Player Matchup

Artemis
Artemis
Arsurber
Artemis
Level 84
God Stats
4W - 5L
1,483 SR
Queue Stats
147W - 132L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
Bow_N__Herr
Baron Samedi
Level 106
God Stats
1W - 2L
1,342 SR
Queue Stats
62W - 72L
1,478 Elo+
Party 4
Guan Yu
Guan Yu
Hexen19
Guan Yu
Level 129
God Stats
1W - 2L
1,753 SR
Queue Stats
74W - 47L
1,520 Elo+
Party 3
Bake Kujira
Bake Kujira
MrLostKaiser
Bake Kujira
Level 69
God Stats
10W - 6L
1,590 SR
Queue Stats
23W - 23L
1,501 Elo+
Solo
Loki
Loki
deathcannibal
Loki
Level 155
God Stats
2W - 0L
1,762 SR
Queue Stats
74W - 69L
1,533 Elo+
Party 4
Team Averages
Level 109
1,586 SR
1,503 Elo+

VS

Team Averages
Level 116
1,544 SR
1,481 Elo+
Chaac
Chaac
FreeBeard
Chaac
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,390 Elo+
Party 2
Hercules
Hercules
ObeseGoldFish
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,410 Elo+
Party 2
Rama
Rama
ROCKE7RON
Rama
Level 122
God Stats
4W - 6L
1,518 SR
Queue Stats
50W - 45L
1,526 Elo+
Party 1
Anubis
Anubis
danum16
Anubis
Level 107
God Stats
2W - 1L
1,701 SR
Queue Stats
235W - 202L
1,582 Elo+
Solo
Olorun
Olorun
superflyducks
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arsurber
Artemis
12
1 / 2 / 1
7,154
550
7,501
8,827
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Bow_N__Herr
Baron Samedi
13
1 / 0 / 2
7,566
582
4,863
3,785
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Hexen19
Guan Yu
11
1 / 2 / 4
6,909
531
5,684
9,221
8,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
MrLostKaiser
Bake Kujira
13
1 / 2 / 0
7,617
586
6,813
9,133
11,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 0
7,955
612
6,099
12,692
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FreeBeard
Chaac
12
2 / 1 / 0
6,530
502
6,094
10,631
9,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ObeseGoldFish
Hercules
10
2 / 1 / 2
6,598
508
6,081
11,751
9,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rama
12
2 / 3 / 3
6,472
498
3,405
9,228
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
danum16
Anubis
14
3 / 1 / 3
7,184
553
5,043
7,507
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 3 / 0
6,106
470
3,788
10,387
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
9
9
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arsurber
Artemis
1
2
1
0.75
W
Baron Samedi
Bow_N__Herr
Baron Samedi
1
0
2
2
L
Chaac
FreeBeard
Chaac
2
1
0
2
W
Guan Yu
Hexen19
Guan Yu
1
2
4
1.5
W
Bake Kujira
MrLostKaiser
Bake Kujira
1
2
0
0.5
L
Hercules
ObeseGoldFish
Hercules
2
1
2
3
L
Rama
2
3
3
1.17
L
Anubis
danum16
Anubis
3
1
3
4.5
W
5
3
0
1.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
24,411
43,658
Taken
49,504
29,025
Mitigated
28,809
15,762
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arsurber
Artemis
7,501
2,403
0
1,691
8,827
3,073
732
2,016
6,811
0
48,526
W
Baron Samedi
Bow_N__Herr
Baron Samedi
4,863
273
129
968
3,785
2,131
0
2,028
1,757
49,540
1,181
L
Chaac
FreeBeard
Chaac
6,094
1,451
0
3,614
10,631
9,566
0
6,068
4,563
0
45,526
W
Guan Yu
Hexen19
Guan Yu
5,684
1,201
665
3,026
9,221
8,481
0
1,666
7,555
1,215
25,163
W
Bake Kujira
MrLostKaiser
Bake Kujira
6,813
2,959
0
2,395
9,133
11,254
0
787
8,346
59,744
3,225
L
Hercules
ObeseGoldFish
Hercules
6,081
1,759
0
3,124
11,751
9,082
0
1,299
10,452
1,826
19,442
L
Rama
3,405
2,729
0
2,188
9,228
3,328
0
34
9,194
0
50,557
L
Anubis
danum16
Anubis
5,043
153
0
4,735
7,507
3,321
0
366
7,141
66,166
1,909
W
6,099
1,866
0
6,888
12,692
4,086
0
3,055
9,637
0
65,514
L
3,788
1,342
60
4,168
10,387
3,512
0
3,830
6,557
49,206
60

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
32,890
425
Minions Killed
373
0
Camps Cleared
0
1,277,724
Distance Traveled
1,228,397
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,154
550
89
7
0
230,642
0
W
Baron Samedi
7,566
582
97
7
0
254,234
0
L
Chaac
6,530
502
69
5
0
267,127
0
W
Guan Yu
6,909
531
34
3
0
277,167
0
W
Bake Kujira
7,617
586
102
8
0
218,552
0
L
Hercules
6,598
508
33
3
0
267,533
0
L
Rama
6,472
498
72
6
0
202,797
1
L
Anubis
7,184
553
109
8
0
267,703
0
W
Loki
7,955
612
103
8
0
297,129
0
L
Olorun
6,106
470
90
7
0
223,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role