Player Matchup

Nu Wa
Nu Wa
Silver I
ALoneApache
Nu Wa
Silver I
Level 181
God Stats
1W - 3L
1,192 SR
Queue Stats
316W - 325L
1,075 MMR
Solo
Izanami
Izanami
Silver II
Mayorvtaco
Izanami
Silver II
Level 114
God Stats
5W - 8L
1,355 SR
Queue Stats
60W - 74L
958 MMR
Solo
Fenrir
Fenrir
Bronze II
caII me Iock
Fenrir
Bronze II
Level 88
God Stats
12W - 11L
1,398 SR
Queue Stats
144W - 179L
86 MMR
Solo
Cthulhu
Cthulhu
Silver IV
freeestyleeerrr
Cthulhu
Silver IV
Level 151
God Stats
10W - 5L
1,586 SR
Queue Stats
155W - 178L
766 MMR
Solo
King Arthur
King Arthur
Silver IV
junior0805
King Arthur
Silver IV
Level 152
God Stats
50W - 39L
1,450 SR
Queue Stats
224W - 253L
712 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,397 SR
719 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,494 SR
1,093 MMR
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze II
Pjquinto77
Chiron
Bronze II
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
220W - 292L
280 MMR
Solo
Janus
Janus
Silver II
RichKranium69
Janus
Silver II
Level 66
God Stats
1W - 3L
1,391 SR
Queue Stats
32W - 41L
1,117 MMR
Party 1
Maui
Maui
Silver II
кαмυι
Maui
Silver II
Level 85
God Stats
3W - 3L
1,577 SR
Queue Stats
163W - 175L
1,066 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,139
614
3,740
2,936
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Mayorvtaco
Izanami
11
1 / 0 / 1
6,053
605
3,214
5,068
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
10
5 / 1 / 2
6,101
610
5,489
6,640
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
5,735
574
4,244
6,436
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
junior0805
King Arthur
12
2 / 1 / 0
6,607
661
5,087
9,492
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaAnubisDa JiAgni

VS

Bans
HachimanSurtrNeithThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 0
5,718
572
6,239
9,743
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
 
Awilix
9
0 / 2 / 1
4,936
494
2,292
8,888
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
Pjquinto77
Chiron
10
1 / 2 / 1
5,447
545
2,591
6,733
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 0
5,499
550
2,361
3,741
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 1
4,937
494
2,356
6,234
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Awilix
 
Awilix
0
2
1
0.25
W
0
0
2
1
W
Izanami
Mayorvtaco
Izanami
1
0
1
1.5
L
Chiron
Pjquinto77
Chiron
1
2
1
0.75
L
0
1
0
0
W
Fenrir
5
1
2
6
W
1
1
2
2
W
King Arthur
junior0805
King Arthur
2
1
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
15,839
30,572
Taken
35,339
15,873
Mitigated
20,466
9,425
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,239
978
0
2,958
9,743
8,830
0
157
8,807
0
42,677
L
Awilix
 
Awilix
2,292
1,266
0
3,763
8,888
3,168
0
1,965
6,923
0
33,088
W
3,740
491
0
1,244
2,936
808
0
1,103
1,711
42,717
5,304
W
Izanami
Mayorvtaco
Izanami
3,214
2,321
0
1,361
5,068
1,681
714
723
4,345
0
57,448
L
Chiron
Pjquinto77
Chiron
2,591
641
89
1,629
6,733
2,301
0
1,701
5,032
0
39,802
L
2,361
129
0
669
3,741
1,326
0
1,814
1,927
49,800
2,985
W
Fenrir
5,489
1,192
0
1,065
6,640
2,591
0
1,299
5,187
0
25,934
W
4,244
637
110
2,031
6,436
4,412
0
1,282
5,120
19,695
1,490
W
King Arthur
junior0805
King Arthur
5,087
913
0
3,614
9,492
6,381
0
0
9,492
0
48,134
L
2,356
415
0
2,241
6,234
4,841
0
2,182
4,052
12,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
26,537
335
Minions Killed
297
0
Camps Cleared
0
1,016,985
Distance Traveled
963,561
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,718
572
66
7
0
173,424
0
L
Awilix
4,936
494
55
6
0
220,124
0
W
Nu Wa
6,139
614
87
9
0
183,918
2
W
Izanami
6,053
605
97
10
0
189,823
2
L
Chiron
5,447
545
57
6
0
171,633
0
L
Janus
5,499
550
105
11
0
193,773
4
W
Fenrir
6,101
610
31
3
0
240,730
2
W
Cthulhu
5,735
574
29
3
0
212,248
0
W
King Arthur
6,607
661
91
9
0
190,266
0
L
Maui
4,937
494
14
1
0
204,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role