Player Matchup

Arachne
Arachne
SonicRefuGee
Arachne
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 164L
1,595 Elo+
Party 1
Chernobog
Chernobog
Syndoxy
Chernobog
Level 148
God Stats
2W - 4L
1,517 SR
Queue Stats
127W - 111L
1,605 Elo+
Party 1
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 108
God Stats
78W - 76L
1,602 SR
Queue Stats
138W - 134L
1,608 Elo+
Party 1
King Arthur
King Arthur
ViejoBorracho
King Arthur
Level 159
God Stats
1W - 2L
1,399 SR
Queue Stats
34W - 34L
1,560 Elo+
Solo
Eset
Eset
Willidoo
Eset
Level 156
God Stats
2W - 2L
1,627 SR
Queue Stats
115W - 97L
1,569 Elo+
Party 1
Team Averages
Level 151
1,529 SR
1,587 Elo+

VS

Team Averages
Level 156
1,695 SR
1,567 Elo+
Neith
Neith
 
Neith
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BitCloud
Nox
Level 158
God Stats
2W - 0L
1,793 SR
Queue Stats
188W - 155L
1,593 Elo+
Party 3
Thanatos
Thanatos
ChromaXI
Thanatos
Level 156
God Stats
5W - 3L
1,668 SR
Queue Stats
107W - 70L
1,618 Elo+
Party 3
Chaac
Chaac
Srbindy
Chaac
Level 155
God Stats
2W - 0L
1,806 SR
Queue Stats
65W - 58L
1,557 Elo+
Party 2
Anubis
Anubis
VenomHQ
Anubis
Level 140
God Stats
1W - 0L
1,708 SR
Queue Stats
25W - 29L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SonicRefuGee
Arachne
13
1 / 1 / 2
7,221
555
6,384
11,083
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chernobog
Syndoxy
Chernobog
12
1 / 3 / 0
7,064
543
7,895
11,276
4,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
VelenoNex
Aphrodite
10
1 / 2 / 1
6,548
504
4,002
10,259
5,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
ViejoBorracho
King Arthur
10
0 / 5 / 1
6,317
486
5,827
12,056
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Eset
13
1 / 4 / 2
7,206
554
5,615
9,239
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 2
7,722
594
7,169
6,581
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 7
7,578
583
4,336
8,645
5,839
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
ChromaXI
Thanatos
14
5 / 1 / 4
7,803
600
9,679
11,382
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Srbindy
Chaac
15
4 / 1 / 0
9,077
698
10,501
14,730
10,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
VenomHQ
Anubis
15
4 / 2 / 3
8,614
663
5,951
8,291
4,992
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
15
15
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
W
1
0
7
4.5
W
Thanatos
ChromaXI
Thanatos
5
1
4
7
L
Arachne
SonicRefuGee
Arachne
1
1
2
2
W
Chaac
Srbindy
Chaac
4
1
0
4
L
Chernobog
Syndoxy
Chernobog
1
3
0
0.33
L
Aphrodite
VelenoNex
Aphrodite
1
2
1
0.75
W
Anubis
VenomHQ
Anubis
4
2
3
2.75
L
King Arthur
ViejoBorracho
King Arthur
0
5
1
0.1
L
Eset
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,723
Damage
37,636
53,913
Taken
49,629
25,099
Mitigated
29,708
20,532
Healing
27,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,169
1,505
0
2,195
6,581
2,450
0
917
5,664
0
73,502
W
4,336
948
0
2,115
8,645
5,839
139
2,912
5,733
18,420
1,199
W
Thanatos
ChromaXI
Thanatos
9,679
3,746
0
10,362
11,382
5,478
0
969
10,413
0
57,988
L
Arachne
SonicRefuGee
Arachne
6,384
4,366
0
7,906
11,083
4,278
0
1,200
9,883
0
60,295
W
Chaac
Srbindy
Chaac
10,501
2,524
0
8,785
14,730
10,949
385
0
14,134
0
76,101
L
Chernobog
Syndoxy
Chernobog
7,895
5,492
0
1,799
11,276
4,087
0
1,712
9,564
0
62,508
L
Aphrodite
VelenoNex
Aphrodite
4,002
628
2,383
4,475
10,259
5,421
0
2,423
7,836
15,057
359
W
Anubis
VenomHQ
Anubis
5,951
71
0
4,198
8,291
4,992
271
4,312
3,979
79,706
0
L
King Arthur
ViejoBorracho
King Arthur
5,827
1,162
0
2,387
12,056
8,387
0
44
12,012
0
40,673
L
Eset
5,615
715
357
1,225
9,239
2,926
0
4,764
4,475
64,031
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
40,794
429
Minions Killed
496
0
Camps Cleared
0
1,250,631
Distance Traveled
1,379,931
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,722
594
114
9
0
251,970
0
W
Nox
7,578
583
30
2
0
259,079
4
W
Thanatos
7,803
600
86
7
0
338,178
2
L
Arachne
7,221
555
103
8
0
336,741
2
W
Chaac
9,077
698
136
10
0
265,866
4
L
Chernobog
7,064
543
109
8
0
257,039
1
L
Aphrodite
6,548
504
25
2
0
239,271
4
W
Anubis
8,614
663
130
10
0
264,838
3
L
King Arthur
6,317
486
70
5
0
182,637
2
L
Eset
7,206
554
122
9
0
234,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role