Player Matchup

Mercury
Mercury
Bronze III
CruzVaz
Mercury
Bronze III
Level 104
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 3L
1,463 MMR
Party 2
Scylla
Scylla
Bronze III
Joja1
Scylla
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 MMR
Party 2
Ganesha
Ganesha
Bronze III
Vind13sel
Ganesha
Bronze III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,463 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,414 SR
1,463 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 63
1,654 SR
1,449 MMR
Neith
Neith
Gold IV
Jaysic
Neith
Gold IV
Level 57
God Stats
3W - 2L
1,617 SR
Queue Stats
43W - 52L
1,530 MMR
Party 1
Kali
Kali
Gold III
Khohva
Kali
Gold III
Level 46
God Stats
13W - 10L
1,811 SR
Queue Stats
98W - 100L
1,357 MMR
Solo
Cthulhu
Cthulhu
Gold III
lostkui
Cthulhu
Gold III
Level 87
God Stats
25W - 20L
1,534 SR
Queue Stats
102W - 119L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CruzVaz
Mercury
11
1 / 5 / 0
6,325
633
2,207
9,253
3,593
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
Joja1
Scylla
12
0 / 3 / 1
6,486
649
2,732
6,139
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Vind13sel
Ganesha
11
0 / 3 / 0
5,962
596
3,179
9,589
7,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ne ZhaKuzenboYmirAgniBaron Samedi

VS

Bans
AresYu HuangIzanamiBaba YagaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jaysic
Neith
15
3 / 0 / 5
8,547
855
7,211
3,474
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kali
Khohva
Kali
14
4 / 1 / 6
8,772
877
8,052
8,198
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
lostkui
Cthulhu
14
4 / 0 / 7
8,589
859
6,693
6,533
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
CruzVaz
Mercury
1
5
0
0.2
W
Neith
Jaysic
Neith
3
0
5
5.5
L
Scylla
Joja1
Scylla
0
3
1
0.17
W
Kali
Khohva
Kali
4
1
6
7
L
Ganesha
Vind13sel
Ganesha
0
3
0
0
W
Cthulhu
lostkui
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,118
Damage
21,956
24,981
Taken
18,205
14,070
Mitigated
10,779
1,383
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CruzVaz
Mercury
2,207
753
0
523
9,253
3,593
0
2,158
6,914
0
16,001
W
Neith
Jaysic
Neith
7,211
2,960
0
1,685
3,474
1,514
2,183
2,030
1,356
0
41,939
L
Scylla
Joja1
Scylla
2,732
297
0
610
6,139
2,479
0
1,650
4,248
21,460
0
W
Kali
Khohva
Kali
8,052
3,966
0
4,149
8,198
3,472
0
1,658
6,448
0
33,372
L
Ganesha
Vind13sel
Ganesha
3,179
33
0
250
9,589
7,998
0
2,056
7,157
7,891
0
W
Cthulhu
lostkui
Cthulhu
6,693
298
177
2,905
6,533
5,793
274
2,012
4,355
26,167
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,773
Gold Earned
25,908
93
Minions Killed
162
0
Camps Cleared
0
560,528
Distance Traveled
611,407
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,325
633
31
3
0
201,670
0
W
Neith
8,547
855
87
9
0
190,613
0
L
Scylla
6,486
649
62
6
0
174,081
0
W
Kali
8,772
877
45
5
0
202,167
0
L
Ganesha
5,962
596
0
0
0
184,777
4
W
Cthulhu
8,589
859
30
3
0
218,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role