Player Matchup

Rama
Rama
Gold IV
Dordiddy
Rama
Gold IV
Level 154
God Stats
3W - 1L
1,811 SR
Queue Stats
75W - 73L
1,473 MMR
Party 1
Ganesha
Ganesha
Gold III
ImCyleWithaC
Ganesha
Gold III
Level 135
God Stats
2W - 2L
1,645 SR
Queue Stats
72W - 69L
1,475 MMR
Party 1
Amaterasu
Amaterasu
Gold V
Jiggle Physix
Amaterasu
Gold V
Level 155
God Stats
3W - 1L
1,959 SR
Queue Stats
44W - 53L
1,464 MMR
Solo
Fenrir
Fenrir
Gold V
Tamalderajas176
Fenrir
Gold V
Level 106
God Stats
7W - 9L
1,450 SR
Queue Stats
323W - 342L
1,305 MMR
Party 3
Kukulkan
Kukulkan
Gold III
xXTheMaster07Xx
Kukulkan
Gold III
Level 128
God Stats
2W - 2L
1,498 SR
Queue Stats
117W - 123L
1,613 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,673 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,623 SR
1,467 MMR
Achilles
Achilles
Gold IV
AL PSI ONE
Achilles
Gold IV
Level 146
God Stats
1W - 0L
1,526 SR
Queue Stats
59W - 60L
1,478 MMR
Party 2
Thanatos
Thanatos
Gold IV
Fander7
Thanatos
Gold IV
Level 158
God Stats
6W - 4L
1,922 SR
Queue Stats
163W - 160L
1,462 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SephirothUltGod
Sylvanus
Bronze III
Level 125
God Stats
2W - 0L
1,596 SR
Queue Stats
3W - 3L
1,454 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Ser Neco
Heimdallr
Gold IV
Level 146
God Stats
6W - 7L
1,570 SR
Queue Stats
58W - 59L
1,478 MMR
Party 2
Zeus
Zeus
Gold III
XxStonewallJax
Zeus
Gold III
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 38L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 1 / 2
3,562
594
1,647
3,184
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
ImCyleWithaC
Ganesha
6
0 / 1 / 2
3,951
659
1,204
4,045
2,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Jiggle Physix
Amaterasu
5
0 / 1 / 0
3,304
551
362
3,472
1,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 0 / 2
3,804
634
3,109
4,714
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
8
2 / 1 / 1
4,356
726
2,131
3,481
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresArachneAo KuangHachiman

VS

Bans
AthenaBastetBellonaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AL PSI ONE
Achilles
7
0 / 1 / 0
4,152
692
2,245
4,302
2,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Fander7
Thanatos
7
1 / 1 / 0
3,869
645
1,990
5,570
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
8
1 / 0 / 1
3,978
663
2,313
3,710
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Ser Neco
Heimdallr
8
1 / 0 / 1
4,001
667
1,559
2,433
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,259
710
1,554
3,369
849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
3
Kills
4
4
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
AL PSI ONE
Achilles
0
1
0
0
L
Rama
0
1
2
1
W
Thanatos
Fander7
Thanatos
1
1
0
1
L
Ganesha
ImCyleWithaC
Ganesha
0
1
2
1
L
Amaterasu
Jiggle Physix
Amaterasu
0
1
0
0
W
Sylvanus
1
0
1
1.5
W
Heimdallr
Ser Neco
Heimdallr
1
0
1
1.5
L
1
0
2
2
W
1
1
0
1
L
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,453
Damage
9,661
18,896
Taken
19,384
7,622
Mitigated
7,469
5,062
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AL PSI ONE
Achilles
2,245
514
0
1,728
4,302
2,017
0
299
3,970
0
21,138
L
Rama
1,647
1,416
0
1,233
3,184
952
0
626
2,558
0
22,713
W
Thanatos
Fander7
Thanatos
1,990
671
0
4,606
5,570
1,778
0
1,465
4,105
0
19,166
L
Ganesha
ImCyleWithaC
Ganesha
1,204
220
0
1,190
4,045
2,107
0
1,158
2,887
11,134
0
L
Amaterasu
Jiggle Physix
Amaterasu
362
202
0
1,428
3,472
1,546
0
0
3,262
0
12,241
W
Sylvanus
2,313
723
1,437
2,364
3,710
1,901
0
580
3,130
15,127
6,825
W
Heimdallr
Ser Neco
Heimdallr
1,559
485
0
349
2,433
924
0
476
1,957
0
22,767
L
3,109
1,191
0
721
4,714
1,825
0
917
3,797
0
16,609
W
1,554
366
0
1,516
3,369
849
0
495
2,874
21,765
0
L
Kukulkan
2,131
553
0
490
3,481
1,192
0
1,054
2,386
21,213
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,977
Gold Earned
20,259
151
Minions Killed
184
0
Camps Cleared
0
618,462
Distance Traveled
600,678
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,152
692
36
6
0
112,445
2
L
Rama
3,562
594
58
10
0
117,766
0
W
Thanatos
3,869
645
29
5
0
131,944
0
L
Ganesha
3,951
659
4
1
0
131,822
2
L
Amaterasu
3,304
551
23
4
0
85,116
0
W
Sylvanus
3,978
663
35
6
0
131,966
0
W
Heimdallr
4,001
667
35
6
0
108,753
1
L
Fenrir
3,804
634
27
5
0
162,519
0
W
Zeus
4,259
710
49
8
0
115,570
1
L
Kukulkan
4,356
726
39
7
0
121,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role