Player Matchup

Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
DraidenTwitch
Janus
Masters
Level 205
God Stats
17W - 13L
1,741 SR
Queue Stats
315W - 276L
2,352 MMR
Solo
Chiron
Chiron
Diamond II
PlSHO19
Chiron
Diamond II
Level 189
God Stats
7W - 10L
1,578 SR
Queue Stats
392W - 370L
2,352 MMR
Solo
Set
Set
Diamond III
bustncherries
Set
Diamond III
Level 195
God Stats
9W - 11L
1,690 SR
Queue Stats
184W - 171L
2,269 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 190
1,602 SR
1,995 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 178
1,553 SR
2,126 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond IV
Brưz
Susano
Diamond IV
Level 209
God Stats
1W - 0L
1,658 SR
Queue Stats
32W - 10L
2,350 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Chillynn
Zhong Kui
Masters
Level 169
God Stats
5W - 7L
1,494 SR
Queue Stats
255W - 249L
2,314 MMR
Solo
Maui
Maui
Diamond III
MelodiusRL
Maui
Diamond III
Level 199
God Stats
13W - 16L
1,514 SR
Queue Stats
248W - 233L
2,254 MMR
Solo
Artemis
Artemis
Diamond III
RustlinUrJimmies
Artemis
Diamond III
Level 167
God Stats
4W - 2L
1,602 SR
Queue Stats
126W - 111L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 1
5,968
597
3,614
9,023
7,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
 
Ravana
8
0 / 6 / 1
4,602
460
2,308
8,107
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 1
6,230
623
1,784
3,698
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
PlSHO19
Chiron
10
1 / 1 / 0
5,635
564
3,965
5,577
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,547
555
2,560
8,188
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SurtrLancelotBellonaOdinMaman Brigitte

VS

Bans
Erlang ShenTsukuyomiThorDa JiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 0 / 3
6,100
610
4,262
5,103
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Brưz
Susano
11
6 / 1 / 3
6,227
623
5,906
7,845
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Chillynn
Zhong Kui
12
1 / 0 / 2
6,851
685
5,509
5,424
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 1
5,428
543
3,594
6,628
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
5,575
558
4,195
5,708
2,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
11
11
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
1
1.5
L
Ravana
 
Ravana
0
6
1
0.08
W
Bastet
 
Bastet
2
0
3
3.5
W
Susano
Brưz
Susano
6
1
3
7.5
W
Zhong Kui
Chillynn
Zhong Kui
1
0
2
2
L
0
2
1
0.25
W
1
0
1
1.5
L
Chiron
PlSHO19
Chiron
1
1
0
1
W
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,231
Damage
23,466
34,593
Taken
30,708
17,435
Mitigated
15,653
9,540
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,614
450
0
2,956
9,023
7,550
0
1,283
7,740
20,749
0
L
Ravana
 
Ravana
2,308
386
0
1,808
8,107
2,543
0
176
7,931
0
26,109
W
Bastet
 
Bastet
4,262
1,678
0
2,152
5,103
1,865
0
676
4,427
0
46,028
W
Susano
Brưz
Susano
5,906
2,239
0
2,980
7,845
2,899
0
1,152
6,693
0
37,903
W
Zhong Kui
Chillynn
Zhong Kui
5,509
2,091
0
4,139
5,424
3,905
0
0
5,424
43,018
10,036
L
1,784
157
0
0
3,698
1,301
0
593
3,105
57,646
0
W
3,594
819
0
2,377
6,628
4,789
0
2,273
4,355
20,173
1,992
L
Chiron
PlSHO19
Chiron
3,965
1,464
248
1,674
5,577
2,100
0
1,004
4,573
0
46,397
W
4,195
1,574
0
1,337
5,708
2,195
0
1,297
4,411
0
40,106
L
2,560
1,177
0
2,854
8,188
3,941
0
4,938
3,250
0
40,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
30,181
370
Minions Killed
350
0
Camps Cleared
0
1,001,764
Distance Traveled
1,072,115
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,968
597
20
2
0
221,658
2
L
Ravana
4,602
460
50
5
0
197,043
0
W
Bastet
6,100
610
83
8
0
236,049
0
W
Susano
6,227
623
65
7
0
229,625
2
W
Zhong Kui
6,851
685
91
9
0
199,570
2
L
Janus
6,230
623
132
13
0
202,640
0
W
Maui
5,428
543
29
3
0
207,648
2
L
Chiron
5,635
564
90
9
0
179,520
0
W
Artemis
5,575
558
82
8
0
199,223
2
L
Set
5,547
555
78
8
0
200,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role