Player Matchup

Artemis
Artemis
Bronze III
Phoenixfishy841
Artemis
Bronze III
Level 80
God Stats
4W - 7L
1,454 SR
Queue Stats
189W - 259L
208 MMR
Solo
Awilix
Awilix
Silver II
ScubáSteve
Awilix
Silver II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 178L
1,066 MMR
Solo
Hera
Hera
Bronze III
Tocheon
Hera
Bronze III
Level 147
God Stats
7W - 10L
1,457 SR
Queue Stats
297W - 371L
-46 MMR
Solo
Freya
Freya
Silver II
beazy55
Freya
Silver II
Level 148
God Stats
70W - 67L
1,535 SR
Queue Stats
408W - 438L
1,070 MMR
Solo
Athena
Athena
Silver II
rudeawake56
Athena
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 102L
1,073 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,489 SR
674 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,462 SR
842 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver V
Donkeylong69
Horus
Silver V
Level 141
God Stats
2W - 9L
1,315 SR
Queue Stats
172W - 222L
431 MMR
Solo
Nu Wa
Nu Wa
Silver V
FantasyNevrFinal
Nu Wa
Silver V
Level 69
God Stats
16W - 14L
1,420 SR
Queue Stats
50W - 62L
432 MMR
Solo
Sol
Sol
Silver V
impossiblefate
Sol
Silver V
Level 113
God Stats
8W - 5L
1,574 SR
Queue Stats
220W - 242L
346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,370
481
768
3,536
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
7
2 / 2 / 0
4,046
578
2,616
4,540
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Tocheon
Hera
7
0 / 3 / 0
3,949
564
971
3,615
2,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
beazy55
Freya
8
0 / 0 / 1
4,132
590
1,655
4,548
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
6
0 / 0 / 1
3,588
513
105
1,963
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosKukulkan

VS

Bans
BellonaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 0 / 0
5,115
731
1,452
3,540
1,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
 
Vulcan
7
0 / 1 / 3
4,732
676
2,697
2,564
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
5,002
715
1,213
3,490
1,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 2
4,525
646
2,049
4,418
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 0
5,284
755
1,949
2,993
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
7
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
0
3
W
Vulcan
 
Vulcan
0
1
3
1.5
W
2
0
0
2
W
0
1
2
1
L
0
2
1
0.25
L
Awilix
2
2
0
1
L
Hera
Tocheon
Hera
0
3
0
0
L
Freya
beazy55
Freya
0
0
1
0.5
W
1
0
0
1
L
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,115
Damage
9,360
18,202
Taken
17,005
7,173
Mitigated
6,392
3,619
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,452
548
0
949
3,540
1,066
294
203
3,337
0
28,963
W
Vulcan
 
Vulcan
2,697
1,168
0
130
2,564
892
185
585
1,979
21,907
836
W
1,213
485
40
1,952
3,490
1,795
0
458
3,032
0
21,046
W
2,049
935
157
703
4,418
1,854
1,070
1,311
3,107
17,045
3,569
L
768
299
0
561
3,536
959
9
1,492
2,044
0
7,303
L
Awilix
2,616
1,078
0
500
4,540
1,555
0
2,171
2,369
0
14,606
L
Hera
Tocheon
Hera
971
411
0
296
3,615
2,227
0
233
3,382
18,072
0
L
Freya
beazy55
Freya
1,655
488
0
1,348
4,548
1,596
0
1,632
2,916
26,160
0
W
1,949
1,075
0
1,400
2,993
785
490
174
2,819
28,758
1,752
L
Athena
105
36
0
914
1,963
836
0
805
1,158
7,399
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,085
Gold Earned
24,658
132
Minions Killed
192
0
Camps Cleared
0
608,203
Distance Traveled
676,046
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,115
731
49
7
0
145,880
2
W
Vulcan
4,732
676
31
4
0
147,221
3
W
Horus
5,002
715
27
4
0
136,944
0
W
Nu Wa
4,525
646
35
5
0
129,304
0
L
Artemis
3,370
481
9
1
0
120,041
0
L
Awilix
4,046
578
24
3
0
129,862
0
L
Hera
3,949
564
29
4
0
108,756
0
L
Freya
4,132
590
47
7
0
163,857
0
W
Sol
5,284
755
50
7
0
116,697
0
L
Athena
3,588
513
23
3
0
85,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role