Player Matchup

Cerberus
Cerberus
FasterPainter45
Cerberus
Level 21
God Stats
40W - 41L
1,455 SR
Queue Stats
59W - 80L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
HazelVenom
Gilgamesh
Level 157
God Stats
5W - 5L
1,641 SR
Queue Stats
156W - 148L
1,514 Elo+
Solo
Zeus
Zeus
PurpFluke
Zeus
Level 56
God Stats
10W - 8L
1,802 SR
Queue Stats
173W - 216L
1,447 Elo+
Party 1
Fenrir
Fenrir
bekfast44
Fenrir
Level 77
God Stats
6W - 7L
1,480 SR
Queue Stats
210W - 242L
1,406 Elo+
Party 1
Hachiman
Hachiman
tyspy1
Hachiman
Level 16
God Stats
1W - 6L
1,095 SR
Queue Stats
43W - 68L
1,411 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,434 Elo+

VS

Team Averages
Level 101
1,548 SR
1,456 Elo+
Jing Wei
Jing Wei
ChiefOok
Jing Wei
Level 8
God Stats
1W - 2L
1,516 SR
Queue Stats
2W - 6L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FaeriePrincess
Kumbhakarna
Level 124
God Stats
1W - 2L
1,546 SR
Queue Stats
3W - 12L
1,306 Elo+
Party 2
Ix Chel
Ix Chel
HoloLoaf
Ix Chel
Level 109
God Stats
2W - 4L
1,531 SR
Queue Stats
94W - 70L
1,552 Elo+
Solo
Scylla
Scylla
brusscabuss
Scylla
Level 109
God Stats
12W - 17L
1,479 SR
Queue Stats
264W - 244L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
piratathor
Sun Wukong
Level 157
God Stats
23W - 16L
1,668 SR
Queue Stats
289W - 270L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 1 / 0
5,690
569
2,204
9,350
6,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
HazelVenom
Gilgamesh
12
4 / 1 / 0
6,906
691
8,943
9,584
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zeus
11
3 / 1 / 2
6,690
669
4,102
5,692
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
bekfast44
Fenrir
10
4 / 0 / 1
5,897
590
3,743
6,640
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
tyspy1
Hachiman
9
0 / 0 / 2
5,204
520
4,465
4,588
1,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChiefOok
Jing Wei
8
0 / 1 / 0
4,630
463
4,001
4,846
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
FaeriePrincess
Kumbhakarna
8
1 / 1 / 0
5,021
502
2,999
8,412
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
HoloLoaf
Ix Chel
10
0 / 4 / 1
5,431
543
4,348
6,237
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
11
2 / 3 / 0
5,856
586
726
7,347
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
piratathor
Sun Wukong
9
0 / 3 / 0
5,127
513
3,146
10,819
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
3
3
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChiefOok
Jing Wei
0
1
0
0
L
Kumbhakarna
FaeriePrincess
Kumbhakarna
1
1
0
1
W
Cerberus
1
1
0
1
W
Gilgamesh
HazelVenom
Gilgamesh
4
1
0
4
L
Ix Chel
HoloLoaf
Ix Chel
0
4
1
0.13
W
Zeus
3
1
2
4
W
Fenrir
bekfast44
Fenrir
4
0
1
4.5
L
Scylla
2
3
0
0.67
L
Sun Wukong
piratathor
Sun Wukong
0
3
0
0
W
Hachiman
tyspy1
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,457
Damage
15,220
35,854
Taken
37,661
17,227
Mitigated
18,153
13,779
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChiefOok
Jing Wei
4,001
2,762
0
823
4,846
1,529
0
686
4,160
0
28,144
L
Kumbhakarna
FaeriePrincess
Kumbhakarna
2,999
385
179
1,955
8,412
5,319
0
1,493
6,919
12,442
0
W
Cerberus
2,204
87
61
2,920
9,350
6,198
151
1,194
8,156
22,462
1,815
W
Gilgamesh
HazelVenom
Gilgamesh
8,943
3,181
0
2,995
9,584
4,773
0
308
8,703
0
46,379
L
Ix Chel
HoloLoaf
Ix Chel
4,348
579
34
1,466
6,237
2,390
0
2,926
3,311
37,871
0
W
Zeus
4,102
482
0
2,006
5,692
2,232
594
4,287
1,405
41,226
1,763
W
Fenrir
bekfast44
Fenrir
3,743
854
0
4,070
6,640
2,494
336
1,154
5,486
0
25,619
L
Scylla
726
32
0
3,727
7,347
2,267
0
1,158
6,099
39,708
0
L
Sun Wukong
piratathor
Sun Wukong
3,146
313
0
4,302
10,819
6,648
0
0
10,092
0
31,025
W
Hachiman
tyspy1
Hachiman
4,465
2,935
0
1,727
4,588
1,530
449
1,130
3,458
0
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
26,065
310
Minions Killed
287
0
Camps Cleared
0
984,865
Distance Traveled
954,657
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,630
463
56
6
0
183,560
0
L
Kumbhakarna
5,021
502
14
1
0
208,224
0
W
Cerberus
5,690
569
54
5
0
178,304
0
W
Gilgamesh
6,906
691
81
8
0
187,546
2
L
Ix Chel
5,431
543
73
7
0
189,204
0
W
Zeus
6,690
669
77
8
0
190,993
0
W
Fenrir
5,897
590
43
4
0
246,578
0
L
Scylla
5,856
586
81
8
0
189,876
0
L
Sun Wukong
5,127
513
63
6
0
183,793
0
W
Hachiman
5,204
520
55
6
0
181,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role