Player Matchup

Bake Kujira
Bake Kujira
WindFoxAlu
Bake Kujira
Level 154
God Stats
15W - 20L
1,421 SR
Queue Stats
141W - 156L
1,496 Elo+
Party 3
Anubis
Anubis
swagdaddysimpboi
Anubis
Level 158
God Stats
0W - 2L
1,179 SR
Queue Stats
157W - 166L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
temp-376031
Danzaburou
Level 127
God Stats
0W - 2L
1,546 SR
Queue Stats
22W - 21L
1,521 Elo+
Solo
Loki
Loki
x_AlmightyJoe_x
Loki
Level 159
God Stats
4W - 3L
1,556 SR
Queue Stats
54W - 72L
1,527 Elo+
Party 2
Bakasura
Bakasura
x_AlmightyRoge_x
Bakasura
Level 159
God Stats
11W - 7L
1,633 SR
Queue Stats
173W - 180L
1,546 Elo+
Party 2
Team Averages
Level 151
1,467 SR
1,517 Elo+

VS

Team Averages
Level 128
1,477 SR
1,506 Elo+
Neith
Neith
Ancestra
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
Boujee_Booo
Ix Chel
Level 148
God Stats
3W - 4L
1,229 SR
Queue Stats
268W - 237L
1,499 Elo+
Solo
Amaterasu
Amaterasu
CelloSantana
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,400 Elo+
Solo
Sylvanus
Sylvanus
Cronus39
Sylvanus
Level 55
God Stats
1W - 0L
1,730 SR
Queue Stats
61W - 29L
1,617 Elo+
Party 1
Hun Batz
Hun Batz
eminem_343
Hun Batz
Level 157
God Stats
6W - 2L
1,425 SR
Queue Stats
98W - 91L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
WindFoxAlu
Bake Kujira
10
0 / 3 / 3
5,820
529
4,114
10,365
7,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,686
517
2,027
6,488
2,439
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
temp-376031
Danzaburou
10
1 / 3 / 3
5,880
535
4,594
8,431
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 2
7,292
663
9,894
9,564
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 0
6,112
556
4,945
7,051
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ancestra
Neith
12
5 / 1 / 2
7,353
668
8,098
5,351
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Boujee_Booo
Ix Chel
12
2 / 1 / 0
6,809
619
4,608
4,588
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
CelloSantana
Amaterasu
11
0 / 4 / 1
6,169
561
4,870
12,937
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
Cronus39
Sylvanus
9
1 / 2 / 3
6,077
552
3,699
11,074
5,855
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
eminem_343
Hun Batz
12
4 / 3 / 1
6,586
599
4,474
10,306
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
12
12
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Ancestra
Neith
5
1
2
6
W
Ix Chel
Boujee_Booo
Ix Chel
2
1
0
2
W
Amaterasu
CelloSantana
Amaterasu
0
4
1
0.13
W
Sylvanus
Cronus39
Sylvanus
1
2
3
1.25
L
Bake Kujira
WindFoxAlu
Bake Kujira
0
3
3
0.5
W
Hun Batz
eminem_343
Hun Batz
4
3
1
1.5
L
0
2
1
0.25
L
Danzaburou
temp-376031
Danzaburou
1
3
3
0.83
L
8
2
2
4.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
25,749
41,899
Taken
44,256
20,530
Mitigated
22,013
13,192
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ancestra
Neith
8,098
3,962
0
748
5,351
2,234
931
609
4,742
0
51,927
W
Ix Chel
Boujee_Booo
Ix Chel
4,608
111
8
1,100
4,588
1,562
469
1,190
3,398
48,538
0
W
Amaterasu
CelloSantana
Amaterasu
4,870
2,196
0
4,086
12,937
8,235
0
1,791
9,733
0
39,974
W
Sylvanus
Cronus39
Sylvanus
3,699
1,626
1,765
3,499
11,074
5,855
278
1,766
9,308
20,584
0
L
Bake Kujira
WindFoxAlu
Bake Kujira
4,114
2,045
162
2,238
10,365
7,802
0
2,346
7,969
30,717
0
W
Hun Batz
eminem_343
Hun Batz
4,474
1,322
0
250
10,306
4,127
0
680
9,571
0
43,634
L
2,027
84
0
1,337
6,488
2,439
0
3,870
2,282
37,921
1,239
L
Danzaburou
temp-376031
Danzaburou
4,594
2,240
0
1,433
8,431
3,344
0
1,312
7,119
0
35,744
L
9,894
3,417
0
4,036
9,564
3,390
243
267
9,284
0
48,545
L
4,945
3,251
0
3,986
7,051
3,555
470
73
6,938
0
27,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
32,994
319
Minions Killed
344
0
Camps Cleared
0
1,016,637
Distance Traveled
978,860
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,353
668
86
8
0
162,328
0
W
Ix Chel
6,809
619
85
8
0
213,762
3
W
Amaterasu
6,169
561
69
6
0
199,472
0
W
Sylvanus
6,077
552
39
4
0
178,250
2
L
Bake Kujira
5,820
529
48
4
0
205,237
0
W
Hun Batz
6,586
599
65
6
0
225,048
2
L
Anubis
5,686
517
72
7
0
195,737
0
L
Danzaburou
5,880
535
57
5
0
218,568
0
L
Loki
7,292
663
76
7
0
249,741
0
L
Bakasura
6,112
556
66
6
0
147,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role