Danzaburou
Bouie
Danzaburou
9
4
6
3
L
Hachiman
DéadlØck
Hachiman
10
8
0
1.25
W
Ra
4
3
12
3.33
L
Kuzenbo
XskeetlesX
Kuzenbo
0
5
6
0.6
L
Kukulkan
thebigbaby93
Kukulkan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
42,739
46,926
Taken
49,413
37,296
Mitigated
35,260
5,236
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BVNDZ
Gilgamesh
10,414
3,470
0
2,786
21,315
21,730
0
5,468
15,100
0
26,617
W
Danzaburou
Bouie
Danzaburou
18,679
7,786
0
3,691
16,126
7,710
2,121
8,105
7,122
0
39,238
L
Hachiman
DéadlØck
Hachiman
21,180
16,746
0
314
16,137
7,269
434
5,444
9,759
0
48,425
W
Ra
13,646
642
1,378
5,397
11,972
5,820
451
3,585
7,872
54,040
0
L
Kuzenbo
XskeetlesX
Kuzenbo
10,937
2,561
0
3,558
20,484
25,048
0
3,998
15,137
17,420
1,885
L
Kukulkan
thebigbaby93
Kukulkan
9,641
846
0
1,364
10,305
4,979
0
2,481
7,391
29,473
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
32,600
146
Minions Killed
166
0
Camps Cleared
0
696,354
Distance Traveled
728,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,297
792
28
2
0
260,618
0
W
Danzaburou
11,498
884
53
4
0
211,594
0
L
Hachiman
11,848
911
67
5
0
209,652
0
W
Ra
10,805
831
85
7
0
256,465
0
L
Kuzenbo
8,066
620
18
1
0
239,556
0
L
Kukulkan
8,815
678
61
5
0
247,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role