Player Matchup

Achilles
Achilles
Platinum IV
Giqgle
Achilles
Platinum IV
Level 157
God Stats
4W - 4L
1,655 SR
Queue Stats
33W - 16L
2,045 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
MarmotaLoca
Baron Samedi
Diamond I
Level 187
God Stats
13W - 10L
1,717 SR
Queue Stats
32W - 20L
2,597 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
thirstyforfame14
Cabrakan
Platinum IV
Level 157
God Stats
15W - 4L
1,831 SR
Queue Stats
32W - 16L
2,028 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,734 SR
2,223 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,681 SR
2,023 MMR
Scylla
Scylla
Diamond V
Aleksdjordd
Scylla
Diamond V
Level 129
God Stats
2W - 3L
1,723 SR
Queue Stats
48W - 33L
2,082 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
Andichen
Cu Chulainn
Platinum III
Level 127
God Stats
4W - 5L
1,620 SR
Queue Stats
88W - 74L
1,866 MMR
Party 2
Mulan
Mulan
Diamond V
Gigalord_ZZX
Mulan
Diamond V
Level 129
God Stats
10W - 6L
1,700 SR
Queue Stats
57W - 42L
2,121 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Giqgle
Achilles
17
6 / 0 / 3
10,743
767
14,970
15,926
17,069
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MarmotaLoca
Baron Samedi
16
2 / 1 / 7
10,401
743
11,272
10,406
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 0 / 8
9,592
685
5,155
14,276
19,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AresKuzenboXing TianCthulhuOdin

VS

Bans
ThothAnhurAtlasArtemisOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 0 / 0
8,831
631
11,059
6,560
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
Andichen
Cu Chulainn
14
1 / 3 / 0
8,681
620
9,633
13,252
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 0
8,053
575
4,750
14,352
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
9
Kills
1
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
0
0
0
L
Cu Chulainn
Andichen
Cu Chulainn
1
3
0
0.33
L
0
6
0
0
W
Achilles
Giqgle
Achilles
6
0
3
7.5
W
Baron Samedi
MarmotaLoca
Baron Samedi
2
1
7
5.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
25,442
40,608
Taken
34,164
43,280
Mitigated
30,329
18,707
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,059
351
0
740
6,560
2,357
0
1,869
4,276
54,306
0
L
Cu Chulainn
Andichen
Cu Chulainn
9,633
460
0
3,006
13,252
14,464
0
6,616
6,039
0
19,761
L
4,750
208
0
2,232
14,352
13,508
0
7,360
6,208
268
16,302
W
Achilles
Giqgle
Achilles
14,970
3,632
0
6,263
15,926
17,069
462
4,092
10,587
0
57,864
W
Baron Samedi
MarmotaLoca
Baron Samedi
11,272
966
2,410
4,920
10,406
6,303
1,362
2,590
7,163
59,619
0
W
5,155
578
0
5,114
14,276
19,908
927
3,678
9,304
24,739
2,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,736
Gold Earned
25,565
198
Minions Killed
165
0
Camps Cleared
0
818,953
Distance Traveled
781,229
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,831
631
113
8
0
278,363
1
L
Cu Chulainn
8,681
620
24
2
0
258,885
0
L
Mulan
8,053
575
28
2
0
243,981
0
W
Achilles
10,743
767
68
5
0
304,237
2
W
Baron Samedi
10,401
743
88
6
0
257,452
4
W
Cabrakan
9,592
685
42
3
0
257,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role