Player Matchup

Neith
Neith
Dont_trip1564
Neith
Level 106
God Stats
2W - 3L
1,558 SR
Queue Stats
127W - 107L
1,551 Elo+
Party 2
Olorun
Olorun
NotSilver5136
Olorun
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 260L
1,534 Elo+
Party 2
Mercury
Mercury
Xmar4210
Mercury
Level 139
God Stats
16W - 19L
1,549 SR
Queue Stats
119W - 118L
1,510 Elo+
Solo
Nu Wa
Nu Wa
ogrethemad
Nu Wa
Level 147
God Stats
20W - 14L
1,746 SR
Queue Stats
104W - 110L
1,481 Elo+
Solo
Hercules
Hercules
xXJBH17Xx
Hercules
Level 141
God Stats
0W - 2L
1,208 SR
Queue Stats
11W - 10L
1,458 Elo+
Solo
Team Averages
Level 138
1,512 SR
1,507 Elo+

VS

Team Averages
Level 149
1,541 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Mass1147
Sun Wukong
Level 109
God Stats
15W - 12L
1,468 SR
Queue Stats
26W - 26L
1,506 Elo+
Solo
Cabrakan
Cabrakan
OffWhyteBry
Cabrakan
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 128L
1,466 Elo+
Party 1
Arachne
Arachne
Sydax35
Arachne
Level 106
God Stats
3W - 1L
1,818 SR
Queue Stats
88W - 76L
1,507 Elo+
Solo
Nu Wa
Nu Wa
acidbur37
Nu Wa
Level 204
God Stats
85W - 63L
1,577 SR
Queue Stats
372W - 402L
1,480 Elo+
Party 1
Neith
Neith
brightgamer
Neith
Level 195
God Stats
9W - 11L
1,339 SR
Queue Stats
311W - 330L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,966
567
1,802
2,049
548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 0
4,974
711
3,692
4,517
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Xmar4210
Mercury
8
0 / 2 / 0
3,849
550
614
6,839
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
8
1 / 2 / 0
4,294
613
2,919
2,339
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
xXJBH17Xx
Hercules
2
0 / 0 / 1
3,356
479
126
857
419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mass1147
Sun Wukong
8
1 / 1 / 1
4,864
695
1,122
4,719
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
OffWhyteBry
Cabrakan
6
0 / 2 / 1
3,884
555
1,106
5,832
3,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Sydax35
Arachne
8
2 / 0 / 0
4,303
615
1,646
5,154
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
acidbur37
Nu Wa
7
0 / 0 / 1
4,108
587
2,325
2,268
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
1 / 1 / 1
4,307
615
2,738
2,823
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sun Wukong
Mass1147
Sun Wukong
1
1
1
1.5
L
3
0
0
3
W
Cabrakan
OffWhyteBry
Cabrakan
0
2
1
0.25
W
Arachne
Sydax35
Arachne
2
0
0
2
L
Mercury
Xmar4210
Mercury
0
2
0
0
W
Nu Wa
acidbur37
Nu Wa
0
0
1
0.5
W
1
1
1
1.5
L
Nu Wa
1
2
0
0.5
L
Hercules
xXJBH17Xx
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,153
Damage
8,937
16,601
Taken
20,796
5,705
Mitigated
9,615
3,529
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,802
541
0
786
2,049
548
0
1,122
743
0
25,296
W
Sun Wukong
Mass1147
Sun Wukong
1,122
61
0
760
4,719
2,833
0
2,208
2,511
0
34,856
L
3,692
2,698
0
1,654
4,517
1,588
0
810
3,707
31,269
2,242
W
Cabrakan
OffWhyteBry
Cabrakan
1,106
236
8
707
5,832
3,625
0
2,193
3,639
11,314
1,036
W
Arachne
Sydax35
Arachne
1,646
1,051
0
3,244
5,154
1,717
0
192
4,962
0
25,094
L
Mercury
Xmar4210
Mercury
614
254
0
500
6,839
2,530
0
1,128
5,595
0
23,446
W
Nu Wa
acidbur37
Nu Wa
2,325
863
0
970
2,268
566
104
194
2,074
21,203
799
W
2,738
526
84
651
2,823
874
70
1,706
1,117
0
26,767
L
Nu Wa
2,919
1,414
0
0
2,339
620
0
0
2,339
22,956
1,454
L
Hercules
xXJBH17Xx
Hercules
126
63
280
309
857
419
0
65
792
0
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,439
Gold Earned
21,466
204
Minions Killed
191
0
Camps Cleared
0
591,205
Distance Traveled
665,014
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,966
567
45
6
0
143,284
0
W
Sun Wukong
4,864
695
55
8
0
121,909
0
L
Olorun
4,974
711
63
9
0
126,847
0
W
Cabrakan
3,884
555
9
1
0
126,560
1
W
Arachne
4,303
615
48
7
0
153,684
0
L
Mercury
3,849
550
48
7
0
175,893
1
W
Nu Wa
4,108
587
36
5
0
128,273
2
W
Neith
4,307
615
43
6
0
134,588
0
L
Nu Wa
4,294
613
47
7
0
113,702
0
L
Hercules
3,356
479
1
0
0
31,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role