Player Matchup

Osiris
Osiris
JBrantley072896
Osiris
Level 112
God Stats
7W - 15L
1,376 SR
Queue Stats
64W - 62L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sasuke son17
Morgan Le Fay
Level 96
God Stats
80W - 70L
1,636 SR
Queue Stats
314W - 296L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
SirenWolf757
Baba Yaga
Level 13
God Stats
0W - 3L
1,285 SR
Queue Stats
2W - 10L
1,167 Elo+
Party 2
Bastet
Bastet
ranzac420-69
Bastet
Level 146
God Stats
7W - 5L
1,459 SR
Queue Stats
286W - 287L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
to489my
Jormungandr
Level 74
God Stats
22W - 29L
1,461 SR
Queue Stats
571W - 527L
1,358 Elo+
Solo
Team Averages
Level 88
1,443 SR
1,373 Elo+

VS

Team Averages
Level 53
1,708 SR
1,371 Elo+
Kuzenbo
Kuzenbo
MultiBoii
Kuzenbo
Level 39
God Stats
5W - 0L
1,905 SR
Queue Stats
115W - 131L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Saintnick161
Tsukuyomi
Level 54
God Stats
6W - 6L
1,527 SR
Queue Stats
43W - 47L
1,450 Elo+
Solo
Hera
Hera
TheTensionXp
Hera
Level 69
God Stats
10W - 7L
1,640 SR
Queue Stats
78W - 79L
1,337 Elo+
Party 1
Surtr
Surtr
TunableCar332
Surtr
Level 61
God Stats
29W - 15L
1,534 SR
Queue Stats
111W - 95L
1,350 Elo+
Party 1
Neith
Neith
Xx-_Solar_-x
Neith
Level 41
God Stats
7W - 3L
1,933 SR
Queue Stats
139W - 158L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,266
404
8,136
23,452
25,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Sasuke son17
Morgan Le Fay
14
2 / 7 / 0
8,057
448
8,802
14,403
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SirenWolf757
Baba Yaga
13
2 / 4 / 2
7,767
432
4,681
8,298
3,468
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
15
4 / 5 / 2
8,669
482
13,719
21,086
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
to489my
Jormungandr
7
0 / 2 / 1
6,496
361
3,476
7,936
5,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MultiBoii
Kuzenbo
13
2 / 2 / 9
9,375
521
5,990
15,880
18,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Saintnick161
Tsukuyomi
18
6 / 1 / 7
10,515
584
8,274
14,522
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 3
10,581
588
9,042
6,983
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 2 / 2
10,724
596
15,511
17,044
12,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 4
9,311
517
8,837
10,765
4,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
23
23
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Kuzenbo
MultiBoii
Kuzenbo
2
2
9
3.25
W
Tsukuyomi
Saintnick161
Tsukuyomi
6
1
7
9.5
L
Morgan Le Fay
Sasuke son17
Morgan Le Fay
2
7
0
0.29
L
Baba Yaga
SirenWolf757
Baba Yaga
2
4
2
0.75
W
5
1
3
6.5
W
6
2
2
3.5
W
4
2
4
3
L
Bastet
4
5
2
1
L
Jormungandr
to489my
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
47,654
75,175
Taken
65,194
48,647
Mitigated
45,060
19,031
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
3,855
0
4,253
23,452
25,288
0
5,925
17,527
0
50,401
W
Kuzenbo
MultiBoii
Kuzenbo
5,990
2,331
0
4,162
15,880
18,060
14
7,071
8,508
24,072
0
W
Tsukuyomi
Saintnick161
Tsukuyomi
8,274
2,194
0
7,285
14,522
6,683
0
4,582
9,763
0
90,248
L
Morgan Le Fay
Sasuke son17
Morgan Le Fay
8,802
1,744
0
1,971
14,403
6,047
0
4,003
10,400
50,986
1,214
L
Baba Yaga
SirenWolf757
Baba Yaga
4,681
566
103
1,811
8,298
3,468
232
2,385
5,913
45,869
0
W
9,042
2,452
0
693
6,983
2,664
1,537
581
6,322
62,342
1,845
W
15,511
7,036
0
4,127
17,044
12,971
51
1,294
15,719
4,202
76,358
W
8,837
4,158
0
2,495
10,765
4,682
707
3,427
7,056
0
66,583
L
Bastet
13,719
4,170
0
9,580
21,086
8,186
0
2,992
18,094
0
76,804
L
Jormungandr
to489my
Jormungandr
3,476
1,283
0
1,313
7,936
5,658
110
1,094
6,842
26,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
50,506
376
Minions Killed
471
0
Camps Cleared
0
1,496,177
Distance Traveled
1,855,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,266
404
64
4
0
304,764
0
W
Kuzenbo
9,375
521
41
2
0
385,152
0
W
Tsukuyomi
10,515
584
124
7
0
430,495
0
L
Morgan Le Fay
8,057
448
73
4
0
306,283
0
L
Baba Yaga
7,767
432
72
4
0
332,053
0
W
Hera
10,581
588
101
6
0
354,948
1
W
Surtr
10,724
596
118
7
0
356,808
0
W
Neith
9,311
517
87
5
0
328,368
0
L
Bastet
8,669
482
122
7
0
386,560
0
L
Jormungandr
6,496
361
45
3
0
166,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role