Player Matchup

Hel
Hel
MonkiflipDeez
Hel
Level 109
God Stats
0W - 1L
1,812 SR
Queue Stats
6W - 5L
1,681 Elo+
Party 2
Surtr
Surtr
Sacredis
Surtr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Apollo
Apollo
Tramz236
Apollo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,673 Elo+
Party 2
Artio
Artio
WinchoNoodles
Artio
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,632 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x Dekar x
Tsukuyomi
Level 167
God Stats
6W - 9L
1,563 SR
Queue Stats
79W - 73L
1,569 Elo+
Party 2
Team Averages
Level 133
1,575 SR
1,611 Elo+

VS

Team Averages
Level 140
1,554 SR
1,517 Elo+
Baron Samedi
Baron Samedi
Chromaticllama
Baron Samedi
Level 147
God Stats
13W - 6L
1,668 SR
Queue Stats
292W - 240L
1,535 Elo+
Party 1
Zeus
Zeus
DannySteve
Zeus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,407 Elo+
Party 3
Osiris
Osiris
Polthemin
Osiris
Level 154
God Stats
11W - 10L
1,422 SR
Queue Stats
77W - 65L
1,593 Elo+
Solo
Martichoras
Martichoras
mateoburbur96
Martichoras
Level 129
God Stats
13W - 4L
1,500 SR
Queue Stats
228W - 191L
1,521 Elo+
Party 1
Arachne
Arachne
tecnodroid
Arachne
Level 127
God Stats
9W - 5L
1,678 SR
Queue Stats
190W - 176L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,035
476
13,700
14,913
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
Sacredis
Surtr
12
0 / 4 / 2
7,478
394
7,705
18,385
16,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Tramz236
Apollo
16
3 / 4 / 1
9,002
474
8,459
16,282
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
8,125
428
5,293
25,744
28,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
x Dekar x
Tsukuyomi
14
3 / 6 / 6
8,430
444
12,155
19,595
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chromaticllama
Baron Samedi
15
1 / 2 / 14
8,808
464
15,802
19,140
19,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 4 / 6
8,983
473
13,922
10,389
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Polthemin
Osiris
17
9 / 0 / 5
11,501
605
17,331
22,380
28,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
mateoburbur96
Martichoras
18
5 / 1 / 6
11,319
596
14,558
9,330
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
tecnodroid
Arachne
17
3 / 3 / 4
9,744
513
4,804
20,870
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
21
21
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chromaticllama
Baron Samedi
1
2
14
4
W
3
4
6
1.5
L
3
4
3
1.13
W
Osiris
Polthemin
Osiris
9
0
5
11.5
L
Surtr
Sacredis
Surtr
0
4
2
0.25
L
Apollo
Tramz236
Apollo
3
4
1
0.88
L
1
3
3
0.83
W
Martichoras
mateoburbur96
Martichoras
5
1
6
8
W
Arachne
tecnodroid
Arachne
3
3
4
1.67
L
Tsukuyomi
x Dekar x
Tsukuyomi
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,312
Damage
66,417
94,919
Taken
82,109
67,745
Mitigated
65,389
34,018
Healing
35,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chromaticllama
Baron Samedi
15,802
1,867
1,727
8,665
19,140
19,435
0
7,962
11,009
44,095
0
W
13,922
1,578
0
250
10,389
3,595
0
1,957
8,432
60,309
0
L
13,700
402
6,684
7,502
14,913
7,772
211
7,634
7,131
85,028
1,193
W
Osiris
Polthemin
Osiris
17,331
4,809
0
6,982
22,380
28,131
0
3,879
17,731
558
86,256
L
Surtr
Sacredis
Surtr
7,705
2,899
0
2,253
18,385
16,298
0
2,586
14,868
1,166
42,848
L
Apollo
Tramz236
Apollo
8,459
3,423
0
4,008
16,282
6,997
216
4,428
11,603
0
79,911
L
5,293
401
764
6,262
25,744
28,143
0
11,442
14,047
21,087
0
W
Martichoras
mateoburbur96
Martichoras
14,558
4,936
0
4,829
9,330
5,052
556
2,208
7,122
0
117,749
W
Arachne
tecnodroid
Arachne
4,804
2,477
0
13,238
20,870
9,176
0
3,775
17,050
0
99,446
L
Tsukuyomi
x Dekar x
Tsukuyomi
12,155
1,702
0
6,545
19,595
8,535
0
3,903
15,458
0
64,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
50,355
458
Minions Killed
554
0
Camps Cleared
0
1,824,967
Distance Traveled
1,807,854
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,808
464
37
2
0
331,517
2
W
Zeus
8,983
473
93
5
0
357,259
5
L
Hel
9,035
476
161
8
0
363,311
1
W
Osiris
11,501
605
119
6
0
334,742
0
L
Surtr
7,478
394
57
3
0
318,440
0
L
Apollo
9,002
474
133
7
0
375,968
1
L
Artio
8,125
428
24
1
0
373,269
1
W
Martichoras
11,319
596
173
9
0
323,647
0
W
Arachne
9,744
513
132
7
0
460,689
0
L
Tsukuyomi
8,430
444
83
4
0
393,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role