Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Adhe276
Skadi
Level 109
God Stats
1W - 1L
1,255 SR
Queue Stats
5W - 9L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
Jetzu23
Zhong Kui
Level 123
God Stats
8W - 3L
1,630 SR
Queue Stats
142W - 107L
1,490 Elo+
Solo
Yemoja
Yemoja
RatchetPabs77
Yemoja
Level 124
God Stats
4W - 2L
1,580 SR
Queue Stats
174W - 156L
1,519 Elo+
Solo
Awilix
Awilix
battlez4life
Awilix
Level 105
God Stats
18W - 18L
1,523 SR
Queue Stats
68W - 74L
1,512 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,473 Elo+

VS

Team Averages
Level 113
1,619 SR
1,474 Elo+
Vamana
Vamana
Demonic2501
Vamana
Level 108
God Stats
6W - 1L
2,017 SR
Queue Stats
115W - 102L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Ewokeo
Cabrakan
Level 154
God Stats
16W - 20L
1,505 SR
Queue Stats
85W - 65L
1,562 Elo+
Solo
Neith
Neith
InfiniteSmoke0
Neith
Level 69
God Stats
1W - 1L
1,441 SR
Queue Stats
29W - 30L
1,429 Elo+
Party 1
Kali
Kali
Striker 615
Kali
Level 129
God Stats
3W - 3L
1,705 SR
Queue Stats
195W - 190L
1,416 Elo+
Solo
Janus
Janus
TuroTrainTTV
Janus
Level 107
God Stats
1W - 3L
1,427 SR
Queue Stats
39W - 39L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 0 / 6
7,419
571
7,422
9,659
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
Adhe276
Skadi
12
0 / 2 / 0
6,883
529
4,866
7,884
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Jetzu23
Zhong Kui
14
3 / 1 / 3
8,431
649
8,646
10,580
11,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 0 / 5
6,600
508
3,497
6,723
4,138
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
14
9 / 4 / 3
8,434
649
9,481
12,610
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 5 / 1
6,703
516
6,723
12,323
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cabrakan
Ewokeo
Cabrakan
9
1 / 2 / 2
6,217
478
4,652
11,083
12,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
3 / 0 / 0
7,481
575
8,333
7,631
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 3 / 1
5,591
430
4,260
9,297
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 5 / 2
5,998
461
5,936
8,991
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
7
7
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
6
5
W
Skadi
Adhe276
Skadi
0
2
0
0
L
Vamana
1
5
1
0.3
L
Cabrakan
Ewokeo
Cabrakan
1
2
2
1
L
3
0
0
3
W
Zhong Kui
Jetzu23
Zhong Kui
3
1
3
4.5
W
0
0
5
2.5
L
2
3
1
0.83
L
0
5
2
0.2
W
Awilix
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,912
Damage
29,904
47,456
Taken
49,325
29,150
Mitigated
33,610
19,571
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,422
1,588
0
2,420
9,659
5,048
25
3,935
5,472
54,919
2,115
W
Skadi
Adhe276
Skadi
4,866
1,981
0
620
7,884
2,895
68
237
7,647
0
58,967
L
Vamana
6,723
3,369
0
3,157
12,323
9,453
0
5,788
6,535
0
41,396
L
Cabrakan
Ewokeo
Cabrakan
4,652
1,065
0
1,699
11,083
12,730
0
3,802
7,281
16,372
3,946
L
8,333
2,293
0
3,666
7,631
3,180
0
804
6,827
0
61,390
W
Zhong Kui
Jetzu23
Zhong Kui
8,646
3,348
0
5,614
10,580
11,664
513
387
9,464
56,627
12,915
W
3,497
889
3,568
3,042
6,723
4,138
0
1,814
4,741
16,912
0
L
4,260
2,469
0
1,666
9,297
4,289
0
3,320
5,977
0
20,887
L
5,936
909
0
1,200
8,991
3,958
0
4,715
4,276
45,223
0
W
Awilix
9,481
4,539
0
4,307
12,610
5,405
0
3,474
8,812
0
68,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
31,990
427
Minions Killed
328
0
Camps Cleared
0
1,257,255
Distance Traveled
1,165,795
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,419
571
99
8
0
254,897
7
W
Skadi
6,883
529
99
8
0
243,037
0
L
Vamana
6,703
516
83
6
0
234,728
1
L
Cabrakan
6,217
478
25
2
0
252,814
2
L
Neith
7,481
575
100
8
0
225,797
2
W
Zhong Kui
8,431
649
115
9
0
214,416
4
W
Yemoja
6,600
508
17
1
0
240,155
4
L
Kali
5,591
430
35
3
0
213,316
1
L
Janus
5,998
461
85
7
0
239,140
3
W
Awilix
8,434
649
97
7
0
304,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role