Player Matchup

Chiron
Chiron
Congry
Chiron
Level 64
God Stats
1W - 6L
1,308 SR
Queue Stats
102W - 105L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
Havoc1997
Cthulhu
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,530 Elo+
Party 2
Olorun
Olorun
HøuYeet
Olorun
Level 158
God Stats
0W - 1L
1,260 SR
Queue Stats
13W - 15L
1,491 Elo+
Party 2
Merlin
Merlin
counterpals
Merlin
Level 105
God Stats
7W - 5L
1,561 SR
Queue Stats
179W - 167L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
toujourspur
Kukulkan
Level 124
God Stats
0W - 2L
1,249 SR
Queue Stats
188W - 174L
1,526 Elo+
Party 3
Team Averages
Level 117
1,376 SR
1,528 Elo+

VS

Team Averages
Level 136
1,486 SR
1,516 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EpikDeath
Cupid
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,661 Elo+
Solo
Vulcan
Vulcan
KNOWLONGER
Vulcan
Level 85
God Stats
9W - 5L
1,631 SR
Queue Stats
188W - 201L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Psychöpomp
Cernunnos
Level 148
God Stats
1W - 2L
1,191 SR
Queue Stats
6W - 10L
1,417 Elo+
Solo
Izanami
Izanami
Ultra Knight
Izanami
Level 122
God Stats
6W - 3L
1,609 SR
Queue Stats
107W - 105L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Congry
Chiron
12
1 / 6 / 5
7,388
672
6,497
10,182
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Havoc1997
Cthulhu
16
4 / 3 / 5
9,434
858
10,969
11,069
15,216
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
HøuYeet
Olorun
14
1 / 2 / 4
7,937
722
6,232
6,786
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Merlin
13
2 / 5 / 4
7,797
709
5,804
8,158
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kukulkan
toujourspur
Kukulkan
16
3 / 4 / 2
8,986
817
9,935
7,790
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 3 / 10
8,554
778
11,537
9,487
8,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
EpikDeath
Cupid
17
5 / 1 / 7
9,434
858
6,412
10,697
4,795
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Vulcan
KNOWLONGER
Vulcan
15
2 / 3 / 10
8,589
781
4,398
8,586
6,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Psychöpomp
Cernunnos
15
4 / 2 / 11
9,211
837
9,217
8,150
3,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Ultra Knight
Izanami
16
6 / 2 / 10
10,058
914
9,264
10,367
4,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
11
Kills
20
20
Deaths
11
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
10
2.67
L
Chiron
Congry
Chiron
1
6
5
0.58
W
Cupid
EpikDeath
Cupid
5
1
7
8.5
L
Cthulhu
Havoc1997
Cthulhu
4
3
5
2.17
L
Olorun
HøuYeet
Olorun
1
2
4
1.5
W
Vulcan
KNOWLONGER
Vulcan
2
3
10
2.33
W
Cernunnos
Psychöpomp
Cernunnos
4
2
11
4.75
W
Izanami
Ultra Knight
Izanami
6
2
10
5.5
L
Merlin
2
5
4
0.8
L
Kukulkan
toujourspur
Kukulkan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
40,828
43,985
Taken
47,287
31,776
Mitigated
28,022
8,507
Healing
22,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,537
72
1,414
2,633
9,487
8,238
29
6,872
2,615
19,780
907
L
Chiron
Congry
Chiron
6,497
1,738
565
770
10,182
4,981
0
3,555
6,627
0
9,668
W
Cupid
EpikDeath
Cupid
6,412
1,861
2,954
5,023
10,697
4,795
281
7,396
3,301
0
27,743
L
Cthulhu
Havoc1997
Cthulhu
10,969
456
263
1,264
11,069
15,216
0
3,134
7,935
26,414
0
L
Olorun
HøuYeet
Olorun
6,232
1,522
1,532
2,294
6,786
3,653
0
2,757
4,029
23,460
873
W
Vulcan
KNOWLONGER
Vulcan
4,398
940
2,294
1,755
8,586
6,854
217
5,656
2,930
13,043
0
W
Cernunnos
Psychöpomp
Cernunnos
9,217
3,617
938
1,977
8,150
3,604
1,048
4,917
3,233
0
20,188
W
Izanami
Ultra Knight
Izanami
9,264
3,929
699
2,647
10,367
4,531
537
7,931
2,436
0
17,690
L
Merlin
5,804
168
565
284
8,158
4,022
0
2,927
5,231
11,054
0
L
Kukulkan
toujourspur
Kukulkan
9,935
852
751
219
7,790
3,904
0
3,371
4,419
22,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
45,846
152
Minions Killed
141
0
Camps Cleared
0
994,895
Distance Traveled
1,049,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,554
778
14
1
0
201,509
0
L
Chiron
7,388
672
14
1
0
176,234
0
W
Cupid
9,434
858
42
4
0
201,093
0
L
Cthulhu
9,434
858
32
3
0
210,585
0
L
Olorun
7,937
722
39
4
0
201,734
0
W
Vulcan
8,589
781
28
3
0
235,163
0
W
Cernunnos
9,211
837
29
3
0
202,161
0
W
Izanami
10,058
914
28
3
0
209,617
0
L
Merlin
7,797
709
20
2
0
186,461
0
L
Kukulkan
8,986
817
47
4
0
219,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role