Player Matchup

Awilix
Awilix
ALCA777
Awilix
Level 66
God Stats
0W - 2L
1,640 SR
Queue Stats
123W - 113L
1,584 Elo+
Party 1
Shiva
Shiva
KARC7W7
Shiva
Level 128
God Stats
10W - 7L
1,669 SR
Queue Stats
211W - 175L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
Latentlebron
Cthulhu
Level 48
God Stats
8W - 6L
1,639 SR
Queue Stats
47W - 57L
1,476 Elo+
Solo
Rama
Rama
Romeish
Rama
Level 99
God Stats
1W - 1L
1,718 SR
Queue Stats
118W - 97L
1,539 Elo+
Solo
Janus
Janus
Stopu237
Janus
Level 78
God Stats
0W - 1L
1,267 SR
Queue Stats
82W - 103L
1,470 Elo+
Solo
Team Averages
Level 84
1,587 SR
1,532 Elo+

VS

Team Averages
Level 82
1,446 SR
1,531 Elo+
Bellona
Bellona
BigBodyMoose
Bellona
Level 47
God Stats
2W - 3L
1,326 SR
Queue Stats
68W - 67L
1,503 Elo+
Party 2
Kali
Kali
JackedFrost
Kali
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,645 Elo+
Solo
Sobek
Sobek
PeretontaXD
Sobek
Level 87
God Stats
1W - 1L
1,361 SR
Queue Stats
88W - 66L
1,556 Elo+
Solo
Ra
Ra
WackAFish
Ra
Level 67
God Stats
15W - 27L
1,529 SR
Queue Stats
92W - 130L
1,437 Elo+
Solo
Apollo
Apollo
oooDeezleooo
Apollo
Level 129
God Stats
4W - 3L
1,513 SR
Queue Stats
94W - 81L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ALCA777
Awilix
10
0 / 4 / 1
6,120
437
1,574
10,820
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
KARC7W7
Shiva
13
2 / 4 / 0
7,507
536
9,764
14,210
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Latentlebron
Cthulhu
11
1 / 3 / 1
6,947
496
9,207
12,951
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Romeish
Rama
12
1 / 4 / 0
7,045
503
7,078
8,714
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
Stopu237
Janus
13
0 / 2 / 0
6,968
498
4,196
6,843
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBodyMoose
Bellona
14
4 / 1 / 0
9,424
673
8,387
14,091
13,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 4
9,449
675
6,769
15,512
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 8
7,775
555
5,007
16,985
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 3
8,467
605
6,447
8,038
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
14
1 / 0 / 4
8,112
579
8,992
9,243
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
17
17
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
ALCA777
Awilix
0
4
1
0.13
W
Bellona
BigBodyMoose
Bellona
4
1
0
4
W
7
1
4
9
L
Shiva
KARC7W7
Shiva
2
4
0
0.5
L
Cthulhu
Latentlebron
Cthulhu
1
3
1
0.5
W
1
2
8
2.5
L
Rama
Romeish
Rama
1
4
0
0.25
L
Janus
Stopu237
Janus
0
2
0
0
W
4
0
3
5.5
W
Apollo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
35,602
53,538
Taken
63,869
31,564
Mitigated
45,683
8,608
Healing
38,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ALCA777
Awilix
1,574
770
0
750
10,820
4,773
0
3,790
6,972
0
35,295
W
Bellona
BigBodyMoose
Bellona
8,387
2,587
0
7,790
14,091
13,605
21
0
13,162
0
69,888
W
6,769
4,306
0
9,078
15,512
7,683
0
1,826
13,495
0
84,751
L
Shiva
KARC7W7
Shiva
9,764
1,582
0
2,126
14,210
10,721
0
690
13,520
0
51,916
L
Cthulhu
Latentlebron
Cthulhu
9,207
1,097
0
2,629
12,951
10,447
0
3,224
9,727
38,765
1,418
W
5,007
541
0
6,062
16,985
15,939
214
5,214
11,480
17,737
1,652
L
Rama
Romeish
Rama
7,078
5,445
0
2,283
8,714
3,092
0
1,393
7,309
0
58,427
L
Janus
Stopu237
Janus
4,196
280
0
820
6,843
2,531
0
2,062
4,781
57,677
782
W
6,447
586
4,442
5,672
8,038
4,618
542
2,440
5,233
72,723
0
W
Apollo
8,992
5,491
0
5,281
9,243
3,838
1,284
3,152
6,091
0
71,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,587
Gold Earned
43,227
426
Minions Killed
502
0
Camps Cleared
0
1,446,187
Distance Traveled
1,469,979
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,120
437
54
4
0
345,647
0
W
Bellona
9,424
673
123
9
0
270,862
0
W
Kali
9,449
675
129
9
0
305,902
2
L
Shiva
7,507
536
76
5
0
286,666
0
L
Cthulhu
6,947
496
47
3
0
296,294
4
W
Sobek
7,775
555
23
2
0
326,651
4
L
Rama
7,045
503
100
7
0
229,527
0
L
Janus
6,968
498
149
11
0
288,053
0
W
Ra
8,467
605
114
8
0
314,967
0
W
Apollo
8,112
579
113
8
0
251,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role