Player Matchup

Cthulhu
Cthulhu
AndrewAST93
Cthulhu
Level 143
God Stats
5W - 3L
1,682 SR
Queue Stats
59W - 54L
1,538 Elo+
Party 2
Sobek
Sobek
Rag__narok
Sobek
Level 120
God Stats
3W - 1L
1,599 SR
Queue Stats
17W - 21L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
TheLadyKilla
Kukulkan
Level 96
God Stats
2W - 1L
1,366 SR
Queue Stats
3W - 4L
1,294 Elo+
Solo
Awilix
Awilix
ZaidEX06
Awilix
Level 156
God Stats
3W - 2L
1,503 SR
Queue Stats
35W - 23L
1,598 Elo+
Party 2
Medusa
Medusa
brayhanR
Medusa
Level 125
God Stats
11W - 5L
1,616 SR
Queue Stats
66W - 63L
1,529 Elo+
Party 2
Team Averages
Level 128
1,553 SR
1,479 Elo+

VS

Team Averages
Level 135
1,635 SR
1,546 Elo+
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ChrisV115PR
Ishtar
Level 87
God Stats
3W - 3L
1,734 SR
Queue Stats
57W - 44L
1,590 Elo+
Party 1
Charon
Charon
bluedragon_122
Charon
Level 129
God Stats
10W - 9L
1,617 SR
Queue Stats
272W - 261L
1,544 Elo+
Party 1
Vulcan
Vulcan
vTz_Fekaa
Vulcan
Level 149
God Stats
65W - 52L
1,826 SR
Queue Stats
537W - 522L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndrewAST93
Cthulhu
9
2 / 4 / 1
5,346
594
3,893
8,689
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
9
2 / 1 / 4
5,863
651
2,505
8,292
5,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
TheLadyKilla
Kukulkan
9
0 / 1 / 2
5,136
571
1,757
3,083
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ZaidEX06
Awilix
10
4 / 1 / 1
5,750
639
3,249
6,851
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
brayhanR
Medusa
10
2 / 0 / 3
5,811
646
2,598
3,366
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 2 / 2
5,522
614
3,470
6,652
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
 
Xing Tian
2
0 / 1 / 0
3,366
374
613
2,254
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
8
0 / 3 / 0
4,381
487
1,778
5,474
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 0
4,989
554
2,586
4,844
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
vTz_Fekaa
Vulcan
9
3 / 2 / 3
5,283
587
7,351
4,659
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
2
2
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Cthulhu
AndrewAST93
Cthulhu
2
4
1
0.63
L
Ishtar
0
3
0
0
W
Sobek
2
1
4
4
W
Kukulkan
TheLadyKilla
Kukulkan
0
1
2
1
W
Awilix
ZaidEX06
Awilix
4
1
1
4.5
L
1
2
0
0.5
W
Medusa
brayhanR
Medusa
2
0
3
3.5
L
Vulcan
vTz_Fekaa
Vulcan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
15,798
30,281
Taken
23,883
15,669
Mitigated
8,992
7,221
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,470
946
0
2,392
6,652
2,241
0
1,991
4,421
0
24,932
L
Xing Tian
 
Xing Tian
613
198
0
547
2,254
1,048
0
342
1,912
2,158
0
W
Cthulhu
AndrewAST93
Cthulhu
3,893
228
0
2,600
8,689
5,153
0
4,209
3,850
27,392
0
L
Ishtar
1,778
1,172
0
905
5,474
1,906
0
1,141
4,333
0
23,893
W
Sobek
2,505
368
0
2,642
8,292
5,881
19
944
7,174
14,048
0
W
Kukulkan
TheLadyKilla
Kukulkan
1,757
50
0
560
3,083
976
0
1,599
1,186
31,559
702
W
Awilix
ZaidEX06
Awilix
3,249
1,185
0
669
6,851
2,638
18
1,668
4,965
0
38,771
L
2,586
83
0
820
4,844
2,239
0
1,790
3,018
25,549
482
W
Medusa
brayhanR
Medusa
2,598
1,172
0
750
3,366
1,021
74
500
2,866
0
45,488
L
Vulcan
vTz_Fekaa
Vulcan
7,351
1,846
0
1,000
4,659
1,558
0
2,238
2,079
20,372
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
23,541
287
Minions Killed
188
0
Camps Cleared
0
917,428
Distance Traveled
791,801
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,522
614
55
6
0
195,939
0
L
Xing Tian
3,366
374
4
0
0
37,264
0
W
Cthulhu
5,346
594
51
6
0
168,122
0
L
Ishtar
4,381
487
39
4
0
166,678
0
W
Sobek
5,863
651
16
2
0
185,869
2
W
Kukulkan
5,136
571
62
7
0
177,278
0
W
Awilix
5,750
639
64
7
0
198,733
0
L
Charon
4,989
554
58
6
0
184,777
0
W
Medusa
5,811
646
94
10
0
187,426
0
L
Vulcan
5,283
587
32
4
0
207,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role