Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ArchBacchus5456
Shiva
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
22W - 18L
1,279 Elo+
Solo
Tsukuyomi
Tsukuyomi
GuyAxelburg
Tsukuyomi
Level 125
God Stats
2W - 2L
1,662 SR
Queue Stats
59W - 60L
1,489 Elo+
Party 2
Maui
Maui
Hanomneus
Maui
Level 99
God Stats
5W - 11L
1,411 SR
Queue Stats
49W - 52L
1,477 Elo+
Party 2
Hera
Hera
TrueDrewBlue
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,481 Elo+
Party 2
Team Averages
Level 114
1,514 SR
1,445 Elo+

VS

Team Averages
Level 115
1,460 SR
1,521 Elo+
Charybdis
Charybdis
BERZERKMIST
Charybdis
Level 106
God Stats
1W - 2L
1,222 SR
Queue Stats
253W - 212L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
DARK SOUL 1756
Erlang Shen
Level 121
God Stats
1W - 1L
1,748 SR
Queue Stats
38W - 38L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
TOXIC NEMESIS13
Cthulhu
Level 148
God Stats
6W - 2L
1,593 SR
Queue Stats
35W - 40L
1,493 Elo+
Party 3
Nox
Nox
bussinswerves
Nox
Level 111
God Stats
1W - 5L
1,120 SR
Queue Stats
466W - 410L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
imsorry4kt
Ao Kuang
Level 89
God Stats
18W - 13L
1,614 SR
Queue Stats
344W - 298L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 3 / 2
8,369
492
9,255
12,443
4,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 1
9,855
580
12,497
18,920
14,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
GuyAxelburg
Tsukuyomi
13
4 / 6 / 0
7,946
467
9,888
15,251
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
13
0 / 3 / 1
7,812
460
5,189
15,462
13,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 5 / 1
7,996
470
5,146
8,701
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BERZERKMIST
Charybdis
15
2 / 2 / 2
8,593
505
10,271
12,413
4,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DARK SOUL 1756
Erlang Shen
15
1 / 2 / 2
8,077
475
11,733
19,266
17,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 8
9,012
530
8,576
14,183
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 5
9,366
551
4,701
8,706
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
imsorry4kt
Ao Kuang
17
11 / 1 / 5
10,088
593
15,386
15,747
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
2
0.67
L
1
1
1
1.5
W
Charybdis
BERZERKMIST
Charybdis
2
2
2
1.5
W
Erlang Shen
DARK SOUL 1756
Erlang Shen
1
2
2
1
L
Tsukuyomi
GuyAxelburg
Tsukuyomi
4
6
0
0.67
L
Maui
0
3
1
0.17
W
3
0
8
7
L
0
5
1
0.1
W
1
1
5
3.5
W
Ao Kuang
imsorry4kt
Ao Kuang
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,975
Damage
50,667
70,777
Taken
70,315
43,955
Mitigated
44,975
21,446
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,255
4,799
0
4,666
12,443
4,912
96
3,701
8,742
0
63,507
L
12,497
3,062
0
10,145
18,920
14,340
0
1,933
15,668
0
84,633
W
Charybdis
BERZERKMIST
Charybdis
10,271
4,448
0
3,748
12,413
4,539
1,197
1,359
11,054
0
83,593
W
Erlang Shen
DARK SOUL 1756
Erlang Shen
11,733
5,332
0
7,312
19,266
17,783
0
177
17,871
0
60,894
L
Tsukuyomi
GuyAxelburg
Tsukuyomi
9,888
1,825
0
4,095
15,251
6,422
0
6,900
8,351
0
60,486
L
Maui
5,189
988
0
2,040
15,462
13,292
0
9,477
5,933
35,212
0
W
8,576
555
2,795
2,725
14,183
12,012
0
2,810
11,287
38,003
0
L
5,146
838
0
500
8,701
4,989
0
5,713
2,988
65,165
566
W
4,701
525
0
500
8,706
4,116
0
2,952
5,754
85,872
0
W
Ao Kuang
imsorry4kt
Ao Kuang
15,386
4,522
0
8,343
15,747
6,525
0
3,015
12,732
77,157
15,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,978
Gold Earned
45,136
473
Minions Killed
528
0
Camps Cleared
0
1,753,711
Distance Traveled
1,807,572
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,369
492
91
5
0
308,697
2
L
Shiva
9,855
580
133
8
0
356,166
4
W
Charybdis
8,593
505
120
7
0
341,751
4
W
Erlang Shen
8,077
475
82
5
0
327,691
0
L
Tsukuyomi
7,946
467
79
5
0
403,942
3
L
Maui
7,812
460
41
2
0
351,811
5
W
Cthulhu
9,012
530
49
3
0
392,198
5
L
Hera
7,996
470
129
8
0
333,095
0
W
Nox
9,366
551
163
10
0
330,751
1
W
Ao Kuang
10,088
593
114
7
0
415,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role