Player Matchup

Neith
Neith
AutofiIIed
Neith
Level 105
God Stats
7W - 3L
1,757 SR
Queue Stats
51W - 42L
1,454 Elo+
Solo
Agni
Agni
Cara_De_Papa_
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 3
Ymir
Ymir
Chargles04
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,284 Elo+
Party 1
Achilles
Achilles
W_volsa_W
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Loki
Loki
lilstew
Loki
Level 61
God Stats
10W - 19L
1,319 SR
Queue Stats
56W - 57L
1,284 Elo+
Party 1
Team Averages
Level 69
1,515 SR
1,388 Elo+

VS

Team Averages
Level 84
1,491 SR
1,467 Elo+
Freya
Freya
Asterllaric
Freya
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 90L
1,496 Elo+
Solo
Bellona
Bellona
Ieeroy_Jenkins1
Bellona
Level 67
God Stats
20W - 30L
1,445 SR
Queue Stats
83W - 101L
1,441 Elo+
Party 2
Chronos
Chronos
PeaceHonorNTruth
Chronos
Level 126
God Stats
6W - 3L
1,516 SR
Queue Stats
67W - 71L
1,461 Elo+
Party 2
Da Ji
Da Ji
Silver_1318
Da Ji
Level 75
God Stats
2W - 2L
1,321 SR
Queue Stats
195W - 186L
1,445 Elo+
Solo
Cthulhu
Cthulhu
daniel_360back
Cthulhu
Level 87
God Stats
22W - 12L
1,675 SR
Queue Stats
204W - 213L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 1 / 2
5,396
491
4,544
5,519
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 1
5,309
483
1,798
6,974
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 4
5,477
498
2,131
9,722
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
W_volsa_W
Achilles
9
1 / 4 / 1
5,735
521
6,537
9,674
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
lilstew
Loki
11
6 / 4 / 0
6,425
584
5,765
9,891
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,657
605
3,989
3,476
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
5 / 2 / 1
7,090
645
5,610
10,031
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 4
6,688
608
8,624
8,561
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,348
577
1,252
10,815
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 3
6,043
549
7,372
8,293
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
15
15
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Neith
1
1
2
2
L
0
4
1
0.13
L
0
2
4
1
W
5
2
1
2.75
W
4
2
4
3
W
0
2
1
0.25
L
Achilles
W_volsa_W
Achilles
1
4
1
0.38
W
3
2
3
2.25
L
Loki
lilstew
Loki
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
26,847
41,780
Taken
41,176
20,490
Mitigated
21,333
8,618
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,989
1,192
0
2,301
3,476
1,512
0
231
3,245
32,595
1,570
L
Neith
4,544
220
0
1,964
5,519
1,917
0
3,429
1,573
0
30,993
L
1,798
152
0
1,570
6,974
2,607
0
5,256
1,584
24,672
0
L
2,131
407
160
1,761
9,722
5,372
0
5,066
3,719
22,772
959
W
5,610
2,167
0
4,564
10,031
6,360
77
278
9,022
0
37,624
W
8,624
2,008
0
1,418
8,561
2,867
386
1,266
7,295
35,994
1,677
W
1,252
271
0
5,159
10,815
5,087
144
1,225
9,505
0
54,501
L
Achilles
W_volsa_W
Achilles
6,537
2,305
0
2,343
9,674
6,969
0
610
9,024
0
33,188
W
7,372
239
0
1,410
8,293
5,507
0
915
7,334
26,023
0
L
Loki
lilstew
Loki
5,765
1,346
0
820
9,891
3,625
0
3,749
5,958
0
37,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
32,826
243
Minions Killed
303
0
Camps Cleared
0
1,108,639
Distance Traveled
1,115,351
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,657
605
50
5
0
206,280
0
L
Neith
5,396
491
51
5
0
204,587
0
L
Agni
5,309
483
45
4
0
215,698
0
L
Ymir
5,477
498
30
3
0
219,602
0
W
Bellona
7,090
645
66
6
0
234,153
0
W
Chronos
6,688
608
64
6
0
211,226
0
W
Da Ji
6,348
577
86
8
0
225,232
0
L
Achilles
5,735
521
61
6
0
208,809
0
W
Cthulhu
6,043
549
37
3
0
238,460
4
L
Loki
6,425
584
56
5
0
259,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role