Player Matchup

Heimdallr
Heimdallr
Drahmal
Heimdallr
Level 156
God Stats
1W - 6L
1,589 SR
Queue Stats
42W - 42L
1,578 Elo+
Party 1
Thanatos
Thanatos
MrSolo_DoloYo
Thanatos
Level 159
God Stats
1W - 1L
1,639 SR
Queue Stats
146W - 110L
1,578 Elo+
Solo
Ah Puch
Ah Puch
Tetrevus
Ah Puch
Level 207
God Stats
6W - 7L
1,630 SR
Queue Stats
140W - 144L
1,445 Elo+
Solo
Ares
Ares
pepe the toad
Ares
Level 147
God Stats
1W - 1L
1,527 SR
Queue Stats
188W - 206L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
whyme16
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,633 SR
Queue Stats
172W - 182L
1,465 Elo+
Party 1
Team Averages
Level 164
1,603 SR
1,510 Elo+

VS

Team Averages
Level 147
1,538 SR
1,531 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackDiamond74
Izanami
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 75L
1,517 Elo+
Party 2
Bacchus
Bacchus
Meyeu
Bacchus
Level 121
God Stats
8W - 1L
1,690 SR
Queue Stats
131W - 112L
1,558 Elo+
Party 3
Ne Zha
Ne Zha
klamdjoy
Ne Zha
Level 120
God Stats
11W - 9L
1,500 SR
Queue Stats
178W - 147L
1,567 Elo+
Party 3
Ah Puch
Ah Puch
tirsito
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drahmal
Heimdallr
13
1 / 3 / 1
7,678
512
7,219
9,381
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Thanatos
MrSolo_DoloYo
Thanatos
13
4 / 4 / 1
7,651
510
6,536
20,000
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Tetrevus
Ah Puch
13
0 / 2 / 2
7,761
517
5,331
10,718
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 3 / 1
6,439
429
4,928
15,294
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
whyme16
Morgan Le Fay
13
1 / 4 / 1
7,252
483
6,575
9,185
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 0
9,078
605
7,696
12,803
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
3 / 1 / 3
8,945
596
6,410
6,999
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Meyeu
Bacchus
13
1 / 1 / 10
7,943
530
7,927
12,386
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ne Zha
klamdjoy
Ne Zha
16
5 / 1 / 6
9,037
602
8,771
14,175
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Ah Puch
tirsito
Ah Puch
15
5 / 2 / 3
9,088
606
12,850
7,283
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
15
16
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
0
1
W
3
1
3
4.5
L
Heimdallr
Drahmal
Heimdallr
1
3
1
0.5
W
Bacchus
Meyeu
Bacchus
1
1
10
6
L
Thanatos
MrSolo_DoloYo
Thanatos
4
4
1
1.13
L
Ah Puch
Tetrevus
Ah Puch
0
2
2
0.5
W
Ne Zha
klamdjoy
Ne Zha
5
1
6
8
L
0
3
1
0.17
W
Ah Puch
tirsito
Ah Puch
5
2
3
3.25
L
Morgan Le Fay
whyme16
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,589
Damage
43,654
64,578
Taken
53,646
32,791
Mitigated
34,525
22,261
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,696
2,108
0
6,831
12,803
8,301
1,025
3,878
8,313
0
73,788
W
6,410
4,610
0
2,819
6,999
2,891
831
42
6,957
0
74,740
L
Heimdallr
Drahmal
Heimdallr
7,219
3,954
0
1,932
9,381
3,736
0
2,622
6,759
0
66,052
W
Bacchus
Meyeu
Bacchus
7,927
1,093
118
3,432
12,386
13,942
0
4,418
7,968
21,577
1,385
L
Thanatos
MrSolo_DoloYo
Thanatos
6,536
2,245
0
12,626
20,000
8,053
0
4,147
15,853
0
53,303
L
Ah Puch
Tetrevus
Ah Puch
5,331
169
0
3,466
10,718
4,363
0
1,139
9,579
58,815
1,183
W
Ne Zha
klamdjoy
Ne Zha
8,771
2,463
0
2,726
14,175
6,876
0
3,063
11,068
0
90,248
L
4,928
702
388
3,144
15,294
12,631
0
6,337
8,957
16,146
891
W
Ah Puch
tirsito
Ah Puch
12,850
515
0
1,422
7,283
2,515
71
4,519
2,724
65,616
2,250
L
Morgan Le Fay
whyme16
Morgan Le Fay
6,575
97
0
705
9,185
4,008
0
6,038
3,147
57,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
44,091
424
Minions Killed
520
0
Camps Cleared
0
1,514,899
Distance Traveled
1,619,747
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,078
605
137
9
0
294,419
0
W
Izanami
8,945
596
126
8
0
279,588
6
L
Heimdallr
7,678
512
109
7
0
277,533
0
W
Bacchus
7,943
530
19
1
0
350,186
5
L
Thanatos
7,651
510
79
5
0
323,151
0
L
Ah Puch
7,761
517
111
7
0
285,164
0
W
Ne Zha
9,037
602
117
8
0
401,452
0
L
Ares
6,439
429
25
2
0
311,213
1
W
Ah Puch
9,088
606
121
8
0
294,102
4
L
Morgan Le Fay
7,252
483
100
7
0
317,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role