Player Matchup

Anubis
Anubis
DirectxShotz
Anubis
Level 103
God Stats
10W - 5L
1,617 SR
Queue Stats
119W - 108L
1,518 Elo+
Solo
Arachne
Arachne
HUNT L1VES
Arachne
Level 101
God Stats
8W - 6L
1,684 SR
Queue Stats
35W - 44L
1,406 Elo+
Solo
Artemis
Artemis
KeeqCrying
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Merlin
Merlin
VNTGlSenpai
Merlin
Level 186
God Stats
1W - 3L
1,393 SR
Queue Stats
43W - 35L
1,536 Elo+
Solo
Cthulhu
Cthulhu
chocoplum
Cthulhu
Level 147
God Stats
17W - 17L
1,603 SR
Queue Stats
79W - 97L
1,480 Elo+
Solo
Team Averages
Level 123
1,559 SR
1,488 Elo+

VS

Team Averages
Level 94
1,379 SR
1,379 Elo+
Neith
Neith
DaxxDan
Neith
Level 106
God Stats
2W - 0L
1,600 SR
Queue Stats
2W - 2L
1,182 Elo+
Party 2
Arachne
Arachne
DragonX_YT
Arachne
Level 86
God Stats
2W - 2L
1,100 SR
Queue Stats
92W - 83L
1,560 Elo+
Solo
Fafnir
Fafnir
JaekyBoi
Fafnir
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
TopNoot
Kukulkan
Level 69
God Stats
2W - 1L
1,524 SR
Queue Stats
114W - 106L
1,483 Elo+
Party 1
Hera
Hera
Zearzub
Hera
Level 147
God Stats
2W - 0L
1,172 SR
Queue Stats
2W - 2L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 1 / 0
4,089
818
1,129
3,192
1,441
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
HUNT L1VES
Arachne
6
0 / 1 / 1
3,397
679
1,323
3,769
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Artemis
KeeqCrying
Artemis
6
0 / 2 / 0
3,081
616
1,894
3,234
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
7
1 / 0 / 0
3,825
765
1,853
1,957
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
chocoplum
Cthulhu
2
0 / 0 / 0
2,676
535
0
517
165
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaxxDan
Neith
6
2 / 0 / 0
3,580
716
1,087
2,662
689
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
DragonX_YT
Arachne
6
2 / 0 / 0
3,585
717
1,456
3,443
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
JaekyBoi
Fafnir
6
0 / 0 / 2
3,686
737
1,050
2,839
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
TopNoot
Kukulkan
6
0 / 1 / 1
3,245
649
640
2,936
1,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hera
Zearzub
Hera
6
0 / 1 / 1
3,329
666
1,391
1,588
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
DaxxDan
Neith
2
0
0
2
L
Anubis
1
1
0
1
W
Arachne
DragonX_YT
Arachne
2
0
0
2
L
Arachne
HUNT L1VES
Arachne
0
1
1
0.5
W
Fafnir
JaekyBoi
Fafnir
0
0
2
1
L
Artemis
KeeqCrying
Artemis
0
2
0
0
W
Kukulkan
TopNoot
Kukulkan
0
1
1
0.5
L
Merlin
1
0
0
1
W
Hera
Zearzub
Hera
0
1
1
0.5
L
Cthulhu
chocoplum
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,199
Damage
5,624
12,669
Taken
13,468
4,405
Mitigated
5,497
5,073
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaxxDan
Neith
1,087
221
41
1,104
2,662
689
230
0
2,662
0
16,043
L
Anubis
1,129
40
0
1,309
3,192
1,441
0
1,391
1,801
20,406
0
W
Arachne
DragonX_YT
Arachne
1,456
1,111
0
628
3,443
938
0
1,372
2,071
0
13,388
L
Arachne
HUNT L1VES
Arachne
1,323
748
0
2,216
3,769
1,174
0
133
3,636
0
16,887
W
Fafnir
JaekyBoi
Fafnir
1,050
248
0
1,377
2,839
2,164
0
0
2,839
8,148
3,308
L
Artemis
KeeqCrying
Artemis
1,894
757
0
600
3,234
1,104
0
962
2,272
0
11,636
W
Kukulkan
TopNoot
Kukulkan
640
250
87
1,491
2,936
1,386
0
856
2,080
11,286
2,703
L
Merlin
1,853
318
0
644
1,957
521
0
207
1,750
19,758
420
W
Hera
Zearzub
Hera
1,391
230
0
0
1,588
320
0
636
952
13,314
0
L
Cthulhu
chocoplum
Cthulhu
0
0
165
139
517
165
0
0
517
746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,068
Gold Earned
17,425
120
Minions Killed
115
0
Camps Cleared
0
395,504
Distance Traveled
543,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,580
716
33
7
0
110,167
0
L
Anubis
4,089
818
38
8
0
87,261
2
W
Arachne
3,585
717
26
5
0
119,810
0
L
Arachne
3,397
679
35
7
0
111,669
0
W
Fafnir
3,686
737
15
3
0
124,193
0
L
Artemis
3,081
616
8
2
0
94,752
0
W
Kukulkan
3,245
649
21
4
0
89,434
0
L
Merlin
3,825
765
38
8
0
84,894
0
W
Hera
3,329
666
20
4
0
99,938
0
L
Cthulhu
2,676
535
1
0
0
16,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role