Player Matchup

Hou Yi
Hou Yi
Bryson_Washburn
Hou Yi
Level 48
God Stats
5W - 4L
1,655 SR
Queue Stats
89W - 99L
1,422 Elo+
Solo
Geb
Geb
HotPocket1247
Geb
Level 42
God Stats
53W - 48L
1,616 SR
Queue Stats
173W - 218L
1,450 Elo+
Party 3
Nox
Nox
Qzohia
Nox
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 7L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
Yeast2000
Sun Wukong
Level 61
God Stats
3W - 6L
1,598 SR
Queue Stats
128W - 176L
1,454 Elo+
Party 3
Loki
Loki
Zerzion
Loki
Level 89
God Stats
15W - 15L
1,260 SR
Queue Stats
29W - 29L
1,398 Elo+
Solo
Team Averages
Level 61
1,479 SR
1,400 Elo+

VS

Team Averages
Level 73
1,479 SR
1,447 Elo+
Anubis
Anubis
AgarthasPacorro
Anubis
Level 81
God Stats
17W - 18L
1,246 SR
Queue Stats
101W - 83L
1,506 Elo+
Party 1
Bastet
Bastet
Nigtamare
Bastet
Level 106
God Stats
11W - 6L
1,515 SR
Queue Stats
23W - 20L
1,377 Elo+
Solo
Arachne
Arachne
TheShieldguard
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 100L
1,391 Elo+
Party 2
Atlas
Atlas
ToonzCluez
Atlas
Level 88
God Stats
24W - 21L
1,460 SR
Queue Stats
132W - 132L
1,415 Elo+
Party 2
Izanami
Izanami
wichopp1
Izanami
Level 29
God Stats
43W - 27L
1,676 SR
Queue Stats
126W - 98L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,174
379
2,876
5,541
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 0
5,233
476
3,792
9,258
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
Qzohia
Nox
10
1 / 1 / 0
5,698
518
2,053
4,784
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yeast2000
Sun Wukong
10
0 / 1 / 0
5,772
525
5,186
8,690
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Zerzion
Loki
11
0 / 0 / 1
5,726
521
1,707
6,652
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,242
567
2,433
3,485
1,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
Nigtamare
Bastet
12
0 / 0 / 1
6,631
603
6,090
8,559
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,920
538
2,067
7,050
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atlas
9
0 / 0 / 2
5,739
522
3,978
6,348
4,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
wichopp1
Izanami
10
2 / 0 / 0
5,768
524
5,503
4,895
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
0
2
0
0
L
0
0
0
0
W
Bastet
Nigtamare
Bastet
0
0
1
0.5
L
Nox
Qzohia
Nox
1
1
0
1
W
1
0
1
1.5
W
Atlas
0
0
2
1
L
Sun Wukong
Yeast2000
Sun Wukong
0
1
0
0
L
Loki
Zerzion
Loki
0
0
1
0.5
W
Izanami
wichopp1
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,614
Damage
20,071
34,925
Taken
30,337
17,098
Mitigated
14,022
12,330
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,433
305
0
1,700
3,485
1,932
0
1,662
1,823
40,285
810
L
2,876
1,316
219
1,281
5,541
1,793
0
1,516
4,025
0
15,846
L
3,792
353
250
3,399
9,258
6,153
0
2,462
6,796
28,255
0
W
Bastet
Nigtamare
Bastet
6,090
1,760
0
3,203
8,559
2,795
0
0
8,559
0
53,223
L
Nox
Qzohia
Nox
2,053
203
0
1,034
4,784
1,425
0
2,262
2,522
33,915
1,073
W
2,067
1,441
0
5,351
7,050
2,505
21
416
6,634
0
40,865
W
Atlas
3,978
1,790
0
1,837
6,348
4,879
0
2,104
4,244
18,026
0
L
Sun Wukong
Yeast2000
Sun Wukong
5,186
888
0
1,845
8,690
5,467
0
0
8,690
0
41,029
L
Loki
Zerzion
Loki
1,707
316
0
4,302
6,652
2,260
0
80
6,572
0
48,709
W
Izanami
wichopp1
Izanami
5,503
4,213
9
1,833
4,895
1,911
0
1,657
3,238
0
43,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
30,300
300
Minions Killed
334
0
Camps Cleared
0
984,805
Distance Traveled
1,108,884
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,242
567
71
6
0
211,211
0
L
Hou Yi
4,174
379
22
2
0
128,411
4
L
Geb
5,233
476
31
3
0
222,268
0
W
Bastet
6,631
603
105
10
0
237,549
0
L
Nox
5,698
518
66
6
0
208,280
0
W
Arachne
5,920
538
64
6
0
238,957
0
W
Atlas
5,739
522
18
2
0
218,260
0
L
Sun Wukong
5,772
525
84
8
0
195,647
0
L
Loki
5,726
521
97
9
0
230,199
0
W
Izanami
5,768
524
76
7
0
202,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role