Player Matchup

Lancelot
Lancelot
CREW Forsaken
Lancelot
Level 128
God Stats
4W - 6L
1,570 SR
Queue Stats
47W - 41L
1,487 Elo+
Party 1
Hachiman
Hachiman
CREW Zangetsu
Hachiman
Level 104
God Stats
1W - 1L
1,408 SR
Queue Stats
1W - 3L
1,669 Elo+
Party 1
Bacchus
Bacchus
Versa13 G7
Bacchus
Level 58
God Stats
1W - 3L
1,583 SR
Queue Stats
2W - 7L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
bacon25k
Gilgamesh
Level 68
God Stats
1W - 5L
1,453 SR
Queue Stats
7W - 28L
1,137 Elo+
Party 1
Baron Samedi
Baron Samedi
caddy1810
Baron Samedi
Level 69
God Stats
12W - 10L
1,572 SR
Queue Stats
42W - 55L
1,438 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,429 Elo+

VS

Team Averages
Level 121
1,570 SR
1,501 Elo+
Sobek
Sobek
Clairebear92884
Sobek
Level 148
God Stats
2W - 4L
1,232 SR
Queue Stats
288W - 299L
1,443 Elo+
Solo
Heimdallr
Heimdallr
NanmanQueen
Heimdallr
Level 117
God Stats
9W - 3L
1,612 SR
Queue Stats
209W - 208L
1,450 Elo+
Solo
Ravana
Ravana
Thr0ttled
Ravana
Level 154
God Stats
4W - 1L
1,868 SR
Queue Stats
111W - 106L
1,575 Elo+
Solo
Thor
Thor
hurley831
Thor
Level 99
God Stats
12W - 7L
1,631 SR
Queue Stats
15W - 9L
1,593 Elo+
Solo
Poseidon
Poseidon
wolfknight6802
Poseidon
Level 87
God Stats
19W - 13L
1,507 SR
Queue Stats
215W - 202L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CREW Forsaken
Lancelot
12
1 / 3 / 2
7,150
477
6,847
13,324
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
CREW Zangetsu
Hachiman
11
1 / 6 / 0
6,499
433
5,026
11,174
3,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Versa13 G7
Bacchus
10
1 / 3 / 2
7,104
474
7,037
14,328
14,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
bacon25k
Gilgamesh
10
0 / 5 / 0
6,386
426
2,144
12,784
5,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
caddy1810
Baron Samedi
14
2 / 2 / 1
8,067
538
3,733
6,754
3,207
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
7,840
523
2,805
10,551
9,894
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heimdallr
NanmanQueen
Heimdallr
13
7 / 3 / 5
8,425
562
11,842
12,221
5,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ravana
Thr0ttled
Ravana
14
5 / 1 / 5
9,442
629
9,745
8,954
6,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thor
13
4 / 0 / 2
8,100
540
6,282
8,211
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
15
3 / 1 / 3
8,705
580
5,280
3,382
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
19
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CREW Forsaken
Lancelot
1
3
2
0.67
L
Hachiman
CREW Zangetsu
Hachiman
1
6
0
0.17
W
0
1
9
4.5
W
Heimdallr
NanmanQueen
Heimdallr
7
3
5
3.17
W
Ravana
Thr0ttled
Ravana
5
1
5
7.5
L
Bacchus
Versa13 G7
Bacchus
1
3
2
0.67
L
Gilgamesh
bacon25k
Gilgamesh
0
5
0
0
L
Baron Samedi
caddy1810
Baron Samedi
2
2
1
1.25
W
Thor
4
0
2
5
W
Poseidon
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,787
Damage
35,954
58,364
Taken
43,319
32,549
Mitigated
26,388
15,930
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CREW Forsaken
Lancelot
6,847
861
0
4,864
13,324
5,734
0
1,882
11,366
0
52,521
L
Hachiman
CREW Zangetsu
Hachiman
5,026
3,623
0
2,964
11,174
3,739
37
651
10,523
0
43,949
W
2,805
262
1,710
2,249
10,551
9,894
216
3,601
6,950
20,693
1,680
W
Heimdallr
NanmanQueen
Heimdallr
11,842
5,638
0
3,711
12,221
5,392
671
3,201
9,020
0
60,237
W
Ravana
Thr0ttled
Ravana
9,745
4,069
0
4,489
8,954
6,015
45
1,298
7,656
0
65,404
L
Bacchus
Versa13 G7
Bacchus
7,037
433
198
3,666
14,328
14,171
7
2,558
11,726
20,519
0
L
Gilgamesh
bacon25k
Gilgamesh
2,144
1,420
60
1,775
12,784
5,698
0
780
11,936
0
36,171
L
Baron Samedi
caddy1810
Baron Samedi
3,733
438
547
1,856
6,754
3,207
306
1,922
4,566
48,851
0
W
Thor
6,282
627
0
1,569
8,211
3,762
0
2,099
6,112
0
64,016
W
Poseidon
5,280
584
0
734
3,382
1,325
110
1,467
1,915
52,878
2,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
42,512
320
Minions Killed
417
0
Camps Cleared
0
1,571,262
Distance Traveled
1,370,514
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,150
477
75
5
0
366,366
0
L
Hachiman
6,499
433
64
4
0
264,661
0
W
Sobek
7,840
523
26
2
0
312,562
5
W
Heimdallr
8,425
562
88
6
0
231,541
1
W
Ravana
9,442
629
110
7
0
271,973
4
L
Bacchus
7,104
474
15
1
0
381,228
0
L
Gilgamesh
6,386
426
67
4
0
303,169
0
L
Baron Samedi
8,067
538
99
7
0
255,838
0
W
Thor
8,100
540
89
6
0
316,057
4
W
Poseidon
8,705
580
104
7
0
238,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role