Player Matchup

Agni
Agni
Diamond I
Coganon
Agni
Diamond I
Level 193
God Stats
13W - 13L
1,670 SR
Queue Stats
414W - 397L
2,516 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
JusBakinMuffins
Kuzenbo
Platinum I
Level 155
God Stats
2W - 1L
1,624 SR
Queue Stats
45W - 25L
1,988 MMR
Party 2
Hachiman
Hachiman
Platinum II
Mùfasa
Hachiman
Platinum II
Level 153
God Stats
15W - 11L
1,620 SR
Queue Stats
137W - 115L
1,894 MMR
Solo
Vamana
Vamana
Platinum IV
TheLulzyBro
Vamana
Platinum IV
Level 159
God Stats
2W - 0L
1,538 SR
Queue Stats
49W - 33L
1,718 MMR
Party 2
Da Ji
Da Ji
Diamond V
sputnok
Da Ji
Diamond V
Level 146
God Stats
18W - 12L
1,748 SR
Queue Stats
279W - 271L
2,122 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,640 SR
2,047 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,605 SR
2,046 MMR
Hercules
Hercules
Diamond III
Avensz
Hercules
Diamond III
Level 220
God Stats
3W - 2L
1,795 SR
Queue Stats
171W - 167L
2,263 MMR
Party 1
Eset
Eset
Diamond V
Fyzar
Eset
Diamond V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 77L
2,086 MMR
Solo
Ganesha
Ganesha
Diamond V
Iifewater
Ganesha
Diamond V
Level 104
God Stats
1W - 1L
1,521 SR
Queue Stats
222W - 210L
2,040 MMR
Party 1
Apollo
Apollo
Platinum V
KN1G4T RANGER
Apollo
Platinum V
Level 157
God Stats
2W - 3L
1,528 SR
Queue Stats
192W - 179L
1,797 MMR
Solo
Hou Yi
Hou Yi
Platinum II
PrincessBangBang
Hou Yi
Platinum II
Level 116
God Stats
7W - 4L
1,683 SR
Queue Stats
41W - 29L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Coganon
Agni
18
4 / 0 / 8
10,966
609
16,167
6,166
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 0 / 11
10,628
590
10,750
17,251
23,683
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Mùfasa
Hachiman
20
6 / 0 / 9
12,154
675
12,497
10,062
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
0 / 2 / 5
10,987
610
7,833
19,188
25,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
sputnok
Da Ji
17
6 / 1 / 8
10,402
578
10,444
16,123
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothGebMaman BrigitteBellona

VS

Bans
Ao KuangSurtrAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avensz
Hercules
17
1 / 2 / 1
10,481
582
13,788
22,067
21,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Fyzar
Eset
14
0 / 6 / 0
8,610
478
5,851
12,352
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Iifewater
Ganesha
11
0 / 5 / 1
7,873
437
4,038
17,800
16,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 2 / 0
8,850
492
3,952
9,455
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 0
8,607
478
7,432
18,985
8,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
20
Kills
3
3
Deaths
20
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Avensz
Hercules
1
2
1
0.75
W
Agni
Coganon
Agni
4
0
8
8
L
Eset
Fyzar
Eset
0
6
0
0
L
Ganesha
Iifewater
Ganesha
0
5
1
0.1
W
4
0
11
9.5
L
0
2
0
0
W
Hachiman
Mùfasa
Hachiman
6
0
9
10.5
L
2
5
0
0.4
W
Vamana
0
2
5
1.25
W
Da Ji
sputnok
Da Ji
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,691
Damage
35,061
68,790
Taken
80,659
65,115
Mitigated
54,614
26,444
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Avensz
Hercules
13,788
3,993
0
6,815
22,067
21,367
0
5,199
15,886
3,341
90,267
W
Agni
Coganon
Agni
16,167
1,022
0
1,677
6,166
2,727
773
1,448
4,718
109,848
0
L
Eset
Fyzar
Eset
5,851
324
712
1,221
12,352
4,647
0
6,610
5,742
81,373
0
L
Ganesha
Iifewater
Ganesha
4,038
486
0
1,418
17,800
16,294
0
7,073
10,727
21,942
659
W
10,750
4,263
0
5,655
17,251
23,683
414
5,594
11,657
33,500
1,221
L
3,952
2,557
0
1,889
9,455
3,554
616
2,518
6,881
0
70,776
W
Hachiman
Mùfasa
Hachiman
12,497
8,239
0
6,115
10,062
5,026
2,591
931
9,131
0
114,771
L
7,432
2,463
0
750
18,985
8,752
0
6,010
12,933
0
82,533
W
Vamana
7,833
2,562
0
5,855
19,188
25,238
1,225
767
18,421
0
96,516
W
Da Ji
sputnok
Da Ji
10,444
2,537
0
7,142
16,123
8,441
304
3,481
12,642
0
87,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,137
Gold Earned
44,421
622
Minions Killed
576
0
Camps Cleared
0
1,893,836
Distance Traveled
1,712,639
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,481
582
162
9
0
351,700
1
W
Agni
10,966
609
169
9
0
386,765
7
L
Eset
8,610
478
144
8
0
336,827
3
L
Ganesha
7,873
437
4
0
0
341,940
2
W
Kuzenbo
10,628
590
31
2
0
404,856
5
L
Apollo
8,850
492
147
8
0
346,111
0
W
Hachiman
12,154
675
161
9
0
336,882
6
L
Hou Yi
8,607
478
119
7
0
336,061
0
W
Vamana
10,987
610
155
9
0
358,433
0
W
Da Ji
10,402
578
106
6
0
406,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role