Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DragonDrew916
Anubis
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 171L
1,404 Elo+
Solo
Heimdallr
Heimdallr
OrangeLavaBlast
Heimdallr
Level 105
God Stats
1W - 2L
1,506 SR
Queue Stats
33W - 47L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
RunsWithPope
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 96L
1,444 Elo+
Party 2
Maui
Maui
calvinz1991
Maui
Level 59
God Stats
2W - 3L
1,404 SR
Queue Stats
79W - 102L
1,453 Elo+
Party 2
Team Averages
Level 114
1,482 SR
1,442 Elo+

VS

Team Averages
Level 110
1,506 SR
1,469 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BabrieI
Chaac
Level 65
God Stats
8W - 5L
1,475 SR
Queue Stats
94W - 108L
1,444 Elo+
Party 3
Ganesha
Ganesha
MajinVegeta4316
Ganesha
Level 92
God Stats
2W - 0L
1,704 SR
Queue Stats
58W - 69L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
The Real Chives
Tsukuyomi
Level 128
God Stats
3W - 4L
1,413 SR
Queue Stats
78W - 91L
1,451 Elo+
Party 3
Hercules
Hercules
skyy18
Hercules
Level 135
God Stats
4W - 2L
1,439 SR
Queue Stats
191W - 193L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
4,400
880
0
0
0
11
5 / 2 / 4
6,044
1,209
5,278
3,770
1,997
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
OrangeLavaBlast
Heimdallr
10
1 / 3 / 5
5,460
1,092
3,602
5,053
2,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
RunsWithPope
Gilgamesh
10
1 / 2 / 4
5,336
1,067
3,360
6,402
5,786
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 2 / 7
6,240
1,248
3,111
7,201
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 4 / 3
5,860
1,172
2,457
7,426
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
BabrieI
Chaac
12
5 / 2 / 2
6,887
1,377
6,112
5,106
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 8
6,217
1,243
3,290
8,381
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
The Real Chives
Tsukuyomi
12
3 / 1 / 5
6,882
1,376
7,166
3,629
1,766
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
skyy18
Hercules
10
0 / 2 / 4
5,711
1,142
1,789
6,867
5,263
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
9
Kills
9
9
Deaths
11
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Mulan
 
Mulan
1
4
3
0.63
W
Chaac
BabrieI
Chaac
5
2
2
3
L
5
2
4
3.5
W
0
2
8
2
L
Heimdallr
OrangeLavaBlast
Heimdallr
1
3
5
1.17
L
Gilgamesh
RunsWithPope
Gilgamesh
1
2
4
1.5
W
Tsukuyomi
The Real Chives
Tsukuyomi
3
1
5
5.5
L
2
2
7
2.75
W
Hercules
skyy18
Hercules
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,351
Damage
20,814
22,426
Taken
31,409
15,486
Mitigated
22,797
5,038
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
 
Mulan
2,457
269
192
513
7,426
6,165
345
1,954
5,472
1,026
3,776
W
Chaac
BabrieI
Chaac
6,112
112
19
1,200
5,106
4,677
144
1,939
3,167
0
11,611
L
5,278
155
556
873
3,770
1,997
0
784
2,859
13,348
0
W
3,290
55
65
2,581
8,381
4,926
0
2,428
5,953
5,334
0
L
Heimdallr
OrangeLavaBlast
Heimdallr
3,602
1,464
0
0
5,053
2,313
0
1,582
3,299
0
8,122
L
Gilgamesh
RunsWithPope
Gilgamesh
3,360
403
944
742
6,402
5,786
0
1,195
5,094
0
6,221
W
Tsukuyomi
The Real Chives
Tsukuyomi
7,166
761
461
1,589
3,629
1,766
585
313
3,316
0
16,916
L
3,111
188
236
1,687
7,201
5,390
0
994
5,819
4,126
0
W
Hercules
skyy18
Hercules
1,789
139
176
1,663
6,867
5,263
391
1,755
5,112
1,438
6,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
31,557
36
Minions Killed
57
0
Camps Cleared
0
413,195
Distance Traveled
626,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,400
880
0
0
0
0
0
W
Mulan
5,860
1,172
8
2
0
96,398
0
W
Chaac
6,887
1,377
14
3
0
148,535
0
L
Anubis
6,044
1,209
20
4
0
101,886
0
W
Ganesha
6,217
1,243
0
0
0
117,076
0
L
Heimdallr
5,460
1,092
3
1
0
93,882
0
L
Gilgamesh
5,336
1,067
10
2
0
96,364
0
W
Tsukuyomi
6,882
1,376
24
5
0
139,281
0
L
Maui
6,240
1,248
3
1
0
121,063
0
W
Hercules
5,711
1,142
11
2
0
125,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role