Player Matchup

Gilgamesh
Gilgamesh
ChefSel
Gilgamesh
Level 33
God Stats
3W - 6L
1,044 SR
Queue Stats
265W - 302L
1,340 Elo+
Party 2
Maman Brigitte
Maman Brigitte
FaDoTzFuFu
Maman Brigitte
Level 49
God Stats
10W - 6L
1,528 SR
Queue Stats
150W - 155L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
Lynize
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,099 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotEquals
Tsukuyomi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,219 Elo+
Party 1
Izanami
Izanami
STEVIEDIC
Izanami
Level 59
God Stats
9W - 2L
1,955 SR
Queue Stats
36W - 46L
1,369 Elo+
Solo
Team Averages
Level 43
1,505 SR
1,279 Elo+

VS

Team Averages
Level 62
1,266 SR
1,282 Elo+
Merlin
Merlin
MeAnd4Bots
Merlin
Level 66
God Stats
184W - 205L
1,461 SR
Queue Stats
273W - 308L
1,428 Elo+
Solo
Hel
Hel
ProtoTom
Hel
Level 41
God Stats
2W - 2L
1,210 SR
Queue Stats
14W - 24L
1,250 Elo+
Solo
Lancelot
Lancelot
ReportMyBallZInU
Lancelot
Level 53
God Stats
4W - 24L
1,162 SR
Queue Stats
217W - 231L
1,355 Elo+
Solo
Skadi
Skadi
iDontGreen43
Skadi
Level 69
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 16L
1,188 Elo+
Party 3
Mercury
Mercury
xXF34R_REAP3ERxX
Mercury
Level 79
God Stats
5W - 12L
1,206 SR
Queue Stats
8W - 16L
1,188 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChefSel
Gilgamesh
10
2 / 0 / 2
6,206
621
2,419
5,253
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
FaDoTzFuFu
Maman Brigitte
10
1 / 0 / 7
5,711
571
4,595
7,395
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Lynize
Jormungandr
9
1 / 2 / 6
5,391
539
3,769
4,830
3,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
NotEquals
Tsukuyomi
9
2 / 0 / 3
5,934
593
3,766
3,754
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
STEVIEDIC
Izanami
9
4 / 2 / 3
5,625
563
6,114
6,027
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MeAnd4Bots
Merlin
9
0 / 0 / 0
5,255
526
1,043
4,135
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
3 / 2 / 1
5,834
583
3,265
6,388
1,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

3
0 / 4 / 0
3,628
363
447
4,392
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 3 / 2
4,746
475
4,756
7,503
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,167
517
2,527
9,656
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
10
Kills
4
4
Deaths
10
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChefSel
Gilgamesh
2
0
2
3
W
Maman Brigitte
FaDoTzFuFu
Maman Brigitte
1
0
7
4.5
W
Jormungandr
Lynize
Jormungandr
1
2
6
2
L
Merlin
MeAnd4Bots
Merlin
0
0
0
0
W
Tsukuyomi
NotEquals
Tsukuyomi
2
0
3
3.5
L
3
2
1
1.75
L
0
4
0
0
W
Izanami
STEVIEDIC
Izanami
4
2
3
2.75
L
1
3
2
0.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
12,038
27,259
Taken
32,074
12,916
Mitigated
11,173
8,568
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChefSel
Gilgamesh
2,419
481
0
1,389
5,253
3,700
315
0
5,253
0
36,222
W
Maman Brigitte
FaDoTzFuFu
Maman Brigitte
4,595
1,059
0
4,324
7,395
2,556
253
802
6,593
25,438
2,723
W
Jormungandr
Lynize
Jormungandr
3,769
935
0
564
4,830
3,287
0
837
3,993
16,544
0
L
Merlin
MeAnd4Bots
Merlin
1,043
94
0
1,191
4,135
1,258
0
233
3,902
26,722
2,039
W
Tsukuyomi
NotEquals
Tsukuyomi
3,766
788
0
1,398
3,754
1,452
0
806
2,948
0
35,782
L
3,265
562
2,033
2,086
6,388
1,938
435
2,176
4,167
18,086
0
L
447
275
0
180
4,392
1,504
0
1,576
2,780
0
1,979
W
Izanami
STEVIEDIC
Izanami
6,114
4,067
0
893
6,027
1,921
0
1,826
4,201
0
33,660
L
4,756
1,289
0
250
7,503
2,426
100
2,446
5,057
0
26,950
L
2,527
964
38
2,633
9,656
4,047
0
1,113
8,354
0
35,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
24,630
228
Minions Killed
177
0
Camps Cleared
0
938,526
Distance Traveled
763,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,206
621
66
7
0
162,567
0
W
Maman Brigitte
5,711
571
52
5
0
219,587
0
W
Jormungandr
5,391
539
8
1
0
185,309
0
L
Merlin
5,255
526
56
6
0
115,692
0
W
Tsukuyomi
5,934
593
52
5
0
193,924
0
L
Hel
5,834
583
32
3
0
157,634
0
L
Lancelot
3,628
363
3
0
0
92,667
0
W
Izanami
5,625
563
50
5
0
177,139
0
L
Skadi
4,746
475
30
3
0
165,429
0
L
Mercury
5,167
517
56
6
0
231,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role