Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
Idont_doboof
Sobek
Silver V
Level 66
God Stats
4W - 5L
1,387 SR
Queue Stats
20W - 33L
1,022 MMR
Solo
Pele
Pele
Silver II
Nic_Cywin
Pele
Silver II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,136 MMR
Party 1
Anubis
Anubis
Silver I
RealEsc0bar
Anubis
Silver I
Level 156
God Stats
11W - 6L
1,689 SR
Queue Stats
123W - 127L
1,162 MMR
Solo
Mulan
Mulan
Silver IV
moomist_
Mulan
Silver IV
Level 120
God Stats
1W - 2L
1,223 SR
Queue Stats
11W - 24L
996 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,460 SR
1,163 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,424 SR
1,132 MMR
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
JuicerRu
Anhur
Silver IV
Level 65
God Stats
1W - 4L
1,251 SR
Queue Stats
73W - 102L
920 MMR
Solo
Kukulkan
Kukulkan
Silver I
querella_piola9
Kukulkan
Silver I
Level 104
God Stats
3W - 3L
1,570 SR
Queue Stats
105W - 124L
1,167 MMR
Solo
Bellona
Bellona
Silver II
reaper952619
Bellona
Silver II
Level 157
God Stats
2W - 3L
1,288 SR
Queue Stats
60W - 63L
981 MMR
Solo
Bastet
Bastet
Silver II
virgil98
Bastet
Silver II
Level 108
God Stats
3W - 2L
1,513 SR
Queue Stats
36W - 48L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 6
6,114
611
8,582
4,566
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 6
5,439
544
3,762
6,621
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
11
5 / 1 / 0
6,055
606
2,953
8,120
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
11
0 / 0 / 0
6,340
634
1,083
2,584
1,202
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
moomist_
Mulan
13
3 / 0 / 0
6,923
692
5,661
8,532
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusAgniAo KuangThanatos

VS

Bans
LokiOsirisAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
2 / 4 / 1
5,149
515
2,504
10,225
6,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
JuicerRu
Anhur
7
0 / 4 / 0
4,176
418
2,788
9,088
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
9
0 / 0 / 0
4,847
485
0
2,407
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
reaper952619
Bellona
10
0 / 3 / 0
5,228
523
4,656
10,404
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
virgil98
Bastet
8
0 / 0 / 0
4,112
411
209
1,789
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
6
5
L
Guan Yu
 
Guan Yu
2
4
1
0.63
W
1
1
6
4
L
Anhur
JuicerRu
Anhur
0
4
0
0
W
Pele
5
1
0
5
W
Anubis
0
0
0
0
W
Mulan
moomist_
Mulan
3
0
0
3
L
Kukulkan
0
0
0
0
L
Bellona
reaper952619
Bellona
0
3
0
0
L
Bastet
virgil98
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
10,157
30,423
Taken
33,913
14,795
Mitigated
18,472
10,135
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,582
6,481
0
1,309
4,566
1,352
809
0
4,566
0
47,886
L
Guan Yu
 
Guan Yu
2,504
523
683
2,564
10,225
6,114
0
2,077
8,148
0
12,069
W
3,762
472
0
1,108
6,621
5,415
27
0
6,621
11,983
405
L
Anhur
JuicerRu
Anhur
2,788
1,834
0
1,607
9,088
2,789
0
1,462
7,626
0
22,400
W
Pele
2,953
406
0
825
8,120
3,075
0
0
8,120
0
51,338
W
Anubis
1,083
178
0
1,857
2,584
1,202
688
0
2,584
53,115
2,333
W
Mulan
moomist_
Mulan
5,661
438
0
5,036
8,532
3,751
0
0
7,962
0
49,675
L
Kukulkan
0
0
0
500
2,407
659
0
846
1,561
43,956
788
L
Bellona
reaper952619
Bellona
4,656
852
0
3,248
10,404
8,475
0
0
10,404
0
38,977
L
Bastet
virgil98
Bastet
209
0
0
325
1,789
435
0
207
1,582
0
2,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
23,512
358
Minions Killed
214
0
Camps Cleared
0
976,340
Distance Traveled
999,691
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,114
611
75
8
0
177,681
0
L
Guan Yu
5,149
515
13
1
0
217,360
0
W
Sobek
5,439
544
20
2
0
187,818
2
L
Anhur
4,176
418
40
4
0
172,686
0
W
Pele
6,055
606
78
8
0
242,481
4
W
Anubis
6,340
634
94
9
0
163,942
4
W
Mulan
6,923
692
91
9
0
204,418
2
L
Kukulkan
4,847
485
92
9
0
174,456
1
L
Bellona
5,228
523
62
6
0
202,892
0
L
Bastet
4,112
411
7
1
0
232,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role