Player Matchup

Ne Zha
Ne Zha
Silver IV
Senju JS
Ne Zha
Silver IV
Level 103
God Stats
10W - 10L
1,396 SR
Queue Stats
37W - 40L
1,334 MMR
Solo
Bellona
Bellona
Gold IV
SoyFanDeWarcho
Bellona
Gold IV
Level 63
God Stats
5W - 4L
1,572 SR
Queue Stats
114W - 121L
1,340 MMR
Solo
Nemesis
Nemesis
Gold V
TeeDuckMan
Nemesis
Gold V
Level 108
God Stats
5W - 13L
1,478 SR
Queue Stats
258W - 267L
1,334 MMR
Solo
Sylvanus
Sylvanus
Gold V
VIVAVIAZUS
Sylvanus
Gold V
Level 203
God Stats
101W - 97L
1,549 SR
Queue Stats
143W - 145L
1,351 MMR
Solo
Ares
Ares
Gold V
cwright9978
Ares
Gold V
Level 147
God Stats
1W - 3L
1,365 SR
Queue Stats
65W - 64L
1,322 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,472 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,657 SR
1,337 MMR
Bastet
Bastet
Gold I
Ambitions xo
Bastet
Gold I
Level 150
God Stats
7W - 2L
1,937 SR
Queue Stats
215W - 216L
1,446 MMR
Party 2
Chernobog
Chernobog
Silver III
OkChemical
Chernobog
Silver III
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,260 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Purplesz
Kukulkan
Gold V
Level 139
God Stats
11W - 12L
1,509 SR
Queue Stats
208W - 213L
1,340 MMR
Solo
Hercules
Hercules
Silver I
s4va4ge
Hercules
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 170L
1,196 MMR
Party 2
Athena
Athena
Silver I
supergamerdad
Athena
Silver I
Level 104
God Stats
6W - 1L
1,841 SR
Queue Stats
19W - 16L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Senju JS
Ne Zha
6
1 / 1 / 2
3,493
699
1,182
2,777
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,387
677
2,903
3,046
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Nemesis
TeeDuckMan
Nemesis
4
1 / 1 / 0
3,142
628
776
1,758
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
VIVAVIAZUS
Sylvanus
7
2 / 0 / 1
3,895
779
2,961
4,243
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

6
0 / 0 / 0
3,459
692
2,092
5,299
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AgniThanatosSkadiAtlas

VS

Bans
BacchusAwilixAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
1 / 0 / 1
3,436
687
1,554
3,631
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
OkChemical
Chernobog
5
0 / 0 / 0
2,978
596
2,022
3,307
987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Purplesz
Kukulkan
7
1 / 1 / 1
3,927
785
1,481
2,023
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
s4va4ge
Hercules
3
0 / 3 / 1
2,843
569
1,275
4,151
1,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,278
656
1,596
3,425
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
2
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
0
1
1.5
W
Chernobog
OkChemical
Chernobog
0
0
0
0
W
Kukulkan
Purplesz
Kukulkan
1
1
1
1.5
L
Ne Zha
Senju JS
Ne Zha
1
1
2
2
L
0
0
0
0
L
Nemesis
TeeDuckMan
Nemesis
1
1
0
1
L
Sylvanus
VIVAVIAZUS
Sylvanus
2
0
1
2.5
L
0
0
0
0
W
Hercules
s4va4ge
Hercules
0
3
1
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,914
Damage
7,928
17,123
Taken
16,537
8,236
Mitigated
6,961
8,700
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
1,554
551
0
1,354
3,631
1,218
0
877
2,754
0
14,743
W
Chernobog
OkChemical
Chernobog
2,022
1,281
0
1,671
3,307
987
0
1,482
1,825
0
15,120
W
Kukulkan
Purplesz
Kukulkan
1,481
89
0
692
2,023
611
0
96
1,927
19,372
0
L
Ne Zha
Senju JS
Ne Zha
1,182
399
0
1,090
2,777
807
0
224
2,518
0
12,160
L
2,903
933
0
2,194
3,046
1,679
0
666
2,380
0
23,703
L
Nemesis
TeeDuckMan
Nemesis
776
334
0
644
1,758
465
0
740
1,018
0
6,326
L
Sylvanus
VIVAVIAZUS
Sylvanus
2,961
1,147
186
2,709
4,243
2,531
0
517
3,559
13,879
6,521
L
2,092
149
0
1,877
5,299
2,754
0
930
4,369
7,964
0
W
Hercules
s4va4ge
Hercules
1,275
538
0
1,189
4,151
1,782
0
1,665
2,486
0
7,763
W
1,596
600
0
1,718
3,425
2,363
0
610
2,815
7,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,376
Gold Earned
16,462
119
Minions Killed
120
0
Camps Cleared
0
531,814
Distance Traveled
524,481
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,436
687
28
6
0
122,360
0
W
Chernobog
2,978
596
27
5
0
94,235
0
W
Kukulkan
3,927
785
38
8
0
97,045
0
L
Ne Zha
3,493
699
27
5
0
125,963
0
L
Bellona
3,387
677
37
7
0
120,681
0
L
Nemesis
3,142
628
12
2
0
64,528
0
L
Sylvanus
3,895
779
34
7
0
100,299
0
L
Ares
3,459
692
9
2
0
120,343
1
W
Hercules
2,843
569
13
3
0
95,418
1
W
Athena
3,278
656
14
3
0
115,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role