Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PowerHalf
Gilgamesh
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,632 Elo+
Solo
Odin
Odin
iBraulinEMP
Odin
Level 88
God Stats
0W - 1L
1,728 SR
Queue Stats
9W - 4L
1,626 Elo+
Solo
Anubis
Anubis
okbutjoytho
Anubis
Level 104
God Stats
2W - 5L
1,552 SR
Queue Stats
274W - 256L
1,504 Elo+
Solo
Team Averages
Level 96
1,556 SR
1,552 Elo+

VS

Team Averages
Level 88
1,577 SR
1,539 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PenivorePele
Morgan Le Fay
Level 74
God Stats
15W - 10L
1,648 SR
Queue Stats
85W - 53L
1,558 Elo+
Party 1
Osiris
Osiris
StewartandZoe27
Osiris
Level 89
God Stats
265W - 228L
1,589 SR
Queue Stats
863W - 807L
1,458 Elo+
Solo
Mercury
Mercury
TheJeraId
Mercury
Level 89
God Stats
3W - 1L
1,750 SR
Queue Stats
48W - 29L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
herbertwastaken
Xing Tian
Level 87
God Stats
5W - 11L
1,399 SR
Queue Stats
120W - 106L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,610
722
3,566
3,639
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
 
King Arthur
1
0 / 0 / 0
1,082
216
0
0
0
Gilgamesh
PowerHalf
Gilgamesh
7
0 / 0 / 0
3,501
700
1,966
5,013
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,621
724
1,053
4,177
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
7
1 / 1 / 0
4,098
820
1,613
3,987
1,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,178
636
2,828
3,554
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
PenivorePele
Morgan Le Fay
7
1 / 0 / 0
3,766
753
2,832
2,299
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
4,521
904
1,928
4,760
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mercury
TheJeraId
Mercury
6
0 / 1 / 1
3,359
672
802
3,733
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
herbertwastaken
Xing Tian
6
0 / 0 / 0
3,676
735
2,137
5,171
3,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
King Arthur
 
King Arthur
0
0
0
0
W
Jing Wei
 
Jing Wei
0
0
0
0
W
Morgan Le Fay
PenivorePele
Morgan Le Fay
1
0
0
1
L
Gilgamesh
PowerHalf
Gilgamesh
0
0
0
0
W
0
0
0
0
W
Mercury
TheJeraId
Mercury
0
1
1
0.5
W
Xing Tian
herbertwastaken
Xing Tian
0
0
0
0
L
0
0
0
0
L
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,198
Damage
10,527
16,816
Taken
19,517
7,240
Mitigated
8,797
6,087
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,566
2,016
0
1,673
3,639
1,253
0
1,100
2,539
0
30,229
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
 
Jing Wei
2,828
1,912
0
1,049
3,554
891
0
0
3,554
0
17,999
W
Morgan Le Fay
PenivorePele
Morgan Le Fay
2,832
71
0
250
2,299
613
0
729
1,570
21,295
0
L
Gilgamesh
PowerHalf
Gilgamesh
1,966
796
0
1,592
5,013
2,006
0
253
4,535
0
18,349
W
1,928
666
0
2,367
4,760
3,176
0
0
4,760
0
33,997
W
Mercury
TheJeraId
Mercury
802
310
0
2,104
3,733
911
0
884
2,849
0
12,505
W
Xing Tian
herbertwastaken
Xing Tian
2,137
293
0
1,690
5,171
3,206
0
0
5,171
12,837
0
L
1,053
163
0
970
4,177
2,445
0
1,037
3,140
0
7,888
L
Anubis
1,613
257
0
1,852
3,987
1,536
0
2,579
1,408
20,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,912
Gold Earned
18,500
133
Minions Killed
169
0
Camps Cleared
0
458,483
Distance Traveled
608,469
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,610
722
47
9
0
94,437
0
L
King Arthur
1,082
216
0
0
0
0
0
W
Jing Wei
3,178
636
31
6
0
114,687
0
W
Morgan Le Fay
3,766
753
31
6
0
115,914
1
L
Gilgamesh
3,501
700
36
7
0
124,451
0
W
Osiris
4,521
904
59
12
0
126,080
0
W
Mercury
3,359
672
32
6
0
133,830
0
W
Xing Tian
3,676
735
16
3
0
117,958
1
L
Odin
3,621
724
10
2
0
137,913
3
L
Anubis
4,098
820
40
8
0
101,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role