Player Matchup

Cerberus
Cerberus
KingdomMaster99
Cerberus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
POGBeever
Nu Wa
Level 135
God Stats
1W - 2L
1,718 SR
Queue Stats
56W - 55L
1,444 Elo+
Party 2
Artemis
Artemis
TheRohanKishibe
Artemis
Level 126
God Stats
3W - 1L
1,544 SR
Queue Stats
16W - 14L
1,498 Elo+
Party 2
Team Averages
Level 118
1,588 SR
1,462 Elo+

VS

Team Averages
Level 121
1,590 SR
1,502 Elo+
Bacchus
Bacchus
LouSanis
Bacchus
Level 88
God Stats
6W - 5L
1,573 SR
Queue Stats
23W - 20L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
PrincipeAzul312
Ah Puch
Level 127
God Stats
4W - 0L
1,535 SR
Queue Stats
5W - 4L
1,295 Elo+
Party 1
Hou Yi
Hou Yi
WillyTheKid
Hou Yi
Level 148
God Stats
27W - 21L
1,661 SR
Queue Stats
58W - 49L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 7 / 2
9,219
659
4,448
16,638
16,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
POGBeever
Nu Wa
16
3 / 2 / 4
10,509
751
13,421
7,333
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 3
10,187
728
11,363
12,917
5,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LouSanis
Bacchus
15
5 / 5 / 9
10,156
725
7,436
14,286
16,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 12
9,960
711
9,852
9,185
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
17
9 / 3 / 6
11,408
815
13,970
13,233
5,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
16
16
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
7
2
0.43
W
Bacchus
LouSanis
Bacchus
5
5
9
1.9
L
Nu Wa
POGBeever
Nu Wa
3
2
4
2.5
W
2
0
12
8
L
3
7
3
0.64
W
Hou Yi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
31,258
36,888
Taken
36,704
25,125
Mitigated
26,803
4,492
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,448
222
282
1,994
16,638
16,597
0
6,338
9,272
18,117
189
W
Bacchus
LouSanis
Bacchus
7,436
817
479
3,516
14,286
16,702
0
6,841
7,409
22,892
0
L
Nu Wa
POGBeever
Nu Wa
13,421
3,970
0
230
7,333
2,835
16
2,669
4,304
60,217
645
W
9,852
348
0
4,404
9,185
4,324
31
3,530
5,595
39,647
2,502
L
11,363
4,608
0
1,986
12,917
5,693
0
6,010
6,201
0
39,728
W
Hou Yi
13,970
6,504
0
3,636
13,233
5,777
493
7,131
6,102
0
63,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
31,524
210
Minions Killed
198
0
Camps Cleared
0
677,342
Distance Traveled
723,587
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,219
659
43
3
0
220,329
3
W
Bacchus
10,156
725
40
3
0
231,810
0
L
Nu Wa
10,509
751
119
9
0
231,952
0
W
Ah Puch
9,960
711
65
5
0
258,907
0
L
Artemis
10,187
728
48
3
0
225,061
0
W
Hou Yi
11,408
815
93
7
0
232,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role