Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
 
Xing Tian
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum II
DavidDíaz
Charon
Platinum II
Level 172
God Stats
1W - 1L
1,346 SR
Queue Stats
74W - 67L
2,004 MMR
Solo
Nemesis
Nemesis
Masters
EmiliaMp3
Nemesis
Masters
Level 142
God Stats
3W - 3L
1,267 SR
Queue Stats
344W - 333L
2,078 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,422 SR
1,716 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,589 SR
2,040 MMR
Nike
Nike
Diamond IV
 
Nike
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
ChiguaChigua
Ah Muzen Cab
Platinum I
Level 144
God Stats
4W - 3L
1,656 SR
Queue Stats
139W - 140L
1,998 MMR
Solo
Khepri
Khepri
Diamond I
GatinhaMimosa
Khepri
Diamond I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 91L
2,645 MMR
Solo
Chang'e
Chang'e
Platinum II
KbtZK
Chang'e
Platinum II
Level 168
God Stats
2W - 1L
1,789 SR
Queue Stats
75W - 76L
1,959 MMR
Party 1
Bakasura
Bakasura
Platinum III
SmellOfFear
Bakasura
Platinum III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
2,097 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
2 / 0 / 1
4,082
816
1,626
2,839
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
6
0 / 0 / 1
3,584
717
1,372
3,143
1,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
 
Anhur
6
1 / 1 / 0
3,450
690
465
2,449
733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
DavidDíaz
Charon
6
1 / 0 / 0
3,750
750
2,480
4,007
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EmiliaMp3
Nemesis
6
2 / 1 / 2
3,746
749
2,242
3,499
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorLancelotOsirisBellona

VS

Bans
OdinSusanoGebIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
1 / 0 / 0
3,805
761
2,775
3,600
1,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
ChiguaChigua
Ah Muzen Cab
6
0 / 1 / 1
3,109
622
1,994
3,053
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,507
501
0
1,052
406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KbtZK
Chang'e
6
1 / 2 / 0
3,507
701
2,841
3,274
831
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
SmellOfFear
Bakasura
6
0 / 3 / 1
3,316
663
2,395
5,882
1,845
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
1
2.5
W
Xing Tian
 
Xing Tian
0
0
1
0.5
W
Anhur
 
Anhur
1
1
0
1
L
Nike
 
Nike
1
0
0
1
L
Ah Muzen Cab
ChiguaChigua
Ah Muzen Cab
0
1
1
0.5
W
Charon
DavidDíaz
Charon
1
0
0
1
W
Nemesis
EmiliaMp3
Nemesis
2
1
2
3
L
0
1
0
0
L
Chang'e
KbtZK
Chang'e
1
2
0
0.5
L
Bakasura
SmellOfFear
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,185
Damage
10,005
15,937
Taken
16,861
5,766
Mitigated
5,522
6,124
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,626
702
0
1,000
2,839
757
0
627
1,884
18,539
296
W
Xing Tian
 
Xing Tian
1,372
29
0
964
3,143
1,900
0
620
2,445
9,640
2,261
W
Anhur
 
Anhur
465
335
0
816
2,449
733
0
635
1,718
0
17,762
L
Nike
 
Nike
2,775
263
0
1,618
3,600
1,435
0
1,813
1,407
0
20,020
L
Ah Muzen Cab
ChiguaChigua
Ah Muzen Cab
1,994
514
0
350
3,053
1,005
0
801
2,252
0
18,329
W
Charon
DavidDíaz
Charon
2,480
396
0
1,750
4,007
1,400
0
0
3,637
16,901
974
W
Nemesis
EmiliaMp3
Nemesis
2,242
1,083
0
1,594
3,499
976
0
552
2,682
0
15,470
L
0
0
0
8
1,052
406
0
0
1,052
0
0
L
Chang'e
KbtZK
Chang'e
2,841
370
120
803
3,274
831
0
611
2,579
15,351
0
L
Bakasura
SmellOfFear
Bakasura
2,395
1,481
0
1,824
5,882
1,845
8
1,175
4,553
0
14,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,612
Gold Earned
16,244
174
Minions Killed
133
0
Camps Cleared
0
490,677
Distance Traveled
436,085
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,082
816
43
9
0
94,593
0
W
Xing Tian
3,584
717
18
4
0
95,826
0
W
Anhur
3,450
690
38
8
0
86,479
0
L
Nike
3,805
761
42
8
0
107,320
2
L
Ah Muzen Cab
3,109
622
21
4
0
90,205
0
W
Charon
3,750
750
47
9
0
85,985
0
W
Nemesis
3,746
749
28
6
0
127,794
0
L
Khepri
2,507
501
0
0
0
10,281
0
L
Chang'e
3,507
701
32
6
0
115,456
0
L
Bakasura
3,316
663
38
8
0
112,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role