Player Matchup

Zeus
Zeus
Angle0103
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,371 Elo+
Party 3
Ullr
Ullr
Jurellz
Ullr
Level 142
God Stats
3W - 3L
1,249 SR
Queue Stats
79W - 100L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
NINJACUPCAKESdws
Aphrodite
Level 123
God Stats
0W - 5L
1,103 SR
Queue Stats
45W - 60L
1,404 Elo+
Party 2
Loki
Loki
RainSilver29
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,370 Elo+
Party 3
Neith
Neith
Tehkx_
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,339 Elo+
Party 3
Team Averages
Level 107
1,370 SR
1,380 Elo+

VS

Team Averages
Level 119
1,502 SR
1,535 Elo+
Arachne
Arachne
Biglipps
Arachne
Level 158
God Stats
11W - 6L
1,528 SR
Queue Stats
72W - 68L
1,404 Elo+
Solo
Vamana
Vamana
DaRegurgetater
Vamana
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 227L
1,486 Elo+
Party 1
Bacchus
Bacchus
EL_CACHA_WAIFUS
Bacchus
Level 86
God Stats
12W - 17L
1,481 SR
Queue Stats
171W - 161L
1,567 Elo+
Solo
Cernunnos
Cernunnos
Thee Dr Mudkip
Cernunnos
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
100W - 144L
1,688 Elo+
Party 1
Aphrodite
Aphrodite
jumpscopes
Aphrodite
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 138L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 7 / 4
8,365
440
10,272
11,186
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Jurellz
Ullr
17
1 / 1 / 2
9,158
482
9,425
12,263
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
10
1 / 7 / 4
6,820
359
5,063
15,906
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 3
9,171
483
9,487
15,093
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Neith
Tehkx_
Neith
13
1 / 2 / 3
8,077
425
8,727
12,607
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biglipps
Arachne
16
5 / 3 / 1
9,917
522
7,599
17,749
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 1
11,735
618
9,269
12,971
16,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 8
10,840
571
7,827
15,394
20,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Thee Dr Mudkip
Cernunnos
16
5 / 3 / 4
10,271
541
15,073
17,199
6,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
jumpscopes
Aphrodite
16
5 / 1 / 5
10,604
558
7,119
9,487
5,315
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
20
20
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
7
4
0.57
W
Arachne
Biglipps
Arachne
5
3
1
1.83
W
2
1
1
2.5
W
3
2
8
3.5
L
Ullr
Jurellz
Ullr
1
1
2
2
L
Aphrodite
1
7
4
0.43
L
5
3
3
2.17
L
Neith
Tehkx_
Neith
1
2
3
1.25
W
Cernunnos
Thee Dr Mudkip
Cernunnos
5
3
4
2.33
W
Aphrodite
jumpscopes
Aphrodite
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
46,887
67,055
Taken
72,800
26,869
Mitigated
56,713
18,398
Healing
27,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,272
1,673
0
1,214
11,186
4,575
0
4,249
6,937
59,836
1,237
W
Arachne
Biglipps
Arachne
7,599
5,096
0
6,876
17,749
8,266
0
3,673
14,076
0
76,120
W
9,269
4,393
0
2,297
12,971
16,076
2,114
902
12,069
0
99,559
W
7,827
722
0
1,474
15,394
20,121
595
2,657
12,737
38,492
3,408
L
Ullr
Jurellz
Ullr
9,425
3,172
0
1,468
12,263
5,786
0
641
11,622
0
86,669
L
Aphrodite
5,063
691
1,275
4,125
15,906
5,839
0
3,260
12,646
30,762
0
L
9,487
2,910
0
4,928
15,093
5,598
0
4,522
10,571
0
54,366
L
Neith
Tehkx_
Neith
8,727
3,249
0
5,388
12,607
5,071
0
2,118
10,489
0
52,058
W
Cernunnos
Thee Dr Mudkip
Cernunnos
15,073
7,131
289
7,140
17,199
6,935
1,488
4,086
13,113
0
87,425
W
Aphrodite
jumpscopes
Aphrodite
7,119
1,299
3,548
5,575
9,487
5,315
640
3,848
5,639
60,254
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
53,367
460
Minions Killed
549
0
Camps Cleared
0
1,632,738
Distance Traveled
1,731,051
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,365
440
117
6
0
330,699
8
W
Arachne
9,917
522
93
5
0
396,319
4
W
Vamana
11,735
618
165
9
0
299,606
0
W
Bacchus
10,840
571
58
3
0
341,126
2
L
Ullr
9,158
482
128
7
0
336,144
6
L
Aphrodite
6,820
359
37
2
0
260,317
0
L
Loki
9,171
483
78
4
0
375,903
0
L
Neith
8,077
425
100
5
0
329,675
4
W
Cernunnos
10,271
541
121
6
0
352,347
0
W
Aphrodite
10,604
558
112
6
0
341,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role