Player Matchup

Arachne
Arachne
BrightVerdant
Arachne
Level 85
God Stats
11W - 6L
1,725 SR
Queue Stats
86W - 66L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
FoxGradient
Erlang Shen
Level 161
God Stats
7W - 4L
1,488 SR
Queue Stats
266W - 257L
1,489 Elo+
Party 1
Janus
Janus
Schmoptop
Janus
Level 109
God Stats
4W - 2L
1,260 SR
Queue Stats
32W - 35L
1,558 Elo+
Party 3
Izanami
Izanami
cvsmic
Izanami
Level 106
God Stats
7W - 4L
1,641 SR
Queue Stats
94W - 73L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
earthchun
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,498 Elo+
Party 3
Team Averages
Level 123
1,523 SR
1,524 Elo+

VS

Team Averages
Level 120
1,508 SR
1,573 Elo+
Hera
Hera
AdmiralClap
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 48L
1,676 Elo+
Solo
Heimdallr
Heimdallr
Dino_Lui
Heimdallr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,497 Elo+
Solo
Bacchus
Bacchus
Godoftrix
Bacchus
Level 142
God Stats
3W - 6L
1,392 SR
Queue Stats
201W - 195L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,581 Elo+
Party 2
Arachne
Arachne
SchyRoxx
Arachne
Level 143
God Stats
12W - 8L
1,650 SR
Queue Stats
55W - 40L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 3 / 2
7,001
467
7,129
15,711
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
FoxGradient
Erlang Shen
14
1 / 1 / 1
8,861
591
12,890
19,238
13,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Schmoptop
Janus
13
2 / 0 / 4
7,994
533
8,757
6,398
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
cvsmic
Izanami
15
3 / 2 / 1
8,716
581
8,066
11,414
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
earthchun
Cabrakan
12
1 / 0 / 7
7,768
518
5,243
8,570
9,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,980
465
8,386
8,727
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Dino_Lui
Heimdallr
13
2 / 2 / 1
8,065
538
9,481
13,121
4,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Godoftrix
Bacchus
12
3 / 2 / 0
8,212
547
7,887
14,881
18,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
13
1 / 1 / 0
7,453
497
6,173
13,447
10,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SchyRoxx
Arachne
10
0 / 2 / 0
5,975
398
3,406
12,259
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
6
6
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Arachne
3
3
2
1.33
L
Heimdallr
Dino_Lui
Heimdallr
2
2
1
1.25
W
Erlang Shen
FoxGradient
Erlang Shen
1
1
1
1.5
L
Bacchus
Godoftrix
Bacchus
3
2
0
1.5
L
Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
1
1
0
1
W
Janus
Schmoptop
Janus
2
0
4
4
L
Arachne
SchyRoxx
Arachne
0
2
0
0
W
Izanami
cvsmic
Izanami
3
2
1
1.75
W
Cabrakan
earthchun
Cabrakan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,085
Damage
35,333
61,331
Taken
62,435
36,665
Mitigated
42,810
25,398
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,386
1,791
0
698
8,727
3,145
91
2,736
5,607
58,394
2,000
W
Arachne
7,129
4,826
0
6,883
15,711
6,985
0
4,351
11,360
0
37,371
L
Heimdallr
Dino_Lui
Heimdallr
9,481
3,731
0
3,947
13,121
4,833
1,108
914
12,207
0
61,439
W
Erlang Shen
FoxGradient
Erlang Shen
12,890
7,390
0
12,417
19,238
13,209
638
2,502
16,736
0
79,063
L
Bacchus
Godoftrix
Bacchus
7,887
1,134
0
2,747
14,881
18,716
0
5,544
8,929
37,147
3,369
L
Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
6,173
2,391
0
3,895
13,447
10,809
0
0
13,447
0
54,614
W
Janus
Schmoptop
Janus
8,757
470
0
500
6,398
2,642
0
4,258
2,140
69,843
0
L
Arachne
SchyRoxx
Arachne
3,406
2,651
0
2,002
12,259
5,307
0
3,489
8,640
0
34,814
W
Izanami
cvsmic
Izanami
8,066
5,613
0
3,733
11,414
4,230
202
688
10,726
0
82,620
W
Cabrakan
earthchun
Cabrakan
5,243
890
0
1,865
8,570
9,599
0
3,751
4,819
14,575
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
36,685
478
Minions Killed
416
0
Camps Cleared
0
1,579,957
Distance Traveled
1,511,828
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,980
465
115
8
0
307,417
4
W
Arachne
7,001
467
59
4
0
336,045
0
L
Heimdallr
8,065
538
106
7
0
300,312
0
W
Erlang Shen
8,861
591
136
9
0
297,221
1
L
Bacchus
8,212
547
56
4
0
295,899
0
L
Sun Wukong
7,453
497
85
6
0
278,876
0
W
Janus
7,994
533
122
8
0
301,792
0
L
Arachne
5,975
398
54
4
0
329,324
0
W
Izanami
8,716
581
139
9
0
339,292
0
W
Cabrakan
7,768
518
22
1
0
305,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role