Player Matchup

Ishtar
Ishtar
A_Dam_Flood
Ishtar
Level 94
God Stats
8W - 14L
1,451 SR
Queue Stats
186W - 198L
1,519 Elo+
Solo
Osiris
Osiris
Arekko
Osiris
Level 127
God Stats
7W - 10L
1,375 SR
Queue Stats
188W - 225L
1,435 Elo+
Party 2
Bacchus
Bacchus
Glorpin
Bacchus
Level 89
God Stats
8W - 10L
1,403 SR
Queue Stats
140W - 165L
1,436 Elo+
Party 2
Anubis
Anubis
ScandarAkbar1
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 224L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WolfRex123
Cu Chulainn
Level 69
God Stats
10W - 5L
1,679 SR
Queue Stats
104W - 132L
1,440 Elo+
Party 2
Team Averages
Level 101
1,482 SR
1,460 Elo+

VS

Team Averages
Level 83
1,504 SR
1,506 Elo+
Chaac
Chaac
BilboTBaggens
Chaac
Level 116
God Stats
10W - 6L
1,560 SR
Queue Stats
265W - 225L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
E3TREmi
Hun Batz
Level 89
God Stats
6W - 6L
1,639 SR
Queue Stats
58W - 55L
1,603 Elo+
Solo
Cerberus
Cerberus
TangaIbuki
Cerberus
Level 15
God Stats
4W - 6L
1,210 SR
Queue Stats
236W - 199L
1,298 Elo+
Party 1
Rama
Rama
TheSpiritOfChaos
Rama
Level 88
God Stats
1W - 1L
1,570 SR
Queue Stats
93W - 96L
1,545 Elo+
Party 1
Anubis
Anubis
rXgNorbak
Anubis
Level 108
God Stats
14W - 15L
1,539 SR
Queue Stats
93W - 104L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 1 / 5
9,354
624
10,403
10,717
4,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Arekko
Osiris
14
3 / 2 / 7
8,494
566
9,229
11,839
9,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Glorpin
Bacchus
12
4 / 2 / 6
8,057
537
7,250
10,081
10,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 2
9,905
660
8,435
8,552
3,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WolfRex123
Cu Chulainn
14
1 / 2 / 1
8,610
574
14,257
20,236
21,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,469
565
15,692
17,883
20,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
E3TREmi
Hun Batz
15
7 / 4 / 2
8,887
592
10,047
16,119
7,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
TangaIbuki
Cerberus
10
0 / 4 / 2
6,750
450
3,749
14,312
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 0
6,985
466
6,643
12,612
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
rXgNorbak
Anubis
9
1 / 3 / 2
6,381
425
3,248
6,289
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
9
9
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
1
5
6.5
W
Osiris
Arekko
Osiris
3
2
7
3.25
L
1
2
2
1
L
Hun Batz
E3TREmi
Hun Batz
7
4
2
2
W
Bacchus
Glorpin
Bacchus
4
2
6
3.5
W
6
2
2
3.5
L
Cerberus
TangaIbuki
Cerberus
0
4
2
0.25
L
0
5
0
0
W
Cu Chulainn
WolfRex123
Cu Chulainn
1
2
1
0.75
L
Anubis
rXgNorbak
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,574
Damage
39,379
61,425
Taken
67,215
49,448
Mitigated
46,793
21,358
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,403
6,183
0
4,307
10,717
4,775
632
330
10,387
0
83,877
W
Osiris
Arekko
Osiris
9,229
4,467
0
6,225
11,839
9,143
281
1,779
10,060
0
65,088
L
15,692
3,086
0
7,700
17,883
20,363
0
2,981
14,902
0
76,969
L
Hun Batz
E3TREmi
Hun Batz
10,047
3,447
0
1,995
16,119
7,751
0
4,000
12,119
0
70,197
W
Bacchus
Glorpin
Bacchus
7,250
851
0
1,674
10,081
10,301
0
1,387
8,694
31,507
1,228
W
8,435
896
0
4,663
8,552
3,754
156
3,082
5,470
77,552
1,267
L
Cerberus
TangaIbuki
Cerberus
3,749
485
0
2,828
14,312
11,665
0
3,845
10,467
17,283
0
L
6,643
5,076
0
2,373
12,612
4,485
0
2,827
9,785
0
61,672
W
Cu Chulainn
WolfRex123
Cu Chulainn
14,257
3,132
0
4,489
20,236
21,475
98
883
19,353
10,470
63,579
L
Anubis
rXgNorbak
Anubis
3,248
143
0
2,342
6,289
2,529
0
4,476
1,813
29,552
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
37,472
512
Minions Killed
405
0
Camps Cleared
0
1,474,626
Distance Traveled
1,266,342
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,354
624
136
9
0
288,877
6
W
Osiris
8,494
566
97
6
0
349,014
0
L
Chaac
8,469
565
122
8
0
273,266
2
L
Hun Batz
8,887
592
98
7
0
302,907
0
W
Bacchus
8,057
537
34
2
0
304,701
0
W
Anubis
9,905
660
126
8
0
273,369
1
L
Cerberus
6,750
450
29
2
0
287,740
0
L
Rama
6,985
466
102
7
0
266,994
0
W
Cu Chulainn
8,610
574
119
8
0
258,665
0
L
Anubis
6,381
425
54
4
0
135,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role