Player Matchup

Vulcan
Vulcan
CAPTDaddy62
Vulcan
Level 118
God Stats
0W - 1L
1,441 SR
Queue Stats
10W - 14L
1,553 Elo+
Party 1
Thor
Thor
WhatRoleAmI
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,211 Elo+
Party 1
Chaac
Chaac
horizionhawksnat
Chaac
Level 6
God Stats
8W - 18L
1,229 SR
Queue Stats
9W - 20L
1,211 Elo+
Party 1
Team Averages
Level 49
1,390 SR
1,325 Elo+

VS

Team Averages
Level 111
1,509 SR
1,510 Elo+
Thanatos
Thanatos
AkaiCyclops
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,520 Elo+
Party 2
Merlin
Merlin
Eepseep
Merlin
Level 48
God Stats
12W - 7L
1,686 SR
Queue Stats
511W - 506L
1,494 Elo+
Solo
Bake Kujira
Bake Kujira
magic_ice_ball
Bake Kujira
Level 139
God Stats
1W - 1L
1,340 SR
Queue Stats
9W - 13L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 4 / 4
9,423
725
11,434
11,392
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 4 / 2
9,862
759
16,243
14,227
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 8 / 5
8,408
647
3,580
17,481
17,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkaiCyclops
Thanatos
16
7 / 3 / 7
10,924
840
12,391
16,577
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Eepseep
Merlin
15
6 / 6 / 6
10,773
829
9,399
11,372
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
magic_ice_ball
Bake Kujira
15
3 / 1 / 10
10,323
794
13,651
14,108
15,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
16
16
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AkaiCyclops
Thanatos
7
3
7
3.5
L
Vulcan
3
4
4
1.25
W
Merlin
Eepseep
Merlin
6
6
6
1.5
L
6
4
2
1.75
L
1
8
5
0.44
W
Bake Kujira
magic_ice_ball
Bake Kujira
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,257
Damage
35,441
43,100
Taken
42,057
27,551
Mitigated
27,304
2,020
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AkaiCyclops
Thanatos
12,391
2,600
0
12,222
16,577
7,616
1,831
3,486
13,091
1,098
42,401
L
Vulcan
11,434
5,209
0
476
11,392
4,739
0
5,827
5,280
41,485
0
W
Merlin
Eepseep
Merlin
9,399
845
0
880
11,372
3,918
371
4,083
7,289
25,949
0
L
16,243
2,503
0
688
14,227
5,651
0
6,631
7,274
0
35,109
L
3,580
890
0
856
17,481
17,161
0
8,927
8,009
0
12,138
W
Bake Kujira
magic_ice_ball
Bake Kujira
13,651
6,972
0
3,069
14,108
15,770
441
3,908
10,200
42,540
2,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
32,020
119
Minions Killed
145
0
Camps Cleared
0
709,453
Distance Traveled
721,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,924
840
58
4
0
263,028
0
L
Vulcan
9,423
725
64
5
0
250,976
0
W
Merlin
10,773
829
39
3
0
206,082
0
L
Thor
9,862
759
34
3
0
236,738
0
L
Chaac
8,408
647
21
2
0
221,739
0
W
Bake Kujira
10,323
794
48
4
0
252,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role